My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Barbarians Guards Baby Dragon Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Barbarians Valkyrie Guards
The Log
Barbarians Guards Ram Rider
Earthquake
Barbarians Guards
Arrows
Guards
Royal Delivery
Barbarians Valkyrie Guards Baby Dragon Ram Rider
Fireball
Barbarians Baby Dragon Ram Rider
Poison
Barbarians Guards
Lightning
Valkyrie Baby Dragon Ram Rider
Rocket
Barbarians Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie Guards Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Earthquake Guards Valkyrie Baby Dragon Barbarians Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Earthquake Guards Valkyrie

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Barbarians
Earthquake
Ram Rider Mega Knight
Valkyrie
Baby Dragon Ram Rider
Guards
Ram Rider
Baby Dragon
Valkyrie Ram Rider Mega Knight
Ram Rider
Earthquake Valkyrie Guards Baby Dragon Mega Knight
Mega Knight
Earthquake Baby Dragon Ram Rider

Defense Synergies 0 11

Royal Delivery
Barbarians Earthquake Valkyrie Guards Baby Dragon Ram Rider Mega Knight
Barbarians
Royal Delivery
Earthquake
Royal Delivery Mega Knight
Valkyrie
Royal Delivery Baby Dragon
Guards
Royal Delivery Baby Dragon
Baby Dragon
Royal Delivery Valkyrie Guards Mega Knight
Ram Rider
Royal Delivery
Mega Knight
Royal Delivery Earthquake Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Baby Dragon Ram Rider
Barbarians Royal Delivery Valkyrie Ram Rider Mega Knight
Barbarians Ram Rider Mega Knight Royal Delivery Valkyrie
Barbarians Valkyrie Guards Ram Rider Mega Knight
Royal Delivery Barbarians Earthquake Valkyrie Mega Knight
Royal Delivery Earthquake Valkyrie Guards Baby Dragon Mega Knight
Ram Rider Royal Delivery Baby Dragon
Earthquake Barbarians Valkyrie Baby Dragon Ram Rider Mega Knight
Barbarians
Guards Royal Delivery Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Guards Royal Delivery Earthquake Baby Dragon Ram Rider Mega Knight
Royal Delivery Baby Dragon Ram Rider
Barbarians Mega Knight Royal Delivery Earthquake Valkyrie Guards Ram Rider
Valkyrie Mega Knight Royal Delivery Barbarians Earthquake Guards Baby Dragon
Barbarians Ram Rider Mega Knight
Barbarians Royal Delivery Ram Rider Mega Knight
Barbarians Mega Knight Royal Delivery Valkyrie
Royal Delivery Valkyrie Mega Knight Barbarians Guards Baby Dragon Ram Rider
Royal Delivery Earthquake Valkyrie Baby Dragon Barbarians Guards Ram Rider Mega Knight
Barbarians Ram Rider
Valkyrie Mega Knight Royal Delivery Barbarians Earthquake Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Guards Mega Knight Royal Delivery
Royal Delivery Valkyrie Baby Dragon Mega Knight
Royal Delivery Barbarians Guards Mega Knight Valkyrie Ram Rider
Valkyrie Guards Mega Knight Royal Delivery Barbarians Ram Rider
Barbarians Royal Delivery Valkyrie Guards Ram Rider Mega Knight
Royal Delivery Baby Dragon Ram Rider
Royal Delivery Guards Barbarians Valkyrie Ram Rider
Mega Knight Royal Delivery Barbarians Valkyrie
Royal Delivery Mega Knight Barbarians Valkyrie Baby Dragon
Royal Delivery Barbarians Guards
Mega Knight Barbarians Valkyrie Guards
Mega Knight Royal Delivery Barbarians Valkyrie Guards
Royal Delivery Barbarians Mega Knight Valkyrie Guards Ram Rider
Barbarians Valkyrie Baby Dragon Mega Knight
Barbarians Guards Royal Delivery Valkyrie Baby Dragon
Valkyrie Mega Knight Royal Delivery Barbarians Earthquake Baby Dragon
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Guards Baby Dragon
Baby Dragon Ram Rider
Earthquake Baby Dragon
Earthquake Barbarians Valkyrie Guards
Earthquake Valkyrie Baby Dragon Mega Knight
Baby Dragon Ram Rider
Earthquake Baby Dragon
Earthquake Baby Dragon Ram Rider
Ram Rider
Guards
Earthquake Valkyrie Ram Rider
Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon Mega Knight
Earthquake
Earthquake Baby Dragon Mega Knight
Earthquake Valkyrie Baby Dragon Mega Knight
Earthquake Baby Dragon Mega Knight
Earthquake Barbarians Baby Dragon
Earthquake Valkyrie Baby Dragon Mega Knight
Earthquake Baby Dragon Ram Rider
Baby Dragon Ram Rider Mega Knight
Baby Dragon
Baby Dragon
Guards
Earthquake Mega Knight
Mega Knight
Earthquake
Earthquake Barbarians Guards
Baby Dragon Ram Rider
Valkyrie Baby Dragon Mega Knight
Earthquake Baby Dragon
Mega Knight
Guards Baby Dragon
Baby Dragon Mega Knight
Mega Knight

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