My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Fisherman Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Fisherman Ram Rider
Giant Snowball
Skeleton Army Fisherman Ram Rider
Zap
Royal Giant Inferno Tower Skeleton Army Fisherman Ram Rider
Barbarian Barrel
Inferno Tower Skeleton Army Electro Wizard
The Log
Royal Giant Skeleton Army Fisherman Ram Rider
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Fisherman Electro Wizard Ram Rider
Fireball
Inferno Tower Skeleton Army Fisherman Electro Wizard Ram Rider
Poison
Inferno Tower Skeleton Army Fisherman Electro Wizard
Lightning
Inferno Tower Fisherman Electro Wizard Ram Rider
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Army Fisherman Fireball Electro Wizard Inferno Tower Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Skeleton Army Fisherman Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Barbarian Barrel Fisherman Electro Wizard
Fireball
Royal Giant Electro Wizard Ram Rider
Inferno Tower
Barbarian Barrel
Royal Giant Ram Rider
Skeleton Army
Fisherman
Royal Giant Ram Rider
Electro Wizard
Royal Giant Fireball Ram Rider
Ram Rider
Fireball Barbarian Barrel Fisherman Electro Wizard

Defense Synergies 3 9

Royal Giant
Fireball
Barbarian Barrel Inferno Tower Electro Wizard Ram Rider
Inferno Tower
Skeleton Army Electro Wizard Fireball Barbarian Barrel Fisherman
Barbarian Barrel
Fireball Inferno Tower Electro Wizard
Skeleton Army
Inferno Tower Electro Wizard
Fisherman
Inferno Tower Ram Rider
Electro Wizard
Inferno Tower Fireball Barbarian Barrel Skeleton Army Ram Rider
Ram Rider
Fireball Fisherman Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Barbarian Barrel Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fisherman Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fisherman Ram Rider Electro Wizard
Inferno Tower Skeleton Army Fisherman Electro Wizard Ram Rider
Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Electro Wizard
Inferno Tower Electro Wizard Ram Rider Fireball
Fireball Inferno Tower Barbarian Barrel Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fisherman
Skeleton Army Inferno Tower Barbarian Barrel Fisherman Electro Wizard
Skeleton Army Electro Wizard Fireball Barbarian Barrel Fisherman Ram Rider
Inferno Tower Fireball Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fireball Electro Wizard Ram Rider
Fireball Skeleton Army Barbarian Barrel Electro Wizard
Inferno Tower Skeleton Army Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fireball Fisherman Electro Wizard Ram Rider
Fireball Inferno Tower Skeleton Army Fisherman Electro Wizard
Fireball Barbarian Barrel Skeleton Army Fisherman Electro Wizard Ram Rider
Barbarian Barrel Fireball Fisherman Electro Wizard Ram Rider
Inferno Tower Fisherman Electro Wizard Ram Rider
Skeleton Army Fireball Barbarian Barrel Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Inferno Tower Barbarian Barrel Fisherman Electro Wizard
Fireball Electro Wizard Barbarian Barrel Fisherman
Skeleton Army Inferno Tower Fisherman Electro Wizard Ram Rider
Skeleton Army Fireball Inferno Tower Barbarian Barrel Fisherman Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fisherman Ram Rider
Fireball Electro Wizard Ram Rider
Skeleton Army Fireball Inferno Tower Electro Wizard Ram Rider
Inferno Tower Skeleton Army Fisherman
Electro Wizard Fireball Inferno Tower Barbarian Barrel Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Fireball Electro Wizard
Skeleton Army Fireball Inferno Tower Ram Rider
Fireball Skeleton Army
Inferno Tower Skeleton Army Electro Wizard Fireball Barbarian Barrel Fisherman
Fireball Inferno Tower Barbarian Barrel Electro Wizard
Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel Fisherman Electro Wizard Ram Rider
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Ram Rider
Fireball Barbarian Barrel Ram Rider
Fireball Fisherman Ram Rider
Fireball Fisherman Electro Wizard
Fireball Barbarian Barrel Fisherman Electro Wizard Ram Rider
Fireball
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fisherman
Fireball Barbarian Barrel Fisherman Electro Wizard
Fireball Barbarian Barrel
Fireball
Fireball
Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fisherman
Fireball Barbarian Barrel Fisherman Electro Wizard Ram Rider
Fireball Fisherman Ram Rider
Fireball Barbarian Barrel Fisherman
Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Barbarian Barrel Skeleton Army
Fireball Electro Wizard Ram Rider
Fireball Barbarian Barrel
Fireball Electro Wizard
Fireball
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Barbarian Barrel Electro Wizard
Fireball

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