My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Flying Machine Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Flying Machine Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Giant Skeleton Miner
Giant Snowball
Flying Machine Guards Balloon Miner
Zap
Flying Machine Guards Balloon
Barbarian Barrel
Rascals Guards Giant Skeleton
The Log
Rascals Guards Giant Skeleton
Earthquake
Guards
Arrows
Rascals Flying Machine Guards
Royal Delivery
Rascals Flying Machine Guards Balloon Giant Skeleton Miner
Fireball
Rascals Flying Machine Balloon
Poison
Rascals Flying Machine Guards Balloon
Lightning
Balloon
Rocket
Rascals Balloon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Miner Flying Machine Rascals Balloon Rocket Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Miner Flying Machine Rascals

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Flying Machine Balloon Miner
Flying Machine
Rascals Balloon Giant Skeleton
Rocket
Miner
Guards
Miner
Balloon
Miner Rascals Flying Machine Giant Skeleton
Giant Skeleton
Flying Machine Balloon Lightning Miner
Lightning
Giant Skeleton
Miner
Guards Balloon Rascals Rocket Giant Skeleton

Defense Synergies 0 3

Rascals
Flying Machine
Guards Giant Skeleton
Rocket
Guards
Flying Machine Giant Skeleton
Balloon
Giant Skeleton
Flying Machine Guards
Lightning
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Flying Machine
Rascals Flying Machine
Rocket Rascals Giant Skeleton Lightning
Rascals Guards
Lightning Rocket Giant Skeleton
Rascals Flying Machine Guards
Rocket Lightning Rascals Flying Machine
Rocket Lightning Rascals Flying Machine Giant Skeleton
Rascals
Guards Rascals Giant Skeleton Miner
Guards Rascals Flying Machine Giant Skeleton
Rascals Flying Machine
Rascals Flying Machine Rocket Guards Giant Skeleton Lightning
Rocket Rascals Guards
Rascals
Rocket Rascals Lightning
Rascals
Rascals Flying Machine Guards
Rascals Flying Machine Guards Giant Skeleton
Rascals Flying Machine Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Giant Skeleton
Flying Machine Rocket Lightning Miner
Guards Giant Skeleton Rascals Rocket Lightning
Rocket Guards Giant Skeleton Lightning Rascals
Giant Skeleton Rascals Guards
Rocket Rascals Flying Machine
Rascals Rocket Guards Flying Machine Giant Skeleton Lightning
Giant Skeleton Rascals
Rocket Giant Skeleton Lightning Flying Machine
Guards
Rascals Flying Machine Guards Giant Skeleton
Rocket Lightning Guards Giant Skeleton
Rascals Rocket Giant Skeleton Lightning Guards
Rascals Flying Machine
Rascals Guards Flying Machine Rocket Giant Skeleton Lightning
Rascals Flying Machine Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rascals Flying Machine Rocket Guards Giant Skeleton
Flying Machine Miner
Rocket Lightning Flying Machine Giant Skeleton Miner
Lightning Rascals Flying Machine Rocket Guards Giant Skeleton
Rocket
Flying Machine Rocket
Flying Machine
Flying Machine Lightning
Miner Flying Machine Lightning
Rocket Lightning Guards
Rocket Lightning Miner Flying Machine
Lightning Flying Machine Rocket
Flying Machine Rocket Lightning Miner
Lightning Flying Machine Rocket
Lightning Flying Machine
Rocket Lightning Flying Machine
Lightning Flying Machine Rocket
Lightning Rocket
Rocket Lightning
Rocket Lightning Flying Machine
Rocket Lightning Flying Machine Miner
Rocket Lightning Giant Skeleton
Rocket Lightning
Rocket Lightning
Rocket Lightning Flying Machine
Miner Flying Machine Lightning
Lightning Flying Machine Miner
Rocket Lightning Miner
Lightning Flying Machine
Rocket Lightning Flying Machine Guards
Lightning
Lightning Rocket Miner
Rocket Lightning
Giant Skeleton
Rocket Lightning
Lightning Flying Machine Rocket Guards
Rocket Lightning Flying Machine
Lightning Miner Rascals Flying Machine Rocket
Flying Machine Lightning
Rocket Lightning Giant Skeleton
Flying Machine
Rascals Flying Machine Rocket Guards Giant Skeleton Lightning
Flying Machine Rocket Lightning
Lightning Flying Machine Rocket Giant Skeleton Miner
Lightning Rocket

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