My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Cage Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Skeleton Army Balloon
Giant Snowball
Guards Skeleton Army Balloon
Zap
Royal Giant Guards Skeleton Army Balloon
Barbarian Barrel
Goblin Cage Wizard Guards Skeleton Army
The Log
Royal Giant Mini P.E.K.K.A Goblin Cage Guards Skeleton Army
Earthquake
Goblin Cage Guards Skeleton Army
Arrows
Guards Skeleton Army
Royal Delivery
Mini P.E.K.K.A Goblin Cage Wizard Guards Skeleton Army Balloon
Fireball
Goblin Cage Wizard Skeleton Army Balloon
Poison
Goblin Cage Wizard Guards Skeleton Army Balloon
Lightning
Mini P.E.K.K.A Goblin Cage Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Skeleton Army Fireball Mini P.E.K.K.A Goblin Cage Wizard Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Wizard Guards
Fireball
Royal Giant
Mini P.E.K.K.A
Wizard
Goblin Cage
Balloon
Wizard
Royal Giant Mini P.E.K.K.A Balloon
Guards
Royal Giant
Skeleton Army
Balloon
Goblin Cage Wizard

Defense Synergies 0 11

Royal Giant
Fireball
Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A
Fireball Wizard Guards Skeleton Army
Goblin Cage
Fireball Wizard Guards Skeleton Army
Wizard
Mini P.E.K.K.A Goblin Cage Guards Skeleton Army
Guards
Mini P.E.K.K.A Goblin Cage Wizard Skeleton Army
Skeleton Army
Mini P.E.K.K.A Goblin Cage Wizard Guards
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Wizard
Mini P.E.K.K.A Skeleton Army Goblin Cage
Mini P.E.K.K.A Goblin Cage Skeleton Army
Mini P.E.K.K.A Goblin Cage Skeleton Army Guards
Fireball Mini P.E.K.K.A Goblin Cage Skeleton Army
Fireball Skeleton Army Guards
Fireball Goblin Cage Wizard
Fireball Goblin Cage
Mini P.E.K.K.A Goblin Cage Skeleton Army
Guards Skeleton Army Mini P.E.K.K.A
Guards Skeleton Army Fireball Wizard
Fireball Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Fireball Wizard Guards
Fireball Wizard Skeleton Army Mini P.E.K.K.A Goblin Cage Guards
Mini P.E.K.K.A Skeleton Army Goblin Cage
Skeleton Army Fireball Mini P.E.K.K.A Goblin Cage
Wizard Fireball Mini P.E.K.K.A Goblin Cage Skeleton Army
Fireball Goblin Cage Wizard Guards Skeleton Army
Goblin Cage Wizard Fireball Guards
Mini P.E.K.K.A Goblin Cage
Wizard Skeleton Army Fireball Mini P.E.K.K.A Guards
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Fireball Goblin Cage
Fireball Mini P.E.K.K.A Wizard
Guards Skeleton Army Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Guards Skeleton Army Fireball Goblin Cage
Mini P.E.K.K.A Goblin Cage Guards Skeleton Army
Fireball Wizard
Mini P.E.K.K.A Guards Skeleton Army Fireball Goblin Cage
Mini P.E.K.K.A Goblin Cage Skeleton Army
Goblin Cage Fireball Mini P.E.K.K.A Skeleton Army
Goblin Cage Guards Skeleton Army
Mini P.E.K.K.A Goblin Cage Guards
Skeleton Army Fireball Goblin Cage Guards
Mini P.E.K.K.A Skeleton Army Fireball Goblin Cage Wizard Guards
Wizard Fireball Goblin Cage Skeleton Army
Guards Skeleton Army Fireball Mini P.E.K.K.A Goblin Cage
Fireball Mini P.E.K.K.A Goblin Cage Wizard
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball
Fireball
Fireball Guards
Fireball Wizard
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A Guards
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard Guards
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Fireball Guards Skeleton Army
Fireball Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball
Fireball Guards
Fireball
Fireball
Fireball Wizard

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