My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Furnace Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Furnace
Zap
Goblin Gang Firecracker Royal Giant Furnace
Barbarian Barrel
Goblin Gang Firecracker Furnace Wizard
The Log
Goblin Gang Firecracker Royal Giant Furnace
Earthquake
Goblin Gang Firecracker Furnace
Arrows
Goblin Gang Firecracker Furnace
Royal Delivery
Goblin Gang Firecracker Wizard Mother Witch
Fireball
Goblin Gang Firecracker Furnace Wizard Mother Witch
Poison
Goblin Gang Firecracker Furnace Wizard Mother Witch
Lightning
Furnace Wizard Mother Witch
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Furnace Mother Witch Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Furnace

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Giant
Firecracker
Royal Giant Goblin Gang
Royal Giant
Firecracker Furnace Mother Witch Goblin Gang Wizard Rocket The Log
Furnace
Royal Giant
Wizard
Royal Giant
Rocket
Royal Giant
The Log
Royal Giant
Mother Witch
Royal Giant

Defense Synergies 1 6

Goblin Gang
Firecracker Furnace The Log
Firecracker
The Log Goblin Gang
Royal Giant
Furnace
Goblin Gang
Wizard
The Log
Rocket
The Log
The Log
Firecracker Goblin Gang Wizard Rocket Mother Witch
Mother Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard The Log
Goblin Gang Firecracker Furnace The Log
Goblin Gang Furnace Rocket
Goblin Gang Firecracker Furnace
Firecracker Rocket The Log
Goblin Gang The Log Firecracker Furnace Mother Witch
Furnace Rocket Goblin Gang Firecracker Wizard
Rocket The Log
Goblin Gang Furnace
Goblin Gang Firecracker
Goblin Gang Mother Witch Firecracker Furnace Wizard The Log
Goblin Gang Firecracker Furnace Wizard
Furnace Goblin Gang Wizard Rocket The Log
Wizard Rocket Goblin Gang Firecracker Furnace The Log
Goblin Gang Furnace
Rocket Goblin Gang Furnace The Log
Wizard Goblin Gang Firecracker Furnace
Goblin Gang Firecracker Furnace Wizard The Log
Furnace Wizard The Log Firecracker Mother Witch
Goblin Gang Wizard Firecracker Furnace The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace
Goblin Gang Firecracker Wizard Rocket The Log
Goblin Gang Furnace Rocket The Log
Goblin Gang Rocket The Log
Goblin Gang
Firecracker Furnace Wizard Rocket Mother Witch Goblin Gang
Goblin Gang Rocket Furnace
Rocket Firecracker The Log
Goblin Gang
Rocket The Log
Rocket Goblin Gang Wizard
Wizard Firecracker Furnace
Goblin Gang Firecracker Furnace Rocket The Log
Firecracker Wizard The Log Mother Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket The Log
Firecracker The Log
Rocket The Log
Firecracker Rocket The Log
Wizard Rocket Firecracker Furnace The Log
Firecracker Wizard Mother Witch Furnace Rocket
Firecracker Furnace Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Rocket Goblin Gang
Firecracker Rocket Wizard The Log
Firecracker Wizard Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker Furnace The Log
Rocket Firecracker Furnace Wizard The Log
Firecracker Furnace Wizard Rocket The Log
Rocket
Rocket
Rocket Firecracker Wizard The Log
Rocket Firecracker Wizard The Log Mother Witch
Rocket The Log
Rocket Wizard
Rocket The Log
Rocket The Log
Firecracker The Log Mother Witch Furnace Wizard
Firecracker The Log Wizard
Wizard The Log
Rocket Firecracker The Log
Firecracker Furnace Wizard Mother Witch
Rocket Firecracker Wizard
Wizard Rocket The Log
Rocket Firecracker
Rocket Firecracker Wizard The Log
Goblin Gang Rocket
Rocket Firecracker Wizard
The Log
Goblin Gang Firecracker Wizard Rocket
The Log Firecracker Wizard
Rocket
Firecracker
Goblin Gang Firecracker Rocket The Log
Firecracker Rocket
Firecracker Rocket The Log
Firecracker Wizard Rocket

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