My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Elixir Golem Goblin Hut Princess Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Royal Hogs Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Royal Hogs Skeleton Army Sparky Skeleton King
Giant Snowball
Goblin Hut Royal Hogs Skeleton Army Princess Skeleton King
Zap
Royal Giant Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
Barbarian Barrel
Elixir Golem Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
The Log
Royal Giant Elixir Golem Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
Earthquake
Elixir Golem Goblin Hut Royal Hogs Skeleton Army Skeleton King
Arrows
Goblin Hut Royal Hogs Skeleton Army Princess Skeleton King
Royal Delivery
Elixir Golem Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
Fireball
Elixir Golem Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
Poison
Elixir Golem Goblin Hut Royal Hogs Skeleton Army Princess Sparky Skeleton King
Lightning
Goblin Hut Sparky Skeleton King
Rocket
Goblin Hut Royal Hogs Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Princess Skeleton King Goblin Hut Royal Hogs Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Skeleton Army Princess Skeleton King

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Goblin Hut Princess Sparky Skeleton King
Elixir Golem
Goblin Hut Sparky
Goblin Hut
Royal Giant Elixir Golem Royal Hogs
Royal Hogs
Goblin Hut Princess
Skeleton Army
Skeleton King Sparky
Princess
Royal Giant Royal Hogs Sparky
Sparky
Royal Giant Elixir Golem Skeleton Army Princess
Skeleton King
Skeleton Army Royal Giant

Defense Synergies 0 5

Royal Giant
Elixir Golem
Goblin Hut
Skeleton Army
Royal Hogs
Skeleton Army
Goblin Hut Princess Sparky Skeleton King
Princess
Skeleton Army Skeleton King
Sparky
Skeleton Army
Skeleton King
Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Sparky
Skeleton Army Sparky Goblin Hut
Goblin Hut Skeleton Army Sparky
Goblin Hut Skeleton Army Sparky Skeleton King
Skeleton Army Princess Sparky
Skeleton Army
Goblin Hut Princess
Sparky
Sparky Goblin Hut Skeleton Army Princess Skeleton King
Skeleton Army Sparky
Skeleton Army Goblin Hut Princess Skeleton King
Goblin Hut Princess
Goblin Hut Skeleton Army Sparky
Skeleton Army Sparky Goblin Hut Princess Skeleton King
Skeleton Army Sparky Goblin Hut Skeleton King
Skeleton Army Goblin Hut Sparky
Sparky Goblin Hut Skeleton Army
Goblin Hut Skeleton Army
Goblin Hut Princess
Sparky Goblin Hut
Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Hut Sparky
Skeleton Army Goblin Hut Sparky
Skeleton Army Sparky
Goblin Hut Skeleton Army Sparky
Goblin Hut Princess
Skeleton Army Sparky Goblin Hut
Skeleton Army Sparky
Goblin Hut Skeleton Army Sparky
Goblin Hut Skeleton Army Sparky
Goblin Hut Sparky
Skeleton Army
Skeleton Army Sparky Skeleton King
Skeleton Army Princess Sparky
Goblin Hut Skeleton Army Sparky Skeleton King
Goblin Hut Princess Sparky Skeleton King
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Sparky
Princess
Goblin Hut Sparky
Sparky
Sparky
Princess
Princess Sparky
Princess
Sparky
Princess Sparky
Princess
Goblin Hut Princess Sparky
Princess
Princess Goblin Hut Sparky
Goblin Hut Princess Sparky
Goblin Hut Princess Sparky
Sparky
Sparky
Princess Sparky
Princess
Sparky
Princess
Sparky
Princess Sparky
Princess Sparky
Princess Sparky
Sparky
Princess Sparky
Goblin Hut
Sparky
Sparky
Princess Sparky
Sparky
Princess Sparky
Goblin Hut Skeleton Army Princess
Princess
Princess Sparky
Princess Skeleton King
Sparky
Sparky
Princess Sparky Skeleton King
Princess
Princess Sparky
Sparky
Sparky

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