My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Dark Prince Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Dark Prince Ram Rider
Giant Snowball
Goblin Curse Ram Rider
Zap
Firecracker Goblin Curse Dark Prince Ram Rider
Barbarian Barrel
Firecracker Heal Spirit Goblin Curse Dark Prince Electro Wizard
The Log
Firecracker Heal Spirit Goblin Curse Dark Prince Ram Rider
Earthquake
Firecracker Elixir Collector
Arrows
Firecracker Heal Spirit Goblin Curse
Royal Delivery
Firecracker Heal Spirit Dark Prince Electro Wizard Ram Rider
Fireball
Firecracker Elixir Collector Electro Wizard Ram Rider
Poison
Firecracker Elixir Collector Goblin Curse Electro Wizard
Lightning
Elixir Collector Dark Prince Electro Wizard Ram Rider
Rocket
Elixir Collector Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Collector Goblin Curse Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Curse Firecracker Dark Prince Electro Wizard Ram Rider Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Goblin Curse Firecracker Dark Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dark Prince Ram Rider
Heal Spirit
Dark Prince Ram Rider
Elixir Collector
Goblin Curse
Dark Prince
Firecracker Heal Spirit Lightning Electro Wizard Ram Rider
Lightning
Ram Rider Dark Prince
Electro Wizard
Dark Prince Ram Rider
Ram Rider
Lightning Firecracker Heal Spirit Dark Prince Electro Wizard

Defense Synergies 0 4

Firecracker
Dark Prince Electro Wizard
Heal Spirit
Elixir Collector
Goblin Curse
Dark Prince
Firecracker Electro Wizard
Lightning
Electro Wizard
Firecracker Dark Prince Ram Rider
Ram Rider
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Electro Wizard Ram Rider
Firecracker Goblin Curse Dark Prince Electro Wizard Ram Rider
Ram Rider Goblin Curse Dark Prince Lightning Electro Wizard
Firecracker Goblin Curse Dark Prince Electro Wizard Ram Rider
Lightning Firecracker Dark Prince
Firecracker Dark Prince Electro Wizard
Lightning Electro Wizard Ram Rider Firecracker Goblin Curse
Lightning Electro Wizard Ram Rider
Goblin Curse
Firecracker Dark Prince Electro Wizard
Goblin Curse Electro Wizard Firecracker Dark Prince Ram Rider
Firecracker Goblin Curse Electro Wizard Ram Rider
Goblin Curse Dark Prince Lightning Electro Wizard Ram Rider
Firecracker Goblin Curse Dark Prince Electro Wizard
Goblin Curse Electro Wizard Ram Rider
Goblin Curse Lightning Electro Wizard Ram Rider
Firecracker Dark Prince Electro Wizard
Firecracker Dark Prince Electro Wizard Ram Rider
Firecracker Goblin Curse Dark Prince Electro Wizard Ram Rider
Goblin Curse Electro Wizard Ram Rider
Dark Prince Firecracker Goblin Curse Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Electro Wizard
Electro Wizard Firecracker Lightning
Dark Prince Lightning Electro Wizard Ram Rider
Dark Prince Lightning Electro Wizard Ram Rider
Goblin Curse Dark Prince Ram Rider
Firecracker Goblin Curse Electro Wizard Ram Rider
Dark Prince Lightning Electro Wizard Ram Rider
Goblin Curse Dark Prince
Lightning Electro Wizard Firecracker Dark Prince
Goblin Curse
Dark Prince
Lightning Dark Prince Electro Wizard
Dark Prince Lightning Goblin Curse Ram Rider
Firecracker Goblin Curse
Electro Wizard Firecracker Dark Prince Lightning
Firecracker Goblin Curse Dark Prince Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Goblin Curse Electro Wizard Ram Rider
Lightning
Lightning Firecracker Dark Prince
Firecracker Goblin Curse Dark Prince
Firecracker Goblin Curse Ram Rider
Firecracker
Firecracker Goblin Curse Lightning Ram Rider
Firecracker Lightning Ram Rider
Lightning Electro Wizard
Firecracker Lightning Dark Prince Electro Wizard Ram Rider
Lightning Firecracker Goblin Curse
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker Dark Prince Electro Wizard
Lightning Firecracker Goblin Curse
Lightning
Lightning
Lightning
Lightning
Firecracker Goblin Curse Dark Prince
Firecracker Lightning Electro Wizard Ram Rider
Lightning Ram Rider
Lightning Firecracker Goblin Curse
Lightning Firecracker Goblin Curse Electro Wizard
Lightning Electro Wizard Firecracker
Lightning
Lightning
Lightning Firecracker Electro Wizard
Firecracker Goblin Curse Lightning
Lightning Electro Wizard Dark Prince
Lightning Firecracker Goblin Curse Electro Wizard Ram Rider
Lightning Firecracker Dark Prince Electro Wizard
Firecracker Lightning
Lightning
Firecracker Dark Prince
Firecracker Lightning Electro Wizard
Firecracker Lightning Electro Wizard
Lightning Firecracker Dark Prince Electro Wizard
Lightning Firecracker

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