My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Princess Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Hog Rider Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Hog Rider Goblin Barrel Sparky
Giant Snowball
Hog Rider Goblin Barrel Princess
Zap
Royal Giant Goblin Barrel Princess Sparky
Barbarian Barrel
Elite Barbarians Goblin Barrel Executioner Princess Magic Archer Sparky
The Log
Royal Giant Elite Barbarians Hog Rider Goblin Barrel Princess Sparky
Earthquake
Hog Rider Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Executioner Princess Magic Archer Sparky
Fireball
Elite Barbarians Hog Rider Goblin Barrel Executioner Princess Magic Archer Sparky
Poison
Executioner Princess Magic Archer Sparky
Lightning
Elite Barbarians Executioner Magic Archer Sparky
Rocket
Elite Barbarians Hog Rider Executioner Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Princess Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Hog Rider Magic Archer Executioner Royal Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Princess Hog Rider Magic Archer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Goblin Barrel Elite Barbarians Hog Rider Executioner Princess Magic Archer Sparky
Elite Barbarians
Royal Giant Hog Rider Sparky
Hog Rider
Royal Giant Elite Barbarians Goblin Barrel Executioner Princess Magic Archer
Goblin Barrel
Royal Giant Hog Rider Princess Sparky
Executioner
Royal Giant Hog Rider
Princess
Royal Giant Hog Rider Goblin Barrel Sparky
Magic Archer
Royal Giant Hog Rider
Sparky
Royal Giant Elite Barbarians Goblin Barrel Princess

Defense Synergies 0 0

Royal Giant
Elite Barbarians
Hog Rider
Goblin Barrel
Executioner
Princess
Magic Archer
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Magic Archer Sparky
Elite Barbarians Sparky Executioner
Sparky Elite Barbarians Executioner
Elite Barbarians Sparky
Elite Barbarians Princess Sparky
Executioner Magic Archer
Executioner Princess Magic Archer
Magic Archer Sparky
Sparky Elite Barbarians Princess
Elite Barbarians Sparky
Executioner Princess Magic Archer
Executioner Princess Magic Archer
Sparky Elite Barbarians
Executioner Sparky Princess Magic Archer
Elite Barbarians Sparky
Elite Barbarians Sparky
Sparky Elite Barbarians Executioner
Elite Barbarians Executioner Magic Archer
Executioner Princess Magic Archer
Sparky Elite Barbarians
Elite Barbarians Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Sparky
Elite Barbarians Executioner Magic Archer
Elite Barbarians Sparky
Elite Barbarians Sparky
Elite Barbarians Executioner Sparky
Executioner Princess Magic Archer
Sparky Elite Barbarians
Elite Barbarians Sparky
Elite Barbarians Magic Archer Sparky
Sparky
Elite Barbarians Sparky
Elite Barbarians
Elite Barbarians Executioner Sparky
Executioner Princess Magic Archer Sparky
Elite Barbarians Sparky Executioner Magic Archer
Executioner Elite Barbarians Princess Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Sparky
Executioner Princess Magic Archer
Magic Archer Sparky
Sparky
Executioner Magic Archer Sparky
Executioner Princess Magic Archer
Executioner Princess Magic Archer Sparky
Executioner Princess Magic Archer
Elite Barbarians Sparky
Princess Magic Archer Sparky
Executioner Princess Magic Archer
Elite Barbarians Executioner Princess Magic Archer Sparky
Princess Magic Archer
Princess Elite Barbarians Magic Archer Sparky
Executioner Princess Magic Archer Sparky
Magic Archer Executioner Princess Sparky
Sparky
Sparky
Executioner Princess Magic Archer Sparky
Princess Magic Archer
Magic Archer Sparky
Princess
Sparky
Executioner Princess Magic Archer Sparky
Executioner Princess Magic Archer Sparky
Princess Magic Archer Sparky
Magic Archer Sparky
Elite Barbarians Executioner Princess Magic Archer Sparky
Elite Barbarians Sparky
Magic Archer Sparky
Princess Magic Archer Sparky
Sparky
Princess Magic Archer Sparky
Princess Magic Archer
Executioner Princess Magic Archer
Executioner Princess Magic Archer Sparky
Executioner Princess Magic Archer
Sparky
Elite Barbarians Executioner Sparky
Elite Barbarians Princess Magic Archer Sparky
Executioner Princess Magic Archer
Executioner Princess Magic Archer Sparky
Sparky
Sparky

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