My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Prince
Giant Snowball
Dart Goblin Royal Hogs Guards
Zap
Dart Goblin Inferno Tower Royal Hogs Guards Prince
Barbarian Barrel
Dart Goblin Inferno Tower Wizard Royal Hogs Guards
The Log
Dart Goblin Royal Hogs Guards Prince
Earthquake
Inferno Tower Royal Hogs Guards
Arrows
Dart Goblin Royal Hogs Guards
Royal Delivery
Dart Goblin Wizard Royal Hogs Guards Prince
Fireball
Dart Goblin Inferno Tower Wizard Royal Hogs
Poison
Dart Goblin Inferno Tower Wizard Royal Hogs Guards
Lightning
Inferno Tower Wizard Prince
Rocket
Inferno Tower Wizard Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Inferno Tower Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Dart Goblin Earthquake Guards Inferno Tower Wizard Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Royal Delivery Dart Goblin Earthquake Guards

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Dart Goblin
Royal Hogs Prince
Earthquake
Royal Hogs Prince
Inferno Tower
Wizard
Royal Hogs Prince
Royal Hogs
Earthquake Dart Goblin Wizard Guards
Guards
Royal Hogs
Prince
Dart Goblin Earthquake Wizard

Defense Synergies 3 12

Royal Delivery
Dart Goblin Inferno Tower Earthquake Wizard Guards Prince
Dart Goblin
Royal Delivery Inferno Tower Guards Prince
Earthquake
Royal Delivery Inferno Tower
Inferno Tower
Royal Delivery Guards Dart Goblin Earthquake Prince
Wizard
Royal Delivery Guards Prince
Royal Hogs
Guards
Inferno Tower Royal Delivery Dart Goblin Wizard Prince
Prince
Royal Delivery Dart Goblin Inferno Tower Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Inferno Tower Wizard
Inferno Tower Royal Delivery Dart Goblin Prince
Inferno Tower Prince Royal Delivery Dart Goblin
Inferno Tower Prince Dart Goblin Guards
Royal Delivery Earthquake Prince
Royal Delivery Dart Goblin Earthquake Guards
Dart Goblin Inferno Tower Royal Delivery Wizard
Earthquake Dart Goblin Inferno Tower
Inferno Tower Prince
Guards Royal Delivery Dart Goblin Inferno Tower Prince
Dart Goblin Guards Royal Delivery Earthquake Wizard
Inferno Tower Royal Delivery Dart Goblin Wizard
Inferno Tower Prince Royal Delivery Earthquake Wizard Guards
Wizard Royal Delivery Dart Goblin Earthquake Guards Prince
Inferno Tower Prince
Inferno Tower Royal Delivery Prince
Wizard Royal Delivery Inferno Tower Prince
Royal Delivery Dart Goblin Wizard Guards Prince
Royal Delivery Earthquake Wizard Dart Goblin Guards
Dart Goblin Inferno Tower Prince
Wizard Royal Delivery Dart Goblin Earthquake Guards Prince
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Inferno Tower Prince
Royal Delivery Wizard Prince
Royal Delivery Guards Inferno Tower Prince
Guards Prince Royal Delivery Inferno Tower
Inferno Tower Royal Delivery Guards Prince
Royal Delivery Wizard Dart Goblin
Royal Delivery Guards Prince Dart Goblin Inferno Tower
Inferno Tower Royal Delivery Prince
Royal Delivery Inferno Tower Prince
Inferno Tower Royal Delivery Dart Goblin Guards
Dart Goblin Inferno Tower Guards Prince
Royal Delivery Guards Prince
Royal Delivery Prince Inferno Tower Wizard Guards
Wizard Dart Goblin
Inferno Tower Guards Royal Delivery Dart Goblin Prince
Royal Delivery Dart Goblin Earthquake Inferno Tower Wizard
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Guards
Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin Guards Prince
Wizard Earthquake
Wizard Dart Goblin
Dart Goblin Earthquake Wizard
Earthquake Dart Goblin Wizard
Dart Goblin Wizard
Guards Prince
Dart Goblin Earthquake Wizard Prince
Dart Goblin Wizard
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin Prince
Earthquake Dart Goblin Wizard
Earthquake Dart Goblin Wizard
Earthquake
Dart Goblin Earthquake Wizard Prince
Dart Goblin Earthquake Wizard
Earthquake Prince
Wizard
Prince
Earthquake
Earthquake Wizard
Dart Goblin Earthquake Wizard
Wizard Prince
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Guards
Dart Goblin Earthquake Wizard
Prince
Earthquake Wizard
Earthquake Dart Goblin Guards Prince
Dart Goblin Wizard
Dart Goblin Wizard Prince
Dart Goblin Earthquake Wizard
Dart Goblin Prince
Dart Goblin Guards
Dart Goblin
Dart Goblin Prince
Prince
Dart Goblin Wizard

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