My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Ice Golem Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Guards
Giant Snowball
Guards Baby Dragon
Zap
Royal Giant Inferno Tower Guards
Barbarian Barrel
Elite Barbarians Inferno Tower Guards
The Log
Royal Giant Elite Barbarians Guards
Earthquake
Inferno Tower Guards
Arrows
Guards
Royal Delivery
Elite Barbarians Guards Baby Dragon
Fireball
Elite Barbarians Inferno Tower Baby Dragon
Poison
Inferno Tower Guards
Lightning
Elite Barbarians Ice Golem Inferno Tower Baby Dragon
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Guards Fireball Baby Dragon Inferno Tower Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Barbarian Barrel Guards Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Barbarian Barrel Elite Barbarians Ice Golem Guards Baby Dragon
Elite Barbarians
Royal Giant Ice Golem Fireball Barbarian Barrel
Ice Golem
Royal Giant Elite Barbarians Barbarian Barrel Baby Dragon
Fireball
Royal Giant Elite Barbarians Baby Dragon
Inferno Tower
Barbarian Barrel
Royal Giant Elite Barbarians Ice Golem Baby Dragon
Guards
Royal Giant
Baby Dragon
Royal Giant Ice Golem Fireball Barbarian Barrel

Defense Synergies 3 11

Royal Giant
Elite Barbarians
Ice Golem
Ice Golem
Inferno Tower Elite Barbarians Fireball Barbarian Barrel Guards Baby Dragon
Fireball
Barbarian Barrel Ice Golem Inferno Tower
Inferno Tower
Ice Golem Guards Fireball Barbarian Barrel Baby Dragon
Barbarian Barrel
Fireball Ice Golem Inferno Tower Guards Baby Dragon
Guards
Inferno Tower Ice Golem Barbarian Barrel Baby Dragon
Baby Dragon
Ice Golem Inferno Tower Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Inferno Tower Barbarian Barrel Baby Dragon
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower Guards
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel Guards Baby Dragon
Inferno Tower Fireball Baby Dragon
Ice Golem Fireball Inferno Tower Barbarian Barrel Baby Dragon
Inferno Tower Elite Barbarians
Elite Barbarians Guards Ice Golem Inferno Tower Barbarian Barrel
Guards Ice Golem Fireball Barbarian Barrel Baby Dragon
Inferno Tower Fireball Baby Dragon
Inferno Tower Elite Barbarians Fireball Guards
Fireball Barbarian Barrel Guards Baby Dragon
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Fireball
Elite Barbarians Fireball Inferno Tower
Fireball Elite Barbarians Barbarian Barrel Guards Baby Dragon
Barbarian Barrel Baby Dragon Ice Golem Fireball Guards
Elite Barbarians Inferno Tower
Elite Barbarians Fireball Barbarian Barrel Guards Baby Dragon
Inferno Tower Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Ice Golem Fireball Inferno Tower Barbarian Barrel
Fireball Elite Barbarians Ice Golem Barbarian Barrel Baby Dragon
Guards Elite Barbarians Ice Golem Inferno Tower
Guards Elite Barbarians Ice Golem Fireball Inferno Tower Barbarian Barrel
Inferno Tower Elite Barbarians Guards
Fireball Ice Golem Baby Dragon
Guards Elite Barbarians Ice Golem Fireball Inferno Tower
Inferno Tower Elite Barbarians
Elite Barbarians Ice Golem Fireball Inferno Tower Barbarian Barrel Baby Dragon
Inferno Tower Guards
Elite Barbarians Inferno Tower Guards
Elite Barbarians Fireball Guards
Elite Barbarians Ice Golem Fireball Inferno Tower Guards
Fireball Baby Dragon
Elite Barbarians Inferno Tower Guards Ice Golem Fireball Barbarian Barrel Baby Dragon
Elite Barbarians Ice Golem Fireball Inferno Tower Barbarian Barrel Baby Dragon
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Barbarian Barrel Guards Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Ice Golem Fireball Barbarian Barrel Guards
Fireball Barbarian Barrel Baby Dragon
Fireball Ice Golem Baby Dragon
Baby Dragon
Fireball Ice Golem Barbarian Barrel Baby Dragon
Fireball
Elite Barbarians Fireball Guards
Fireball Barbarian Barrel
Fireball Baby Dragon
Elite Barbarians Ice Golem Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Elite Barbarians Ice Golem Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Barbarian Barrel Baby Dragon
Ice Golem Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Elite Barbarians Ice Golem Fireball Baby Dragon
Fireball Guards
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fireball Barbarian Barrel Guards
Fireball Baby Dragon
Fireball Barbarian Barrel
Fireball Baby Dragon
Ice Golem Fireball Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Guards Baby Dragon
Fireball
Fireball Barbarian Barrel Baby Dragon
Fireball

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