My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Electro Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Electro Dragon
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker Wizard
The Log
Firecracker Royal Giant
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Wizard Electro Dragon Bowler
Fireball
Firecracker Wizard Electro Dragon Bowler
Poison
Firecracker Wizard Electro Dragon
Lightning
Wizard Electro Dragon Bowler
Rocket
Wizard Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Firecracker Wizard Electro Dragon Bowler Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Giant Snowball Firecracker Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Royal Giant Mirror Electro Dragon Bowler Mega Knight
Firecracker
Royal Giant Giant Snowball Mirror Bowler Mega Knight
Royal Giant
Firecracker Giant Snowball Wizard Mirror Electro Dragon Bowler
Wizard
Royal Giant Mega Knight
Mirror
Giant Snowball Firecracker Royal Giant
Electro Dragon
Giant Snowball Royal Giant Bowler Mega Knight
Bowler
Giant Snowball Firecracker Royal Giant Electro Dragon
Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon

Defense Synergies 2 12

Giant Snowball
Mirror Mega Knight Firecracker Wizard Electro Dragon Bowler
Firecracker
Giant Snowball Mirror Electro Dragon Mega Knight
Royal Giant
Wizard
Giant Snowball Mega Knight
Mirror
Giant Snowball Firecracker Electro Dragon Bowler Mega Knight
Electro Dragon
Giant Snowball Firecracker Mirror Bowler
Bowler
Giant Snowball Mirror Electro Dragon
Mega Knight
Giant Snowball Firecracker Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Wizard Electro Dragon
Firecracker Electro Dragon Mega Knight
Bowler Mega Knight Giant Snowball Electro Dragon
Firecracker Electro Dragon Bowler Mega Knight
Firecracker Bowler Mega Knight
Bowler Giant Snowball Firecracker Electro Dragon Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon
Bowler Electro Dragon Mega Knight
Giant Snowball Firecracker Bowler Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon
Bowler Mega Knight Giant Snowball Wizard Electro Dragon
Wizard Bowler Mega Knight Giant Snowball Firecracker Electro Dragon
Mega Knight
Giant Snowball Bowler Mega Knight
Wizard Mega Knight Firecracker Electro Dragon Bowler
Mega Knight Giant Snowball Firecracker Wizard Electro Dragon Bowler
Giant Snowball Wizard Firecracker Electro Dragon Bowler Mega Knight
Wizard Bowler Mega Knight Giant Snowball Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Bowler
Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight
Mega Knight Electro Dragon Bowler
Bowler Mega Knight
Bowler Mega Knight
Firecracker Wizard Giant Snowball Electro Dragon
Bowler
Mega Knight
Electro Dragon Mega Knight Giant Snowball Firecracker
Mega Knight Electro Dragon Bowler
Mega Knight Giant Snowball Bowler
Bowler Mega Knight Wizard
Wizard Firecracker Electro Dragon Bowler Mega Knight
Electro Dragon Firecracker Bowler
Bowler Mega Knight Giant Snowball Firecracker Wizard Electro Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon
Firecracker Giant Snowball Electro Dragon Bowler
Electro Dragon
Firecracker
Wizard Giant Snowball Firecracker Bowler Mega Knight
Firecracker Wizard Giant Snowball Electro Dragon
Firecracker Wizard Bowler
Giant Snowball Firecracker Wizard Electro Dragon Bowler
Giant Snowball Firecracker Wizard Electro Dragon
Giant Snowball Electro Dragon Bowler
Firecracker Wizard Electro Dragon Bowler
Giant Snowball Firecracker Wizard Electro Dragon
Giant Snowball Firecracker Bowler
Firecracker Electro Dragon
Giant Snowball Firecracker
Giant Snowball Firecracker Wizard Electro Dragon Bowler
Firecracker Wizard Electro Dragon Bowler Mega Knight
Giant Snowball
Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight
Bowler Mega Knight
Giant Snowball Wizard
Bowler
Giant Snowball Electro Dragon
Giant Snowball Firecracker Wizard Electro Dragon Bowler Mega Knight
Firecracker Giant Snowball Wizard Electro Dragon Bowler
Giant Snowball Wizard Electro Dragon Bowler Mega Knight
Firecracker
Giant Snowball Firecracker Wizard Electro Dragon
Electro Dragon Giant Snowball Firecracker Wizard
Giant Snowball Bowler
Giant Snowball Wizard Electro Dragon Mega Knight
Giant Snowball Firecracker Electro Dragon
Mega Knight
Giant Snowball Firecracker Wizard Bowler
Electro Dragon
Giant Snowball Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon Bowler Mega Knight
Giant Snowball Firecracker Wizard Electro Dragon Bowler
Giant Snowball
Firecracker Electro Dragon Mega Knight
Electro Dragon Giant Snowball Firecracker Bowler
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker Bowler Mega Knight
Firecracker Wizard Electro Dragon Bowler Mega Knight

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