My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Wizard Baby Dragon Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Baby Dragon Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Balloon Giant Skeleton
Giant Snowball
Royal Recruits Musketeer Baby Dragon Witch Balloon
Zap
Witch Balloon
Barbarian Barrel
Royal Recruits Musketeer Wizard Witch Giant Skeleton
The Log
Royal Recruits Musketeer Witch Giant Skeleton
Earthquake
Witch
Arrows
Royal Recruits Witch
Royal Delivery
Royal Recruits Musketeer Wizard Baby Dragon Witch Balloon Giant Skeleton
Fireball
Musketeer Wizard Baby Dragon Witch Balloon
Poison
Royal Recruits Musketeer Wizard Witch Balloon
Lightning
Musketeer Wizard Baby Dragon Witch Balloon
Rocket
Musketeer Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Baby Dragon Freeze Wizard Witch Balloon Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Musketeer Baby Dragon Freeze Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Musketeer
Musketeer
Royal Recruits Baby Dragon Balloon Giant Skeleton
Wizard
Balloon Giant Skeleton
Baby Dragon
Musketeer Witch Balloon Giant Skeleton
Freeze
Balloon
Witch
Baby Dragon Giant Skeleton
Balloon
Freeze Musketeer Wizard Baby Dragon Giant Skeleton
Giant Skeleton
Musketeer Wizard Baby Dragon Witch Balloon

Defense Synergies 0 7

Royal Recruits
Musketeer
Baby Dragon Giant Skeleton
Wizard
Freeze Giant Skeleton
Baby Dragon
Musketeer Witch Giant Skeleton
Freeze
Wizard
Witch
Baby Dragon Giant Skeleton
Balloon
Giant Skeleton
Musketeer Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer Wizard Baby Dragon
Royal Recruits Musketeer Witch
Witch Royal Recruits Musketeer Freeze Giant Skeleton
Royal Recruits Witch Musketeer
Royal Recruits Giant Skeleton
Freeze Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Freeze Witch
Royal Recruits Musketeer Baby Dragon Giant Skeleton
Witch Royal Recruits Musketeer
Royal Recruits Musketeer Giant Skeleton
Witch Royal Recruits Musketeer Wizard Baby Dragon Freeze Giant Skeleton
Musketeer Wizard Baby Dragon Witch
Royal Recruits Musketeer Wizard Freeze Witch Giant Skeleton
Wizard Royal Recruits Baby Dragon Freeze Witch
Royal Recruits
Royal Recruits Freeze
Wizard Royal Recruits Musketeer Witch
Royal Recruits Musketeer Wizard Baby Dragon Witch
Wizard Baby Dragon Freeze Witch Royal Recruits Musketeer Giant Skeleton
Royal Recruits Musketeer
Royal Recruits Wizard Musketeer Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Witch Giant Skeleton
Musketeer Wizard Baby Dragon
Royal Recruits Giant Skeleton Musketeer Witch
Royal Recruits Giant Skeleton Musketeer
Royal Recruits Giant Skeleton Musketeer Witch
Wizard Musketeer Baby Dragon Freeze Witch
Royal Recruits Musketeer Witch Giant Skeleton
Giant Skeleton Royal Recruits
Royal Recruits Freeze Giant Skeleton Baby Dragon Witch
Royal Recruits Witch Musketeer
Royal Recruits Musketeer Witch Giant Skeleton
Royal Recruits Giant Skeleton
Royal Recruits Giant Skeleton Wizard Witch
Royal Recruits Wizard Musketeer Baby Dragon Witch
Royal Recruits Witch Musketeer Baby Dragon Freeze Giant Skeleton
Royal Recruits Musketeer Wizard Baby Dragon Freeze Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer Baby Dragon Freeze Giant Skeleton
Musketeer Baby Dragon
Baby Dragon Giant Skeleton
Royal Recruits Musketeer Freeze Giant Skeleton
Wizard Baby Dragon
Wizard Musketeer Baby Dragon Freeze Witch
Musketeer Wizard Baby Dragon Witch
Wizard Baby Dragon Freeze
Wizard
Musketeer
Royal Recruits Musketeer Wizard
Musketeer Wizard Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Freeze
Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Witch
Royal Recruits Musketeer Wizard Baby Dragon
Freeze
Musketeer Wizard Baby Dragon
Wizard Baby Dragon Witch
Musketeer Baby Dragon Giant Skeleton
Wizard
Musketeer
Royal Recruits Musketeer Baby Dragon
Freeze Wizard Baby Dragon Witch
Witch
Musketeer Wizard Baby Dragon Witch
Musketeer Wizard Baby Dragon Witch
Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Witch
Musketeer Wizard Freeze Witch
Musketeer Wizard
Freeze
Giant Skeleton
Wizard
Royal Recruits Musketeer Freeze Witch
Musketeer Wizard Baby Dragon Witch
Freeze
Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon
Giant Skeleton
Royal Recruits Musketeer
Royal Recruits Musketeer Baby Dragon Freeze Witch Giant Skeleton
Musketeer Witch
Royal Recruits Musketeer Baby Dragon Freeze Witch Giant Skeleton
Wizard

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