My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Electro Dragon Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Electro Dragon Electro Giant Ice Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Battle Ram Flying Machine Goblin Barrel Electro Dragon
Zap
Battle Ram Flying Machine Inferno Tower Goblin Barrel
Barbarian Barrel
Battle Ram Inferno Tower Goblin Barrel Ice Wizard
The Log
Battle Ram Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Flying Machine Goblin Barrel
Royal Delivery
Battle Ram Flying Machine Goblin Barrel Electro Dragon Ice Wizard Mother Witch
Fireball
Battle Ram Flying Machine Inferno Tower Goblin Barrel Electro Dragon Ice Wizard Mother Witch
Poison
Flying Machine Inferno Tower Electro Dragon Ice Wizard Mother Witch
Lightning
Battle Ram Inferno Tower Electro Dragon Ice Wizard Mother Witch
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Electro Giant Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Ice Wizard Battle Ram Flying Machine Mother Witch Inferno Tower Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Ice Wizard Battle Ram Flying Machine

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Flying Machine Goblin Barrel Mother Witch
Flying Machine
Battle Ram Electro Dragon
Inferno Tower
Goblin Barrel
Battle Ram Ice Wizard
Electro Dragon
Flying Machine Ice Wizard Mother Witch
Electro Giant
Mother Witch
Ice Wizard
Goblin Barrel Electro Dragon
Mother Witch
Battle Ram Electro Dragon Electro Giant

Defense Synergies 0 8

Battle Ram
Flying Machine
Inferno Tower Electro Dragon Ice Wizard
Inferno Tower
Flying Machine Electro Dragon Ice Wizard
Goblin Barrel
Electro Dragon
Flying Machine Inferno Tower Ice Wizard
Electro Giant
Ice Wizard
Ice Wizard
Flying Machine Inferno Tower Electro Dragon Electro Giant Mother Witch
Mother Witch
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower Electro Dragon
Inferno Tower Flying Machine Electro Dragon Ice Wizard
Inferno Tower Electro Dragon Ice Wizard
Inferno Tower Electro Dragon Ice Wizard
Flying Machine Electro Dragon Ice Wizard Mother Witch
Inferno Tower Flying Machine Electro Dragon Ice Wizard
Flying Machine Inferno Tower Electro Dragon Electro Giant
Inferno Tower Ice Wizard
Inferno Tower Ice Wizard
Ice Wizard Mother Witch Flying Machine Electro Dragon Electro Giant
Inferno Tower Flying Machine Electro Dragon Ice Wizard
Inferno Tower Flying Machine Electro Dragon Ice Wizard
Electro Dragon
Inferno Tower
Inferno Tower Electro Giant
Inferno Tower Electro Dragon
Flying Machine Electro Dragon Ice Wizard
Flying Machine Electro Dragon Ice Wizard Mother Witch
Inferno Tower
Flying Machine Electro Dragon Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Electro Giant
Flying Machine Electro Dragon
Inferno Tower Electro Dragon
Inferno Tower
Inferno Tower
Electro Giant Mother Witch Flying Machine Electro Dragon Ice Wizard
Flying Machine Inferno Tower Ice Wizard
Inferno Tower
Electro Dragon Flying Machine Inferno Tower
Inferno Tower
Flying Machine Inferno Tower Electro Dragon
Electro Giant
Inferno Tower
Flying Machine Electro Dragon Electro Giant
Inferno Tower Electro Dragon Electro Giant Flying Machine
Flying Machine Inferno Tower Electro Dragon Electro Giant Ice Wizard Mother Witch
Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Electro Dragon
Flying Machine Electro Dragon Ice Wizard
Flying Machine Electro Dragon
Flying Machine
Electro Giant Mother Witch Flying Machine Electro Dragon Ice Wizard
Flying Machine
Flying Machine Electro Dragon Ice Wizard
Flying Machine Electro Dragon
Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine
Flying Machine Electro Dragon
Flying Machine
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon Electro Giant Mother Witch
Flying Machine Electro Dragon
Electro Giant Mother Witch Electro Dragon Ice Wizard
Flying Machine Electro Dragon Ice Wizard
Flying Machine Electro Dragon
Flying Machine Electro Dragon Electro Giant Ice Wizard Mother Witch
Electro Dragon Flying Machine Electro Giant
Electro Dragon
Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon Ice Wizard
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Electro Giant
Flying Machine Electro Dragon
Electro Dragon Electro Giant Flying Machine
Flying Machine Electro Dragon
Electro Dragon Flying Machine Electro Giant
Electro Dragon

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