My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Dragon Cannon Cart Royal Ghost Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Cannon Cart Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Cannon Cart Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Cannon Cart Bandit
Giant Snowball
Balloon Electro Dragon
Zap
Balloon Cannon Cart Bandit
Barbarian Barrel
Cannon Cart Royal Ghost Bandit
The Log
Cannon Cart Bandit
Earthquake
Arrows
Royal Delivery
Balloon Electro Dragon Cannon Cart Royal Ghost Bandit
Fireball
Balloon Electro Dragon Cannon Cart Bandit
Poison
Balloon Electro Dragon
Lightning
Balloon Electro Dragon Cannon Cart Bandit
Rocket
Balloon Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tornado Royal Ghost Bandit Balloon Electro Dragon Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Tornado Royal Ghost Bandit

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rage
Balloon Electro Dragon Cannon Cart
Tornado
Balloon Electro Dragon Cannon Cart Mega Knight
Balloon
Rage Tornado Electro Dragon Royal Ghost Bandit Mega Knight
Electro Dragon
Rage Tornado Balloon Cannon Cart Mega Knight
Cannon Cart
Rage Tornado Electro Dragon Royal Ghost Bandit
Royal Ghost
Balloon Cannon Cart Bandit Mega Knight
Bandit
Balloon Cannon Cart Royal Ghost Mega Knight
Mega Knight
Tornado Balloon Electro Dragon Royal Ghost Bandit

Defense Synergies 0 8

Rage
Tornado
Electro Dragon Cannon Cart Mega Knight
Balloon
Electro Dragon
Tornado Cannon Cart
Cannon Cart
Tornado Electro Dragon Royal Ghost Bandit
Royal Ghost
Cannon Cart Mega Knight
Bandit
Cannon Cart Mega Knight
Mega Knight
Tornado Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Electro Dragon
Electro Dragon Cannon Cart Bandit Mega Knight
Tornado Mega Knight Electro Dragon Cannon Cart Bandit
Electro Dragon Cannon Cart Bandit Mega Knight
Tornado Mega Knight
Tornado Electro Dragon Cannon Cart Royal Ghost Bandit Mega Knight
Tornado Electro Dragon
Electro Dragon Cannon Cart Bandit Mega Knight
Tornado
Tornado Cannon Cart Royal Ghost Bandit Mega Knight
Tornado Electro Dragon Cannon Cart Royal Ghost Bandit Mega Knight
Tornado Electro Dragon
Mega Knight Electro Dragon Cannon Cart Bandit
Mega Knight Tornado Electro Dragon Cannon Cart Royal Ghost
Cannon Cart Bandit Mega Knight
Tornado Bandit Mega Knight
Mega Knight Tornado Electro Dragon Cannon Cart
Mega Knight Tornado Electro Dragon Cannon Cart Royal Ghost Bandit
Tornado Electro Dragon Cannon Cart Royal Ghost Bandit Mega Knight
Tornado Cannon Cart
Royal Ghost Mega Knight Electro Dragon Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Cannon Cart Royal Ghost Bandit
Bandit Electro Dragon Cannon Cart Royal Ghost Mega Knight
Bandit Mega Knight Electro Dragon Cannon Cart
Mega Knight Tornado Cannon Cart Bandit
Cannon Cart Bandit Mega Knight
Tornado Electro Dragon
Cannon Cart Bandit
Mega Knight Cannon Cart
Electro Dragon Mega Knight Tornado Cannon Cart Bandit
Mega Knight Electro Dragon Cannon Cart
Mega Knight Tornado
Cannon Cart Mega Knight Bandit
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Tornado Cannon Cart
Mega Knight Electro Dragon Cannon Cart Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Royal Ghost Bandit
Tornado Electro Dragon Royal Ghost Bandit
Electro Dragon Cannon Cart Bandit
Cannon Cart
Mega Knight
Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Tornado Electro Dragon Bandit
Tornado Electro Dragon
Tornado Electro Dragon Cannon Cart Bandit
Tornado Electro Dragon
Cannon Cart Bandit
Electro Dragon Cannon Cart Bandit
Cannon Cart
Electro Dragon Cannon Cart Bandit
Electro Dragon Cannon Cart Bandit Mega Knight
Tornado
Electro Dragon Bandit Mega Knight
Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Electro Dragon Cannon Cart
Tornado Electro Dragon Mega Knight
Tornado Electro Dragon Royal Ghost Bandit
Tornado Electro Dragon Bandit Mega Knight
Tornado Bandit
Tornado Electro Dragon
Electro Dragon
Electro Dragon Bandit Mega Knight
Electro Dragon
Mega Knight
Electro Dragon Cannon Cart Bandit
Tornado Electro Dragon
Electro Dragon Cannon Cart Mega Knight
Electro Dragon
Tornado
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Tornado Cannon Cart Royal Ghost Bandit Mega Knight
Cannon Cart
Electro Dragon Mega Knight

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