My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Graveyard
Giant Snowball
Wall Breakers Graveyard
Zap
Wall Breakers Graveyard
Barbarian Barrel
Bomb Tower Wall Breakers Electro Wizard Graveyard
The Log
Wall Breakers Graveyard
Earthquake
Bomb Tower Graveyard
Arrows
Wall Breakers Graveyard
Royal Delivery
Wall Breakers Electro Wizard Graveyard
Fireball
Bomb Tower Wall Breakers Electro Wizard
Poison
Bomb Tower Electro Wizard Graveyard
Lightning
Bomb Tower Electro Wizard
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bomb Tower Tornado Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tornado Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Royal Delivery Tornado Bomb Tower Freeze Electro Wizard Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Royal Delivery Tornado Bomb Tower

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Bomb Tower
Wall Breakers
Electro Wizard Mega Knight
Tornado
Freeze Graveyard Mega Knight
Freeze
Graveyard Tornado
Electro Wizard
Graveyard Wall Breakers Mega Knight
Graveyard
Freeze Electro Wizard Tornado Mega Knight
Mega Knight
Wall Breakers Tornado Electro Wizard Graveyard

Defense Synergies 4 8

Royal Delivery
Bomb Tower Tornado Electro Wizard Freeze Mega Knight
Bomb Tower
Royal Delivery Tornado Electro Wizard
Wall Breakers
Tornado
Royal Delivery Bomb Tower Electro Wizard Mega Knight
Freeze
Royal Delivery Electro Wizard Mega Knight
Electro Wizard
Royal Delivery Bomb Tower Tornado Freeze Mega Knight
Graveyard
Mega Knight
Royal Delivery Tornado Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Bomb Tower Royal Delivery Electro Wizard Mega Knight
Bomb Tower Tornado Mega Knight Royal Delivery Freeze Electro Wizard
Bomb Tower Electro Wizard Mega Knight
Royal Delivery Bomb Tower Tornado Mega Knight
Royal Delivery Tornado Freeze Bomb Tower Electro Wizard Mega Knight
Tornado Electro Wizard Royal Delivery Bomb Tower Freeze
Bomb Tower Electro Wizard Mega Knight
Bomb Tower Tornado
Tornado Royal Delivery Electro Wizard Mega Knight
Electro Wizard Royal Delivery Bomb Tower Tornado Freeze Mega Knight
Royal Delivery Tornado Electro Wizard
Bomb Tower Mega Knight Royal Delivery Freeze Electro Wizard
Bomb Tower Mega Knight Royal Delivery Tornado Freeze Electro Wizard
Bomb Tower Electro Wizard Mega Knight
Bomb Tower Tornado Royal Delivery Freeze Electro Wizard Mega Knight
Bomb Tower Mega Knight Royal Delivery Tornado Electro Wizard
Royal Delivery Bomb Tower Mega Knight Tornado Electro Wizard
Royal Delivery Bomb Tower Tornado Freeze Electro Wizard Mega Knight
Bomb Tower Tornado Electro Wizard
Mega Knight Royal Delivery Bomb Tower Electro Wizard
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Electro Wizard
Royal Delivery Electro Wizard Bomb Tower Mega Knight
Royal Delivery Mega Knight Bomb Tower Electro Wizard
Mega Knight Royal Delivery Tornado Electro Wizard
Royal Delivery Mega Knight
Royal Delivery Bomb Tower Tornado Freeze Electro Wizard
Royal Delivery Bomb Tower Electro Wizard
Mega Knight Royal Delivery Bomb Tower
Royal Delivery Freeze Electro Wizard Mega Knight Bomb Tower Tornado
Royal Delivery
Mega Knight Bomb Tower
Mega Knight Royal Delivery Tornado Electro Wizard
Royal Delivery Mega Knight Bomb Tower
Bomb Tower Mega Knight
Electro Wizard Royal Delivery Bomb Tower Tornado Freeze
Mega Knight Royal Delivery Bomb Tower Freeze Electro Wizard
Royal Delivery Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado Electro Wizard
Freeze
Mega Knight
Tornado Freeze
Tornado
Tornado Freeze
Tornado
Tornado Electro Wizard
Tornado Electro Wizard
Tornado
Freeze
Mega Knight
Tornado Freeze
Electro Wizard Mega Knight
Tornado Mega Knight
Mega Knight
Tornado
Tornado
Tornado Freeze Mega Knight
Tornado Electro Wizard
Tornado Mega Knight
Tornado
Tornado Electro Wizard
Electro Wizard Freeze
Mega Knight
Freeze Electro Wizard
Mega Knight
Electro Wizard Freeze
Tornado Electro Wizard
Freeze
Electro Wizard Mega Knight
Tornado
Mega Knight
Tornado Freeze Electro Wizard
Tornado Electro Wizard
Tornado Freeze Electro Wizard Mega Knight
Mega Knight

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