My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie Hog Rider Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Hog Rider Skeleton Army Prince Ram Rider
Giant Snowball
Hog Rider Skeleton Army Ram Rider
Zap
Royal Giant Skeleton Army Prince Ram Rider
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Royal Giant Elite Barbarians Hog Rider Skeleton Army Prince Ram Rider
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Skeleton Army Prince Ram Rider
Fireball
Elite Barbarians Hog Rider Skeleton Army Ram Rider
Poison
Skeleton Army
Lightning
Elite Barbarians Valkyrie Prince Ram Rider
Rocket
Elite Barbarians Valkyrie Hog Rider Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Hog Rider Poison Prince Ram Rider Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Valkyrie Hog Rider Poison

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Elite Barbarians Hog Rider
Elite Barbarians
Valkyrie Royal Giant Hog Rider
Valkyrie
Elite Barbarians Hog Rider Prince Ram Rider
Hog Rider
Valkyrie Royal Giant Elite Barbarians Poison Prince
Skeleton Army
Poison
Royal Giant Hog Rider Prince Ram Rider
Prince
Valkyrie Hog Rider Poison Ram Rider
Ram Rider
Valkyrie Poison Prince

Defense Synergies 1 2

Royal Giant
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Prince
Hog Rider
Skeleton Army
Prince
Poison
Prince
Valkyrie Skeleton Army
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Elite Barbarians Skeleton Army Valkyrie Prince Ram Rider
Skeleton Army Prince Ram Rider Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Prince Valkyrie Ram Rider
Elite Barbarians Valkyrie Skeleton Army Poison Prince
Skeleton Army Valkyrie
Ram Rider Poison
Valkyrie Poison Ram Rider
Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Valkyrie Prince
Valkyrie Skeleton Army Poison Ram Rider
Poison Ram Rider
Skeleton Army Prince Elite Barbarians Valkyrie Ram Rider
Valkyrie Skeleton Army Poison Prince
Elite Barbarians Skeleton Army Prince Ram Rider
Skeleton Army Elite Barbarians Prince Ram Rider
Elite Barbarians Valkyrie Skeleton Army Poison Prince
Elite Barbarians Valkyrie Skeleton Army Prince Ram Rider
Valkyrie Poison Ram Rider
Elite Barbarians Prince Ram Rider
Valkyrie Skeleton Army Elite Barbarians Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Prince
Poison Elite Barbarians Valkyrie Prince
Skeleton Army Elite Barbarians Valkyrie Prince Ram Rider
Valkyrie Skeleton Army Prince Elite Barbarians Ram Rider
Elite Barbarians Valkyrie Skeleton Army Prince Ram Rider
Poison Ram Rider
Skeleton Army Prince Elite Barbarians Valkyrie Ram Rider
Elite Barbarians Valkyrie Skeleton Army Prince
Elite Barbarians Valkyrie Skeleton Army Poison Prince
Skeleton Army
Elite Barbarians Valkyrie Prince
Skeleton Army Elite Barbarians Valkyrie Poison Prince
Elite Barbarians Skeleton Army Prince Valkyrie Ram Rider
Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Valkyrie Poison Prince
Valkyrie Poison Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Ram Rider
Poison
Valkyrie Poison Prince
Poison Valkyrie
Poison Ram Rider
Poison
Poison Ram Rider
Poison Ram Rider
Elite Barbarians Poison Prince
Poison Valkyrie Prince Ram Rider
Poison
Poison Elite Barbarians
Poison
Elite Barbarians Poison Prince
Poison
Poison
Poison
Poison Prince
Valkyrie Poison
Poison Prince
Poison
Prince
Poison
Poison Valkyrie
Poison Ram Rider
Poison Prince Ram Rider
Poison
Elite Barbarians Poison
Poison
Elite Barbarians
Poison
Poison
Prince
Poison
Skeleton Army Prince
Poison Ram Rider
Poison Valkyrie Prince
Poison
Poison
Elite Barbarians Prince
Elite Barbarians Poison
Poison
Poison Prince
Prince

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