My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs Goblin Barrel Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elite Barbarians Royal Recruits Royal Hogs Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Royal Hogs Goblin Barrel Prince
Giant Snowball
Royal Recruits Royal Hogs Goblin Barrel Princess
Zap
Royal Hogs Goblin Barrel Prince Princess
Barbarian Barrel
Rascals Elite Barbarians Royal Recruits Royal Hogs Goblin Barrel Princess
The Log
Rascals Elite Barbarians Royal Recruits Royal Hogs Goblin Barrel Prince Princess
Earthquake
Royal Hogs Goblin Barrel
Arrows
Rascals Royal Recruits Royal Hogs Goblin Barrel Princess
Royal Delivery
Rascals Elite Barbarians Royal Recruits Royal Hogs Goblin Barrel Prince Princess
Fireball
Rascals Elite Barbarians Royal Hogs Goblin Barrel Princess
Poison
Rascals Royal Recruits Royal Hogs Princess
Lightning
Elite Barbarians Prince
Rocket
Rascals Elite Barbarians Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Rascals Royal Hogs Prince Elite Barbarians Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Barrel Princess Rascals Royal Hogs

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Goblin Barrel Prince
Elite Barbarians
Mega Knight
Royal Recruits
Royal Hogs Princess
Royal Hogs
Royal Recruits Goblin Barrel Princess Mega Knight
Goblin Barrel
Rascals Prince Royal Hogs Princess Mega Knight
Prince
Goblin Barrel Mega Knight Rascals Princess
Princess
Royal Recruits Royal Hogs Goblin Barrel Prince Mega Knight
Mega Knight
Prince Elite Barbarians Royal Hogs Goblin Barrel Princess

Defense Synergies 0 4

Rascals
Princess
Elite Barbarians
Mega Knight
Royal Recruits
Princess
Royal Hogs
Goblin Barrel
Prince
Princess
Rascals Royal Recruits Mega Knight
Mega Knight
Elite Barbarians Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Elite Barbarians Rascals Royal Recruits Prince Mega Knight
Prince Mega Knight Rascals Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Prince Rascals Mega Knight
Elite Barbarians Royal Recruits Prince Princess Mega Knight
Rascals Mega Knight
Rascals Princess
Rascals Royal Recruits Mega Knight
Rascals Elite Barbarians Royal Recruits Prince Princess
Elite Barbarians Rascals Royal Recruits Prince Mega Knight
Rascals Royal Recruits Princess Mega Knight
Rascals Princess
Royal Recruits Prince Mega Knight Rascals Elite Barbarians
Mega Knight Rascals Royal Recruits Prince Princess
Elite Barbarians Royal Recruits Rascals Prince Mega Knight
Rascals Elite Barbarians Royal Recruits Prince Mega Knight
Mega Knight Rascals Elite Barbarians Royal Recruits Prince
Mega Knight Rascals Elite Barbarians Royal Recruits Prince
Rascals Royal Recruits Princess Mega Knight
Elite Barbarians Royal Recruits Prince
Rascals Royal Recruits Mega Knight Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Mega Knight Elite Barbarians Prince
Elite Barbarians Prince Mega Knight
Royal Recruits Mega Knight Rascals Elite Barbarians Prince
Royal Recruits Prince Mega Knight Rascals Elite Barbarians
Royal Recruits Rascals Elite Barbarians Prince Mega Knight
Rascals Princess
Rascals Royal Recruits Prince Elite Barbarians
Mega Knight Rascals Elite Barbarians Royal Recruits Prince
Royal Recruits Mega Knight Elite Barbarians Prince
Royal Recruits
Mega Knight Rascals Elite Barbarians Royal Recruits Prince
Royal Recruits Mega Knight Elite Barbarians Prince
Rascals Elite Barbarians Royal Recruits Prince Mega Knight
Royal Recruits Rascals Princess Mega Knight
Rascals Elite Barbarians Royal Recruits Prince
Mega Knight Rascals Elite Barbarians Royal Recruits Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Royal Recruits
Princess
Rascals Royal Recruits Prince
Mega Knight
Princess
Princess
Princess
Elite Barbarians Prince
Royal Recruits Prince Princess
Princess
Elite Barbarians Princess
Princess
Princess Elite Barbarians Prince
Princess
Royal Recruits Princess Mega Knight
Prince Princess Mega Knight
Princess Mega Knight
Prince Mega Knight
Princess
Prince
Royal Recruits
Princess Mega Knight
Princess
Prince Princess Mega Knight
Elite Barbarians Princess
Elite Barbarians
Mega Knight
Princess
Prince Mega Knight
Princess
Royal Recruits Prince Princess
Princess
Rascals Prince Princess Mega Knight
Princess
Elite Barbarians Royal Recruits Prince Mega Knight
Rascals Elite Barbarians Royal Recruits Princess
Princess
Royal Recruits Prince Princess Mega Knight
Prince
Mega Knight

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