My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Barbarians Goblin Drill Electro Dragon
Zap
Goblin Drill
Barbarian Barrel
Barbarians Goblin Drill
The Log
Barbarians Goblin Drill
Earthquake
Barbarians Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Barbarians Goblin Drill Electro Dragon
Fireball
Barbarians Goblin Drill Electro Dragon
Poison
Barbarians Goblin Drill Electro Dragon
Lightning
Ice Golem Electro Dragon
Rocket
Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Golem Rocket Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Ice Golem Rocket Freeze Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Ice Golem Rocket Freeze Goblin Drill Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Royal Delivery Freeze Goblin Drill Barbarians Electro Dragon Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Royal Delivery Freeze Goblin Drill

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Barbarians
Ice Golem
Goblin Drill Electro Dragon
Rocket
Golem
Freeze
Goblin Drill
Ice Golem Golem
Electro Dragon
Golem Ice Golem
Golem
Electro Dragon Rocket Goblin Drill

Defense Synergies 0 6

Royal Delivery
Barbarians Ice Golem Freeze Electro Dragon
Barbarians
Royal Delivery
Ice Golem
Royal Delivery Electro Dragon
Rocket
Freeze
Royal Delivery
Goblin Drill
Electro Dragon
Electro Dragon
Royal Delivery Ice Golem Goblin Drill
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Electro Dragon
Barbarians Royal Delivery Goblin Drill Electro Dragon
Barbarians Rocket Royal Delivery Freeze Goblin Drill Electro Dragon
Barbarians Goblin Drill Electro Dragon
Royal Delivery Barbarians Rocket
Royal Delivery Freeze Electro Dragon
Rocket Royal Delivery Freeze Electro Dragon
Rocket Barbarians Ice Golem Electro Dragon
Barbarians Goblin Drill
Royal Delivery Barbarians Ice Golem
Barbarians Royal Delivery Ice Golem Freeze Goblin Drill Electro Dragon
Royal Delivery Electro Dragon
Barbarians Goblin Drill Royal Delivery Rocket Freeze Electro Dragon
Rocket Royal Delivery Barbarians Freeze Goblin Drill Electro Dragon
Barbarians Goblin Drill
Barbarians Rocket Royal Delivery Freeze Goblin Drill
Barbarians Royal Delivery Goblin Drill Electro Dragon
Royal Delivery Barbarians Goblin Drill Electro Dragon
Royal Delivery Freeze Goblin Drill Barbarians Ice Golem Electro Dragon
Barbarians Goblin Drill
Royal Delivery Barbarians Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Delivery Ice Golem
Royal Delivery Ice Golem Rocket Electro Dragon
Royal Delivery Barbarians Ice Golem Rocket Electro Dragon
Rocket Royal Delivery Barbarians Ice Golem
Barbarians Royal Delivery Goblin Drill
Royal Delivery Rocket Ice Golem Freeze Electro Dragon
Royal Delivery Rocket Barbarians Ice Golem
Royal Delivery Barbarians
Royal Delivery Rocket Freeze Electro Dragon Barbarians Ice Golem
Royal Delivery Barbarians Goblin Drill
Barbarians Electro Dragon
Rocket Royal Delivery Barbarians
Royal Delivery Barbarians Rocket Ice Golem
Barbarians Electro Dragon
Barbarians Electro Dragon Royal Delivery Ice Golem Rocket Freeze Goblin Drill
Royal Delivery Barbarians Ice Golem Freeze Electro Dragon
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket Freeze Goblin Drill Electro Dragon
Electro Dragon
Rocket Goblin Drill Electro Dragon
Barbarians Ice Golem Rocket Freeze
Rocket
Ice Golem Rocket Freeze Electro Dragon
Ice Golem Freeze Electro Dragon
Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Ice Golem
Rocket Freeze Electro Dragon
Ice Golem
Rocket Goblin Drill Electro Dragon
Rocket Electro Dragon
Rocket Freeze
Rocket
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Rocket
Rocket
Rocket Barbarians Goblin Drill Electro Dragon
Ice Golem Freeze Electro Dragon
Electro Dragon
Electro Dragon
Rocket
Ice Golem Electro Dragon
Rocket Electro Dragon Freeze
Rocket Electro Dragon
Rocket Freeze Electro Dragon
Rocket
Barbarians Rocket Freeze Electro Dragon
Rocket Electro Dragon
Freeze
Rocket Electro Dragon
Ice Golem Electro Dragon
Rocket
Electro Dragon
Electro Dragon Rocket Freeze
Rocket Electro Dragon
Electro Dragon Rocket Freeze
Rocket Electro Dragon

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