My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Goblin Hut Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Goblin Hut Ice Wizard Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Mega Minion Goblin Hut Night Witch
Zap
Goblin Hut Night Witch
Barbarian Barrel
Rascals Goblin Hut Ice Wizard Royal Ghost Night Witch
The Log
Rascals Goblin Hut
Earthquake
Goblin Hut
Arrows
Rascals Goblin Hut Night Witch
Royal Delivery
Rascals Mega Minion Goblin Hut Ice Wizard Royal Ghost Night Witch
Fireball
Rascals Mega Minion Goblin Hut Ice Wizard Night Witch
Poison
Rascals Mega Minion Goblin Hut Ice Wizard Night Witch
Lightning
Mega Minion Goblin Hut Ice Wizard Night Witch
Rocket
Rascals Goblin Hut Night Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Freeze Poison Ice Wizard Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Ice Wizard Royal Ghost Freeze Poison Night Witch Rascals Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Ice Wizard Royal Ghost Freeze

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Mega Minion
Mega Minion
Rascals Poison
Goblin Hut
Ice Wizard Royal Ghost
Freeze
Poison
Poison
Mega Minion Freeze Royal Ghost Night Witch
Ice Wizard
Goblin Hut
Royal Ghost
Goblin Hut Poison
Night Witch
Poison

Defense Synergies 0 8

Rascals
Mega Minion
Goblin Hut Freeze Ice Wizard Night Witch
Goblin Hut
Mega Minion Ice Wizard Royal Ghost
Freeze
Mega Minion
Poison
Ice Wizard
Ice Wizard
Mega Minion Goblin Hut Poison Night Witch
Royal Ghost
Goblin Hut
Night Witch
Mega Minion Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Hut
Rascals Mega Minion Goblin Hut Ice Wizard Night Witch
Goblin Hut Rascals Mega Minion Freeze Ice Wizard Night Witch
Goblin Hut Night Witch Rascals Mega Minion Ice Wizard
Poison
Freeze Rascals Mega Minion Ice Wizard Royal Ghost Night Witch
Mega Minion Rascals Goblin Hut Freeze Poison Ice Wizard Night Witch
Rascals Poison
Rascals Goblin Hut Ice Wizard Night Witch
Rascals Ice Wizard Royal Ghost Night Witch
Poison Ice Wizard Rascals Mega Minion Goblin Hut Freeze Royal Ghost Night Witch
Mega Minion Rascals Goblin Hut Poison Ice Wizard Night Witch
Goblin Hut Night Witch Rascals Freeze Ice Wizard
Rascals Mega Minion Goblin Hut Freeze Poison Royal Ghost Night Witch
Rascals Goblin Hut
Rascals Goblin Hut Freeze
Rascals Goblin Hut Poison Night Witch
Rascals Mega Minion Goblin Hut Ice Wizard Royal Ghost Night Witch
Freeze Poison Rascals Mega Minion Goblin Hut Ice Wizard Royal Ghost
Goblin Hut
Rascals Royal Ghost Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblin Hut Royal Ghost
Poison Mega Minion Royal Ghost
Rascals Goblin Hut
Rascals Night Witch
Rascals Goblin Hut Night Witch
Poison Rascals Goblin Hut Freeze Ice Wizard
Rascals Mega Minion Goblin Hut Ice Wizard Night Witch
Rascals
Freeze Mega Minion Goblin Hut Poison
Mega Minion Goblin Hut
Rascals Mega Minion Goblin Hut
Poison
Rascals Night Witch
Rascals
Rascals Goblin Hut Mega Minion Freeze Poison Night Witch
Poison Rascals Mega Minion Goblin Hut Freeze Ice Wizard Royal Ghost
Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Freeze Royal Ghost
Poison Ice Wizard Royal Ghost
Goblin Hut Poison
Rascals Freeze Poison
Poison
Poison Mega Minion Freeze Ice Wizard
Poison
Poison Freeze Ice Wizard
Poison
Poison Night Witch
Poison
Poison
Poison Goblin Hut
Freeze Poison
Goblin Hut Poison
Goblin Hut Poison
Goblin Hut Poison
Freeze Poison
Night Witch
Mega Minion Poison
Poison
Poison Night Witch
Poison
Poison
Freeze Poison Ice Wizard
Mega Minion
Poison Ice Wizard Royal Ghost
Poison
Poison
Poison Ice Wizard Night Witch
Mega Minion Goblin Hut Freeze Poison
Mega Minion Night Witch
Poison Night Witch
Freeze Poison
Poison
Goblin Hut Freeze Night Witch
Poison Mega Minion Ice Wizard
Freeze
Poison Rascals Mega Minion
Poison
Poison
Mega Minion
Rascals Freeze Poison
Poison
Poison Freeze Royal Ghost

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