My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Executioner Royal Ghost Bandit Electro Wizard
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Battle Ram Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard
Fireball
Battle Ram Executioner Bandit Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Battle Ram Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Executioner P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Royal Ghost Bandit Battle Ram Electro Wizard Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Tornado Royal Ghost Bandit Battle Ram

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Bandit Tornado Lightning P.E.K.K.A Royal Ghost Electro Wizard
Tornado
Executioner P.E.K.K.A Battle Ram
Executioner
Tornado P.E.K.K.A Bandit
Lightning
Battle Ram
P.E.K.K.A
Tornado Electro Wizard Battle Ram Executioner
Royal Ghost
Battle Ram Bandit Electro Wizard
Bandit
Battle Ram Executioner Royal Ghost Electro Wizard
Electro Wizard
P.E.K.K.A Battle Ram Royal Ghost Bandit

Defense Synergies 2 5

Battle Ram
Tornado
Executioner P.E.K.K.A Electro Wizard
Executioner
Tornado Bandit
Lightning
P.E.K.K.A
Tornado Electro Wizard
Royal Ghost
Electro Wizard
Bandit
Executioner Electro Wizard
Electro Wizard
Tornado P.E.K.K.A Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner Electro Wizard
P.E.K.K.A Executioner Bandit Electro Wizard
Tornado P.E.K.K.A Executioner Lightning Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning Tornado P.E.K.K.A
Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado Lightning Electro Wizard Executioner
Lightning P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Tornado
Tornado Royal Ghost Bandit Electro Wizard
Executioner Electro Wizard Tornado Royal Ghost Bandit
Executioner Tornado Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
Executioner Tornado P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado Lightning P.E.K.K.A Bandit Electro Wizard
Tornado Executioner P.E.K.K.A Electro Wizard
Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado Executioner Royal Ghost Bandit Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Royal Ghost Executioner P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Executioner Lightning Royal Ghost
P.E.K.K.A Bandit Lightning Electro Wizard
Lightning P.E.K.K.A Tornado Bandit Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner Tornado Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A
Lightning P.E.K.K.A Electro Wizard Tornado Bandit
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Tornado Electro Wizard
Lightning P.E.K.K.A Executioner Bandit
Executioner
Electro Wizard Tornado Executioner Lightning P.E.K.K.A
Executioner P.E.K.K.A Royal Ghost Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost Bandit
Tornado Executioner Royal Ghost Bandit Electro Wizard
Lightning Bandit
Lightning
Executioner
Executioner Tornado
Tornado Executioner
Tornado Executioner Lightning
Tornado Lightning Bandit
Lightning Tornado Electro Wizard
Lightning Tornado Bandit Electro Wizard
Lightning Tornado Executioner
Lightning Executioner Bandit
Lightning Bandit
Lightning
Lightning Executioner Bandit
Lightning Executioner Bandit
Lightning Tornado
Lightning
Lightning Executioner Bandit Electro Wizard
Lightning Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Executioner
Tornado Executioner Lightning Royal Ghost Bandit Electro Wizard
Lightning Tornado Bandit
Lightning Tornado Bandit
Lightning Tornado Executioner Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Bandit
Lightning Electro Wizard
P.E.K.K.A
Lightning
Lightning Electro Wizard Bandit
Lightning Tornado Executioner Electro Wizard
Lightning Executioner Electro Wizard
Executioner Lightning
Lightning Tornado
Executioner P.E.K.K.A
Tornado Lightning Electro Wizard
Tornado Executioner Lightning Electro Wizard
Lightning Tornado Executioner Royal Ghost Bandit Electro Wizard
P.E.K.K.A
Lightning

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