My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Witch Balloon Bowler Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Balloon
Giant Snowball
Bats Goblin Gang Witch Balloon Princess
Zap
Bats Goblin Gang Firecracker Royal Giant Witch Balloon Princess
Barbarian Barrel
Goblin Gang Firecracker Witch Princess
The Log
Goblin Gang Firecracker Royal Giant Witch Princess
Earthquake
Goblin Gang Firecracker Witch
Arrows
Bats Goblin Gang Firecracker Witch Princess
Royal Delivery
Bats Goblin Gang Firecracker Witch Balloon Bowler Princess
Fireball
Goblin Gang Firecracker Witch Balloon Bowler Princess
Poison
Bats Goblin Gang Firecracker Witch Balloon Princess
Lightning
Witch Balloon Bowler
Rocket
Witch Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Princess Witch Balloon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Princess

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Balloon Firecracker Bowler
Goblin Gang
Firecracker Royal Giant Balloon Bowler Princess
Firecracker
Royal Giant Bats Goblin Gang Balloon Bowler Princess
Royal Giant
Bats Firecracker Goblin Gang Witch Bowler Princess
Witch
Royal Giant Bowler
Balloon
Bats Goblin Gang Firecracker Princess
Bowler
Bats Goblin Gang Firecracker Royal Giant Witch Princess
Princess
Goblin Gang Firecracker Royal Giant Balloon Bowler

Defense Synergies 0 6

Bats
Firecracker Bowler
Goblin Gang
Firecracker Princess
Firecracker
Bats Goblin Gang Princess
Royal Giant
Witch
Bowler
Balloon
Bowler
Bats Witch
Princess
Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker
Bats Goblin Gang Firecracker Witch
Goblin Gang Witch Bowler Bats
Witch Bats Goblin Gang Firecracker Bowler
Firecracker Bowler Princess
Goblin Gang Bowler Bats Firecracker
Bats Goblin Gang Firecracker Witch Princess
Bowler
Witch Goblin Gang Princess
Goblin Gang Firecracker Bowler
Bats Goblin Gang Witch Firecracker Bowler Princess
Bats Goblin Gang Firecracker Witch Princess
Bowler Bats Goblin Gang Witch
Bowler Bats Goblin Gang Firecracker Witch Princess
Goblin Gang
Goblin Gang Bowler
Bats Goblin Gang Firecracker Witch Bowler
Bats Goblin Gang Firecracker Witch Bowler
Witch Bats Firecracker Bowler Princess
Goblin Gang Bowler Bats Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch Bowler
Goblin Gang Firecracker Bowler
Goblin Gang Bats Witch Bowler
Goblin Gang Bowler Bats
Goblin Gang Witch Bowler
Firecracker Bats Goblin Gang Witch Princess
Goblin Gang Bats Witch Bowler
Bats Firecracker Witch
Witch Goblin Gang
Bats Witch Bowler
Bowler
Bowler Goblin Gang Witch
Firecracker Witch Bowler Princess
Goblin Gang Witch Bats Firecracker Bowler
Bats Bowler Firecracker Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Bowler Princess
Firecracker
Firecracker Bowler
Firecracker Bats Witch Princess
Firecracker Witch Bowler Princess
Firecracker Bowler Princess
Firecracker
Bats Goblin Gang Bowler
Firecracker Bowler Princess
Firecracker Princess
Firecracker Bowler Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Bowler Princess
Firecracker Bowler Princess
Bats
Firecracker Bowler Princess
Firecracker Witch Bowler Princess
Bowler
Princess
Bowler
Firecracker Witch Bowler Princess
Witch
Firecracker Witch Bowler Princess
Witch Bowler Princess
Firecracker
Bats Firecracker Witch Princess
Bats Firecracker Witch
Bowler
Firecracker Princess
Firecracker Bowler Princess
Bats Goblin Gang Witch Princess
Firecracker Witch Princess
Goblin Gang Firecracker Bowler Princess
Firecracker Bowler Princess
Firecracker
Bats Goblin Gang Firecracker Witch Bowler Princess
Firecracker Bats Witch Princess
Firecracker Witch Bowler Princess
Firecracker Bowler

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