My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Executioner Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Hunter Bowler Executioner Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Royal Giant Little Prince
Barbarian Barrel
Hunter Executioner Magic Archer Little Prince
The Log
Royal Giant Hog Rider Hunter Little Prince
Earthquake
Hog Rider
Arrows
Little Prince
Royal Delivery
Hog Rider Hunter Bowler Executioner Magic Archer Little Prince
Fireball
Hog Rider Hunter Bowler Executioner Magic Archer Little Prince
Poison
Hunter Executioner Magic Archer Little Prince
Lightning
Hunter Bowler Executioner Magic Archer Little Prince
Rocket
Hog Rider Hunter Bowler Executioner Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Hunter Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Bowler Executioner The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Little Prince Hog Rider Hunter Magic Archer Bowler Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Little Prince Hog Rider Hunter

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Hunter Hog Rider Bowler Executioner The Log Magic Archer
Hog Rider
The Log Royal Giant Hunter Bowler Executioner Magic Archer Little Prince
Hunter
Royal Giant Hog Rider Bowler
Bowler
Royal Giant Hog Rider Hunter Executioner The Log Magic Archer Little Prince
Executioner
Royal Giant Hog Rider Bowler The Log
The Log
Hog Rider Royal Giant Bowler Executioner Magic Archer Little Prince
Magic Archer
Royal Giant Hog Rider Bowler The Log
Little Prince
Hog Rider Bowler The Log

Defense Synergies 1 6

Royal Giant
Hog Rider
Hunter
Bowler The Log
Bowler
The Log Hunter Little Prince
Executioner
The Log
The Log
Bowler Hunter Executioner Magic Archer Little Prince
Magic Archer
The Log
Little Prince
Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Executioner The Log Magic Archer
Hunter Executioner The Log
Hunter Bowler Executioner
Hunter Bowler
Bowler The Log
Bowler The Log Hunter Executioner Magic Archer
Hunter Executioner Magic Archer Little Prince
Bowler The Log Magic Archer
Hunter
Hunter Bowler Little Prince
Executioner Hunter Bowler The Log Magic Archer
Hunter Executioner Magic Archer
Hunter Bowler The Log
Bowler Executioner Hunter The Log Magic Archer
Hunter
Hunter Bowler The Log
Hunter Bowler Executioner
Hunter Bowler Executioner The Log Magic Archer Little Prince
Hunter Executioner The Log Bowler Magic Archer Little Prince
Hunter
Bowler Hunter Executioner The Log Little Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler
Hunter Bowler Executioner The Log Magic Archer
Hunter Bowler The Log
Hunter Bowler The Log
Hunter Bowler Executioner
Executioner Hunter Magic Archer
Hunter Bowler
Hunter
The Log Magic Archer
Hunter Bowler
Bowler The Log
Bowler Hunter Executioner
Bowler Executioner Magic Archer
Hunter Bowler Executioner The Log Magic Archer Little Prince
Bowler Executioner Hunter The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Bowler Executioner The Log Magic Archer
The Log Magic Archer
The Log
Executioner Bowler The Log Magic Archer
Executioner Hunter Magic Archer
Bowler Executioner The Log Magic Archer
The Log Hunter Bowler Executioner Magic Archer
The Log
Bowler
Bowler The Log Magic Archer
Executioner Magic Archer
Hunter Bowler Executioner The Log Magic Archer
Magic Archer
The Log Magic Archer
Hunter Bowler Executioner The Log Magic Archer
Magic Archer Bowler Executioner The Log
Hunter Bowler Executioner The Log Magic Archer
Bowler The Log Magic Archer Little Prince
Bowler The Log Magic Archer
Bowler The Log
The Log
The Log Hunter Bowler Executioner Magic Archer Little Prince
The Log Hunter Bowler Executioner Magic Archer
Bowler The Log Magic Archer
The Log Magic Archer
Hunter Executioner Magic Archer Little Prince
Bowler
Hunter The Log Magic Archer
Magic Archer
Bowler The Log Magic Archer
Magic Archer
Hunter Executioner Magic Archer
The Log
Hunter Bowler Executioner Magic Archer
The Log Bowler Executioner Magic Archer
Executioner
Bowler The Log Magic Archer
Executioner Magic Archer
Bowler Executioner The Log Magic Archer Little Prince
Bowler

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