My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Elixir Golem P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Skeleton Dragons Guards
Zap
Guards
Barbarian Barrel
Elixir Golem Guards
The Log
Elixir Golem Guards
Earthquake
Elixir Golem Guards
Arrows
Skeleton Dragons Guards
Royal Delivery
Skeleton Dragons Elixir Golem Guards P.E.K.K.A Mother Witch
Fireball
Skeleton Dragons Elixir Golem Mother Witch
Poison
Skeleton Dragons Elixir Golem Guards Mother Witch
Lightning
Skeleton Dragons Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Skeleton Dragons Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Skeleton Dragons Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Guards P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Elixir Golem Guards Skeleton Dragons Mother Witch Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Elixir Golem Guards

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Skeleton Dragons Elixir Golem The Log Mother Witch
Skeleton Dragons
Giant Snowball Elixir Golem P.E.K.K.A
Elixir Golem
Giant Snowball Skeleton Dragons The Log Mother Witch
Rocket
Guards
The Log
P.E.K.K.A
Giant Snowball Skeleton Dragons The Log Mother Witch
The Log
Giant Snowball Elixir Golem Guards P.E.K.K.A
Mother Witch
Giant Snowball Elixir Golem P.E.K.K.A

Defense Synergies 2 11

Giant Snowball
Skeleton Dragons Guards P.E.K.K.A The Log Mother Witch
Skeleton Dragons
The Log Giant Snowball Guards P.E.K.K.A
Elixir Golem
Rocket
The Log
Guards
Giant Snowball Skeleton Dragons The Log Mother Witch
P.E.K.K.A
The Log Giant Snowball Skeleton Dragons
The Log
Skeleton Dragons P.E.K.K.A Giant Snowball Rocket Guards Mother Witch
Mother Witch
Giant Snowball Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Dragons The Log
P.E.K.K.A Skeleton Dragons The Log
Rocket P.E.K.K.A Giant Snowball Skeleton Dragons
P.E.K.K.A Skeleton Dragons Guards
Rocket P.E.K.K.A The Log
The Log Giant Snowball Skeleton Dragons Guards Mother Witch
Giant Snowball Skeleton Dragons Rocket
Rocket Skeleton Dragons P.E.K.K.A The Log
P.E.K.K.A
Guards Giant Snowball
Skeleton Dragons Guards Mother Witch Giant Snowball The Log
Skeleton Dragons Giant Snowball
P.E.K.K.A Giant Snowball Skeleton Dragons Rocket Guards The Log
Rocket Giant Snowball Skeleton Dragons Guards P.E.K.K.A The Log
P.E.K.K.A
Rocket Giant Snowball P.E.K.K.A The Log
Skeleton Dragons P.E.K.K.A
Giant Snowball Skeleton Dragons Guards The Log
Giant Snowball The Log Skeleton Dragons Guards Mother Witch
P.E.K.K.A
Skeleton Dragons Giant Snowball Guards P.E.K.K.A The Log Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball P.E.K.K.A
Giant Snowball Skeleton Dragons Rocket The Log
Guards P.E.K.K.A Rocket The Log
Rocket Guards P.E.K.K.A The Log
P.E.K.K.A Guards
Skeleton Dragons Rocket Mother Witch Giant Snowball
Rocket Guards P.E.K.K.A
P.E.K.K.A
Rocket P.E.K.K.A Giant Snowball Skeleton Dragons The Log
P.E.K.K.A Skeleton Dragons Guards
P.E.K.K.A Guards
Rocket P.E.K.K.A Giant Snowball Guards The Log
Rocket P.E.K.K.A Guards
Skeleton Dragons
Guards Skeleton Dragons Rocket P.E.K.K.A The Log
Giant Snowball Skeleton Dragons P.E.K.K.A The Log Mother Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Rocket Guards The Log
Giant Snowball Skeleton Dragons The Log
Rocket Skeleton Dragons The Log
Skeleton Dragons Rocket Guards The Log
Rocket Giant Snowball Skeleton Dragons The Log
Skeleton Dragons Mother Witch Giant Snowball Rocket
Skeleton Dragons The Log
The Log Giant Snowball Skeleton Dragons
The Log Giant Snowball Skeleton Dragons
Rocket Giant Snowball Guards
Rocket Skeleton Dragons The Log
Giant Snowball Skeleton Dragons Rocket
Rocket Giant Snowball Skeleton Dragons The Log
Skeleton Dragons Rocket
Giant Snowball Skeleton Dragons The Log
Rocket Giant Snowball Skeleton Dragons The Log
Skeleton Dragons Rocket The Log
Giant Snowball Rocket
Skeleton Dragons Rocket
Rocket Giant Snowball Skeleton Dragons The Log
Rocket Giant Snowball Skeleton Dragons The Log Mother Witch
Rocket Skeleton Dragons The Log
Rocket Giant Snowball Skeleton Dragons
Rocket The Log
Rocket Giant Snowball Skeleton Dragons The Log
Giant Snowball The Log Mother Witch Skeleton Dragons
The Log Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons The Log
Rocket Skeleton Dragons The Log
Giant Snowball Skeleton Dragons Mother Witch
Rocket Giant Snowball Skeleton Dragons Guards
Giant Snowball
Giant Snowball Skeleton Dragons Rocket The Log
Rocket Giant Snowball Skeleton Dragons
P.E.K.K.A
Rocket Giant Snowball The Log
Rocket Guards
Rocket Giant Snowball Skeleton Dragons
The Log
Skeleton Dragons Rocket
The Log Giant Snowball Skeleton Dragons
Rocket Giant Snowball
Skeleton Dragons P.E.K.K.A
Giant Snowball Skeleton Dragons Rocket Guards The Log
Giant Snowball Skeleton Dragons Rocket
Giant Snowball Rocket The Log
P.E.K.K.A
Skeleton Dragons Rocket

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