My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Hunter Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman
Giant Snowball
Flying Machine Zappies Royal Hogs Fisherman
Zap
Flying Machine Zappies Royal Hogs Fisherman
Barbarian Barrel
Zappies Royal Hogs Hunter
The Log
Zappies Royal Hogs Hunter Fisherman
Earthquake
Zappies Royal Hogs
Arrows
Flying Machine Zappies Royal Hogs
Royal Delivery
Flying Machine Zappies Royal Hogs Hunter Fisherman
Fireball
Flying Machine Zappies Royal Hogs Hunter Fisherman
Poison
Flying Machine Zappies Royal Hogs Hunter Fisherman
Lightning
Hunter Fisherman
Rocket
Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Fisherman Flying Machine Zappies Poison Hunter Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Fisherman Flying Machine Zappies

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Zappies Royal Hogs Barbarian Barrel Mega Knight
Zappies
Flying Machine Royal Hogs Barbarian Barrel Mega Knight
Royal Hogs
Flying Machine Zappies Barbarian Barrel Poison Fisherman Mega Knight
Barbarian Barrel
Flying Machine Zappies Royal Hogs Hunter Mega Knight
Poison
Royal Hogs Mega Knight
Hunter
Fisherman Barbarian Barrel Mega Knight
Fisherman
Hunter Royal Hogs Mega Knight
Mega Knight
Flying Machine Zappies Royal Hogs Barbarian Barrel Poison Hunter Fisherman

Defense Synergies 1 14

Flying Machine
Zappies Barbarian Barrel Hunter Fisherman Mega Knight
Zappies
Flying Machine Barbarian Barrel Fisherman Mega Knight
Royal Hogs
Barbarian Barrel
Flying Machine Zappies Poison Hunter Mega Knight
Poison
Barbarian Barrel Mega Knight
Hunter
Fisherman Flying Machine Barbarian Barrel Mega Knight
Fisherman
Hunter Flying Machine Zappies Mega Knight
Mega Knight
Flying Machine Zappies Barbarian Barrel Poison Hunter Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Zappies Barbarian Barrel
Hunter Flying Machine Zappies Fisherman Mega Knight
Hunter Fisherman Mega Knight Zappies
Hunter Zappies Fisherman Mega Knight
Barbarian Barrel Poison Mega Knight
Barbarian Barrel Flying Machine Zappies Hunter Mega Knight
Hunter Flying Machine Zappies Poison
Flying Machine Barbarian Barrel Poison Mega Knight
Zappies Hunter Fisherman
Zappies Barbarian Barrel Hunter Fisherman Mega Knight
Poison Flying Machine Zappies Barbarian Barrel Hunter Fisherman Mega Knight
Hunter Flying Machine Zappies Poison
Hunter Mega Knight Flying Machine Zappies
Mega Knight Zappies Barbarian Barrel Poison Hunter
Zappies Hunter Mega Knight
Zappies Hunter Fisherman Mega Knight
Mega Knight Zappies Poison Hunter Fisherman
Mega Knight Flying Machine Zappies Barbarian Barrel Hunter Fisherman
Barbarian Barrel Poison Hunter Flying Machine Zappies Fisherman Mega Knight
Zappies Hunter Fisherman
Mega Knight Flying Machine Zappies Barbarian Barrel Poison Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zappies Barbarian Barrel Fisherman
Poison Flying Machine Barbarian Barrel Hunter Fisherman Mega Knight
Zappies Mega Knight Hunter Fisherman
Hunter Mega Knight Zappies Barbarian Barrel Fisherman
Zappies Hunter Fisherman Mega Knight
Poison Flying Machine Zappies Hunter
Flying Machine Zappies Hunter
Mega Knight Zappies Hunter Fisherman
Mega Knight Flying Machine Zappies Barbarian Barrel Poison
Zappies
Mega Knight Flying Machine Zappies Hunter
Mega Knight Poison
Mega Knight Zappies Hunter
Flying Machine Zappies Mega Knight
Zappies Flying Machine Barbarian Barrel Poison Hunter Fisherman
Poison Mega Knight Flying Machine Zappies Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Barbarian Barrel
Poison Flying Machine Barbarian Barrel Fisherman
Flying Machine Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel Mega Knight
Poison Flying Machine Hunter
Flying Machine Poison
Poison Flying Machine Barbarian Barrel Hunter
Poison Flying Machine Fisherman
Poison Fisherman
Poison Flying Machine Barbarian Barrel Fisherman
Poison Flying Machine
Flying Machine Poison Barbarian Barrel Hunter Fisherman
Flying Machine Barbarian Barrel Poison Fisherman
Flying Machine Barbarian Barrel Poison Fisherman
Flying Machine Barbarian Barrel Poison Hunter
Flying Machine Barbarian Barrel Poison Mega Knight
Barbarian Barrel Poison
Fisherman
Flying Machine Barbarian Barrel Poison Hunter Fisherman Mega Knight
Flying Machine Barbarian Barrel Poison Mega Knight
Poison Mega Knight
Poison
Fisherman
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel Hunter Mega Knight
Fisherman
Poison Flying Machine Barbarian Barrel Hunter Fisherman
Flying Machine Poison Fisherman Mega Knight
Poison Barbarian Barrel Fisherman
Poison Flying Machine Hunter
Flying Machine Zappies Poison
Poison Hunter Mega Knight
Zappies Poison
Mega Knight
Poison
Flying Machine Zappies Barbarian Barrel
Poison Flying Machine Zappies Hunter
Barbarian Barrel
Poison Flying Machine Hunter Mega Knight
Flying Machine Poison
Poison
Flying Machine Mega Knight
Flying Machine Zappies Poison
Flying Machine Zappies Poison
Poison Flying Machine Barbarian Barrel Mega Knight
Mega Knight

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