My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Electro Dragon Electro Wizard Inferno Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Royal Hogs Inferno Dragon
Giant Snowball
Royal Recruits Royal Hogs Electro Dragon Inferno Dragon
Zap
Royal Giant Royal Hogs Inferno Dragon
Barbarian Barrel
Royal Recruits Royal Hogs Electro Wizard
The Log
Royal Giant Royal Recruits Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Recruits Royal Hogs
Royal Delivery
Royal Recruits Royal Hogs Electro Dragon Electro Wizard Inferno Dragon
Fireball
Royal Hogs Electro Dragon Electro Wizard Inferno Dragon
Poison
Royal Recruits Royal Hogs Electro Dragon Electro Wizard
Lightning
Electro Dragon Electro Wizard Inferno Dragon Monk
Rocket
Royal Hogs Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Electro Wizard Inferno Dragon Royal Hogs Electro Dragon Monk Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Electro Wizard Inferno Dragon Royal Hogs

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Electro Dragon The Log Electro Wizard Monk
Royal Recruits
Royal Hogs Electro Dragon Electro Wizard
Royal Hogs
Royal Recruits The Log Electro Wizard Monk
Electro Dragon
Royal Giant Royal Recruits Inferno Dragon
The Log
Royal Giant Royal Hogs
Electro Wizard
Royal Giant Royal Recruits Royal Hogs
Inferno Dragon
Electro Dragon
Monk
Royal Giant Royal Hogs

Defense Synergies 0 7

Royal Giant
Royal Recruits
The Log
Royal Hogs
Electro Dragon
The Log Electro Wizard Inferno Dragon
The Log
Royal Recruits Electro Dragon Electro Wizard Inferno Dragon
Electro Wizard
Electro Dragon The Log Inferno Dragon
Inferno Dragon
Electro Dragon The Log Electro Wizard
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Electro Dragon The Log Electro Wizard
Inferno Dragon Royal Recruits Electro Dragon The Log Electro Wizard Monk
Royal Recruits Electro Dragon Electro Wizard Inferno Dragon
Royal Recruits Inferno Dragon Electro Dragon Electro Wizard Monk
Royal Recruits The Log Monk
The Log Electro Dragon Electro Wizard
Electro Wizard Inferno Dragon Electro Dragon
Royal Recruits Electro Dragon The Log Electro Wizard Monk
Inferno Dragon Royal Recruits
Royal Recruits Electro Wizard
Electro Wizard Royal Recruits Electro Dragon The Log
Inferno Dragon Electro Dragon Electro Wizard
Royal Recruits Electro Dragon The Log Electro Wizard
Royal Recruits Electro Dragon The Log Electro Wizard
Royal Recruits Inferno Dragon Electro Wizard
Monk Royal Recruits The Log Electro Wizard Inferno Dragon
Royal Recruits Electro Dragon Electro Wizard
Royal Recruits Electro Dragon The Log Electro Wizard
The Log Royal Recruits Electro Dragon Electro Wizard Inferno Dragon
Royal Recruits Electro Wizard Inferno Dragon
Royal Recruits Electro Dragon The Log Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Electro Wizard
Electro Wizard Electro Dragon The Log Inferno Dragon Monk
Royal Recruits Electro Dragon The Log Electro Wizard
Royal Recruits The Log Electro Wizard Monk
Royal Recruits Inferno Dragon
Electro Dragon Electro Wizard Monk
Royal Recruits Electro Wizard
Royal Recruits Inferno Dragon
Royal Recruits Electro Dragon Electro Wizard The Log Inferno Dragon Monk
Royal Recruits Inferno Dragon
Inferno Dragon Royal Recruits Electro Dragon
Royal Recruits Monk The Log Electro Wizard
Royal Recruits
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon Electro Wizard The Log Inferno Dragon Monk
Royal Recruits Electro Dragon The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Electro Dragon The Log Monk
Monk Electro Dragon The Log Electro Wizard
Electro Dragon The Log
Royal Recruits The Log
The Log
Electro Dragon Monk
The Log
The Log Electro Dragon
The Log Monk Electro Dragon
Electro Dragon Electro Wizard
Monk Royal Recruits Electro Dragon The Log Electro Wizard
Monk Electro Dragon
The Log
Electro Dragon Monk
The Log
Electro Dragon The Log
Royal Recruits Electro Dragon The Log
Monk
Electro Dragon The Log Electro Wizard Monk
Electro Dragon The Log Monk
The Log Monk
The Log Monk
Royal Recruits Electro Dragon The Log Monk
The Log Electro Dragon
Inferno Dragon
The Log Electro Dragon Electro Wizard Monk
Electro Dragon The Log Monk
The Log
Electro Dragon Electro Wizard
Electro Dragon Electro Wizard
Electro Dragon The Log
Electro Dragon Electro Wizard Monk
The Log Monk
Electro Wizard Royal Recruits Electro Dragon
Electro Dragon Electro Wizard Monk
The Log
Electro Dragon Electro Wizard
The Log Electro Dragon
Monk
Royal Recruits Electro Dragon
Electro Dragon Royal Recruits The Log Electro Wizard
Electro Dragon Electro Wizard
Electro Dragon Royal Recruits The Log Electro Wizard Monk
Inferno Dragon
Electro Dragon Monk

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