My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Wall Breakers Clone Ram Rider
Giant Snowball
Three Musketeers Wall Breakers Clone Ram Rider
Zap
Three Musketeers Wall Breakers Clone Ram Rider
Barbarian Barrel
Three Musketeers Wall Breakers Clone
The Log
Three Musketeers Wall Breakers Clone Ram Rider
Earthquake
Clone
Arrows
Wall Breakers Clone
Royal Delivery
Three Musketeers Wall Breakers Clone Ram Rider
Fireball
Three Musketeers Wall Breakers Clone Ram Rider
Poison
Three Musketeers Clone
Lightning
Three Musketeers Ram Rider
Rocket
Three Musketeers Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Clone Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Clone Freeze Ram Rider Rocket Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Wall Breakers Clone Freeze

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rocket
Mirror
Three Musketeers
Mirror Clone
Mirror
Rocket Three Musketeers Wall Breakers Freeze Ram Rider
Wall Breakers
Mirror Mega Knight
Clone
Three Musketeers
Freeze
Mirror
Ram Rider
Mirror Mega Knight
Mega Knight
Wall Breakers Ram Rider

Defense Synergies 0 2

Rocket
Three Musketeers
Mirror
Mega Knight
Wall Breakers
Clone
Freeze
Mega Knight
Ram Rider
Mega Knight
Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ram Rider
Three Musketeers Ram Rider Mega Knight
Rocket Three Musketeers Ram Rider Mega Knight Freeze
Three Musketeers Ram Rider Mega Knight
Rocket Mega Knight
Freeze Mega Knight
Rocket Three Musketeers Ram Rider Freeze
Rocket Ram Rider Mega Knight
Three Musketeers
Mega Knight
Freeze Ram Rider Mega Knight
Three Musketeers Ram Rider
Mega Knight Rocket Three Musketeers Freeze Ram Rider
Rocket Three Musketeers Mega Knight Freeze
Three Musketeers Ram Rider Mega Knight
Rocket Three Musketeers Freeze Ram Rider Mega Knight
Three Musketeers Mega Knight
Mega Knight Three Musketeers Ram Rider
Freeze Ram Rider Mega Knight
Three Musketeers Ram Rider
Mega Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Rocket Mega Knight
Mega Knight Rocket Ram Rider
Rocket Mega Knight Ram Rider
Three Musketeers Ram Rider Mega Knight
Rocket Three Musketeers Freeze Ram Rider
Rocket Ram Rider
Mega Knight
Rocket Freeze Mega Knight
Three Musketeers
Mega Knight
Rocket Mega Knight
Rocket Mega Knight Three Musketeers Ram Rider
Three Musketeers Mega Knight
Rocket Three Musketeers Freeze
Mega Knight Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Ram Rider
Rocket
Rocket Freeze
Rocket Mega Knight
Rocket Freeze Ram Rider
Freeze Ram Rider
Ram Rider
Rocket Three Musketeers
Rocket Ram Rider
Rocket
Rocket Three Musketeers
Rocket Freeze
Rocket Three Musketeers
Rocket Three Musketeers Mega Knight
Rocket Three Musketeers Freeze
Rocket
Rocket Three Musketeers Mega Knight
Rocket Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Freeze Mega Knight
Ram Rider
Ram Rider Mega Knight
Rocket
Rocket Freeze
Rocket Mega Knight
Rocket Freeze
Mega Knight
Rocket
Rocket Freeze
Rocket Three Musketeers Ram Rider
Freeze
Rocket Three Musketeers Mega Knight
Rocket
Three Musketeers Mega Knight
Rocket Freeze
Rocket
Rocket Freeze Mega Knight
Rocket Mega Knight

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