My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Tombstone Battle Ram Royal Ghost Night Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Night Witch
Giant Snowball
Tombstone Battle Ram Guards Night Witch
Zap
Tombstone Battle Ram Guards Night Witch
Barbarian Barrel
Rascals Tombstone Battle Ram Guards Royal Ghost Night Witch
The Log
Rascals Tombstone Battle Ram Guards
Earthquake
Tombstone Guards
Arrows
Rascals Tombstone Guards Night Witch
Royal Delivery
Rascals Battle Ram Guards Royal Ghost Night Witch
Fireball
Rascals Tombstone Battle Ram Night Witch
Poison
Rascals Tombstone Guards Night Witch
Lightning
Tombstone Battle Ram Night Witch Goblinstein
Rocket
Rascals Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Guards Royal Ghost Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Guards Royal Ghost Battle Ram Night Witch Rascals Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tombstone Guards Royal Ghost

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Battle Ram
Tombstone
Battle Ram
The Log Rascals Royal Ghost
Guards
The Log
The Log
Battle Ram Guards
Royal Ghost
Battle Ram
Night Witch
Goblinstein

Defense Synergies 0 6

Rascals
The Log
Tombstone
Guards Night Witch
Battle Ram
Guards
Tombstone The Log
The Log
Rascals Guards Royal Ghost Night Witch
Royal Ghost
The Log
Night Witch
Tombstone The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone The Log
Rascals Tombstone The Log Night Witch
Rascals Tombstone Night Witch
Night Witch Rascals Tombstone Guards
Tombstone The Log
The Log Rascals Guards Royal Ghost Night Witch
Rascals Tombstone Night Witch
Rascals The Log
Rascals Tombstone Night Witch
Guards Rascals Royal Ghost Night Witch
Guards Rascals Tombstone The Log Royal Ghost Night Witch
Rascals Night Witch
Tombstone Night Witch Rascals Guards The Log
Rascals Tombstone Guards The Log Royal Ghost Night Witch
Rascals Tombstone
Rascals The Log
Rascals Tombstone Night Witch
Tombstone Rascals Guards The Log Royal Ghost Night Witch
The Log Rascals Tombstone Guards Royal Ghost
Rascals Royal Ghost Guards The Log Night Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Tombstone Royal Ghost
The Log Royal Ghost
Tombstone Guards Rascals The Log
Guards Rascals The Log Night Witch
Rascals Tombstone Guards Night Witch
Rascals
Rascals Guards Tombstone Night Witch
Rascals
Tombstone The Log
Tombstone Guards
Rascals Tombstone Guards
Guards The Log
Rascals Tombstone Guards Night Witch
Rascals
Rascals Tombstone Guards The Log Night Witch
Rascals The Log Royal Ghost
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Guards The Log Royal Ghost
The Log Royal Ghost
The Log
Rascals Guards The Log
The Log
The Log
The Log
The Log
Guards Night Witch
The Log
The Log
The Log
The Log
The Log
Night Witch
The Log
The Log
The Log Night Witch
The Log
The Log
The Log
The Log Royal Ghost
The Log
The Log
Night Witch
Guards
Night Witch
The Log Night Witch
The Log
Tombstone Guards Night Witch
The Log
Rascals
The Log
Rascals Guards The Log
The Log Royal Ghost

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