My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Sparky
Giant Snowball
Musketeer Wall Breakers Guards Princess
Zap
Wall Breakers Guards Princess Sparky
Barbarian Barrel
Musketeer Wall Breakers Guards Princess Sparky
The Log
Musketeer Wall Breakers Guards Princess Sparky
Earthquake
Guards
Arrows
Wall Breakers Guards Princess
Royal Delivery
Musketeer Wall Breakers Guards P.E.K.K.A Princess Sparky
Fireball
Musketeer Wall Breakers Princess Sparky
Poison
Musketeer Guards Princess Sparky
Lightning
Musketeer Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Freeze P.E.K.K.A Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Guards Tornado Princess Musketeer Freeze Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Guards Tornado Princess

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
P.E.K.K.A
Wall Breakers
Princess
Guards
Tornado
P.E.K.K.A Sparky Freeze Princess
Freeze
Tornado
P.E.K.K.A
Tornado Musketeer Princess
Princess
Wall Breakers Tornado P.E.K.K.A Sparky
Sparky
Tornado Princess

Defense Synergies 3 8

Musketeer
Guards Tornado P.E.K.K.A
Wall Breakers
Guards
Musketeer Princess Sparky
Tornado
P.E.K.K.A Sparky Musketeer Princess Sparky
Freeze
Sparky
P.E.K.K.A
Tornado Musketeer Princess
Princess
Guards Tornado P.E.K.K.A
Sparky
Tornado Guards Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Sparky
P.E.K.K.A Sparky Musketeer
Tornado P.E.K.K.A Sparky Musketeer Freeze
P.E.K.K.A Sparky Musketeer Guards
Tornado P.E.K.K.A Princess Sparky
Tornado Freeze Musketeer Guards
Musketeer Tornado Freeze Princess
Musketeer P.E.K.K.A Sparky
P.E.K.K.A Sparky Musketeer Tornado Princess
Guards Tornado Musketeer Sparky
Guards Musketeer Tornado Freeze Princess
Musketeer Tornado Princess
P.E.K.K.A Sparky Musketeer Guards Freeze
Sparky Guards Tornado Freeze P.E.K.K.A Princess
P.E.K.K.A Sparky
Tornado Freeze P.E.K.K.A Sparky
Sparky Musketeer Tornado P.E.K.K.A
Musketeer Guards Tornado
Tornado Freeze Musketeer Guards Princess
P.E.K.K.A Sparky Musketeer Tornado
Musketeer Guards P.E.K.K.A Sparky
P.E.K.K.A Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Sparky
Musketeer
Guards P.E.K.K.A Musketeer Sparky
Guards P.E.K.K.A Musketeer Tornado Sparky
P.E.K.K.A Musketeer Guards Sparky
Musketeer Tornado Freeze Princess
Guards P.E.K.K.A Sparky Musketeer
P.E.K.K.A Sparky
Freeze P.E.K.K.A Tornado Sparky
P.E.K.K.A Musketeer Guards Sparky
P.E.K.K.A Musketeer Guards Sparky
P.E.K.K.A Guards Tornado
P.E.K.K.A Guards Sparky
Musketeer Princess Sparky
Guards Sparky Musketeer Tornado Freeze P.E.K.K.A
Musketeer Freeze P.E.K.K.A Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Guards Freeze Sparky
Musketeer Tornado Princess
Sparky
Musketeer Guards Freeze Sparky
Sparky
Musketeer Tornado Freeze Princess
Musketeer Tornado Princess Sparky
Tornado Freeze Princess
Tornado
Musketeer Guards Tornado Sparky
Musketeer Tornado Princess Sparky
Musketeer Tornado Princess
Musketeer Princess Sparky
Musketeer Freeze Princess
Princess Musketeer Sparky
Musketeer Princess Sparky
Musketeer Princess Sparky
Tornado Freeze Sparky
Sparky
Musketeer Princess Sparky
Tornado Princess
Musketeer Sparky
Tornado Princess
Musketeer Tornado Sparky
Musketeer
Tornado Freeze Princess Sparky
Musketeer Tornado Princess Sparky
Musketeer Tornado Princess Sparky
Musketeer Tornado Sparky
Musketeer Tornado Princess Sparky
Musketeer Guards Freeze
Sparky
Musketeer Sparky
Freeze Princess Sparky
P.E.K.K.A Sparky
Princess Sparky
Musketeer Guards Freeze Princess
Musketeer Tornado Princess
Freeze
Musketeer Princess Sparky
Musketeer Princess
Tornado Sparky
Musketeer P.E.K.K.A Sparky
Musketeer Guards Tornado Freeze Princess Sparky
Musketeer Tornado Princess
Musketeer Tornado Freeze Princess Sparky
P.E.K.K.A Sparky
Sparky

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