My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Inferno Dragon Sparky Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Inferno Dragon Sparky Skeleton King
Giant Snowball
Hog Rider Inferno Dragon Skeleton King
Zap
Royal Giant Inferno Dragon Sparky Skeleton King
Barbarian Barrel
Sparky Skeleton King
The Log
Royal Giant Hog Rider Sparky Skeleton King
Earthquake
Hog Rider Skeleton King
Arrows
Skeleton King
Royal Delivery
Hog Rider Inferno Dragon Sparky Skeleton King
Fireball
Hog Rider Inferno Dragon Sparky Skeleton King
Poison
Sparky Skeleton King
Lightning
Inferno Dragon Sparky Skeleton King
Rocket
Hog Rider Inferno Dragon Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Sparky Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Hog Rider Inferno Dragon Skeleton King Royal Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Hog Rider Inferno Dragon

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Hog Rider The Log Sparky Skeleton King
Fireball
Royal Giant Hog Rider The Log Sparky Mega Knight Skeleton King
Hog Rider
Fireball The Log Royal Giant Mega Knight
The Log
Hog Rider Royal Giant Fireball Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Royal Giant Fireball The Log
Mega Knight
Inferno Dragon Fireball Hog Rider The Log
Skeleton King
Royal Giant Fireball

Defense Synergies 1 6

Royal Giant
Fireball
The Log Mega Knight
Hog Rider
The Log
Fireball Inferno Dragon Sparky Mega Knight
Inferno Dragon
The Log Mega Knight Skeleton King
Sparky
The Log
Mega Knight
Fireball The Log Inferno Dragon
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Sparky
Inferno Dragon Sparky The Log Mega Knight
Sparky Mega Knight Inferno Dragon
Inferno Dragon Sparky Mega Knight Skeleton King
Fireball The Log Sparky Mega Knight
Fireball The Log Mega Knight
Inferno Dragon Fireball
Fireball The Log Sparky Mega Knight
Inferno Dragon Sparky Skeleton King
Sparky Mega Knight
Fireball The Log Mega Knight Skeleton King
Inferno Dragon Fireball
Sparky Mega Knight Fireball The Log
Fireball Sparky Mega Knight The Log Skeleton King
Inferno Dragon Sparky Mega Knight Skeleton King
Fireball The Log Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Fireball
Fireball Mega Knight The Log
The Log Fireball Inferno Dragon Mega Knight
Sparky Inferno Dragon
Mega Knight Fireball The Log Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Sparky
Fireball The Log Inferno Dragon Mega Knight
Mega Knight The Log Sparky
Mega Knight Fireball The Log Sparky
Inferno Dragon Sparky Mega Knight
Fireball
Sparky Fireball
Mega Knight Inferno Dragon Sparky
Mega Knight Fireball The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Sparky
Mega Knight Fireball The Log
Mega Knight Fireball Sparky Skeleton King
Fireball Sparky Mega Knight
Sparky Fireball The Log Inferno Dragon Skeleton King
Mega Knight Fireball The Log Inferno Dragon Sparky Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball The Log
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball
The Log Sparky
Fireball The Log
Fireball The Log
Fireball Sparky
Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball Sparky
Sparky
Fireball The Log Sparky Mega Knight
Fireball The Log Mega Knight
Fireball The Log Sparky Mega Knight
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Sparky Mega Knight
Inferno Dragon
Fireball The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball The Log Sparky
Fireball Sparky
Fireball
Fireball Sparky
Fireball The Log Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball The Log Sparky
Fireball
Fireball
The Log Fireball
Fireball Sparky Mega Knight
The Log Fireball Skeleton King
Fireball Sparky
Sparky Mega Knight
Fireball The Log Sparky Skeleton King
Fireball
Fireball The Log Sparky Mega Knight
Inferno Dragon Sparky
Fireball Sparky Mega Knight

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