My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Hunter Bowler Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman
Giant Snowball
Guards Fisherman
Zap
Guards Fisherman
Barbarian Barrel
Goblin Cage Guards Hunter
The Log
Goblin Cage Guards Hunter Fisherman
Earthquake
Goblin Cage Guards
Arrows
Guards
Royal Delivery
Goblin Cage Guards Hunter Bowler Fisherman
Fireball
Goblin Cage Hunter Bowler Fisherman
Poison
Goblin Cage Guards Hunter Fisherman
Lightning
Goblin Cage Hunter Bowler Fisherman
Rocket
Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Poison Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Poison Hunter Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards Poison Bowler Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Guards Fisherman Goblin Cage Poison Hunter Bowler Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Guards Fisherman Goblin Cage

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Goblin Cage
Hunter
Guards
Poison
Bowler
Hunter
Fisherman Goblin Cage Bowler
Bowler
Poison Hunter Fisherman
Electro Giant
Fisherman
Fisherman
Hunter Bowler Electro Giant

Defense Synergies 3 12

Royal Delivery
Goblin Cage Guards Hunter Bowler
Goblin Cage
Royal Delivery Guards Poison Hunter Bowler Electro Giant
Guards
Hunter Fisherman Royal Delivery Goblin Cage Poison
Poison
Goblin Cage Guards
Hunter
Guards Fisherman Royal Delivery Goblin Cage Bowler
Bowler
Royal Delivery Goblin Cage Hunter
Electro Giant
Goblin Cage Fisherman
Fisherman
Guards Hunter Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Cage
Hunter Royal Delivery Goblin Cage Fisherman
Goblin Cage Hunter Bowler Fisherman Royal Delivery
Goblin Cage Hunter Guards Bowler Fisherman
Royal Delivery Goblin Cage Poison Bowler
Royal Delivery Bowler Guards Hunter
Hunter Royal Delivery Goblin Cage Poison
Bowler Goblin Cage Poison Electro Giant
Hunter Goblin Cage Fisherman
Guards Royal Delivery Hunter Bowler Fisherman
Guards Poison Royal Delivery Hunter Bowler Electro Giant Fisherman
Hunter Royal Delivery Poison
Goblin Cage Hunter Bowler Royal Delivery Guards
Bowler Royal Delivery Goblin Cage Guards Poison Hunter
Goblin Cage Hunter
Royal Delivery Goblin Cage Hunter Bowler Electro Giant Fisherman
Royal Delivery Goblin Cage Poison Hunter Bowler Fisherman
Royal Delivery Goblin Cage Guards Hunter Bowler Fisherman
Royal Delivery Goblin Cage Poison Hunter Guards Bowler Fisherman
Goblin Cage Hunter Fisherman
Bowler Royal Delivery Guards Poison Hunter Electro Giant Fisherman
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Goblin Cage Bowler Electro Giant Fisherman
Royal Delivery Poison Hunter Bowler Fisherman
Royal Delivery Guards Goblin Cage Hunter Bowler Fisherman
Guards Hunter Bowler Royal Delivery Goblin Cage Fisherman
Royal Delivery Goblin Cage Guards Hunter Bowler Fisherman
Royal Delivery Poison Electro Giant Hunter
Royal Delivery Guards Goblin Cage Hunter Bowler
Royal Delivery Goblin Cage Hunter Fisherman
Royal Delivery Goblin Cage Poison
Royal Delivery Goblin Cage Guards
Goblin Cage Guards Hunter Bowler
Royal Delivery Goblin Cage Guards Poison Bowler Electro Giant
Royal Delivery Bowler Goblin Cage Guards Hunter
Goblin Cage Bowler Electro Giant
Guards Electro Giant Royal Delivery Goblin Cage Poison Hunter Bowler Fisherman
Poison Bowler Royal Delivery Goblin Cage Hunter Electro Giant
Royal Delivery Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison Bowler Fisherman
Poison
Guards Poison
Poison Bowler
Poison Electro Giant Hunter
Poison Bowler
Poison Hunter Bowler
Poison Fisherman
Guards Poison Bowler Fisherman
Poison Bowler Fisherman
Poison
Poison Hunter Bowler Fisherman
Poison Fisherman
Poison Fisherman
Poison Hunter Bowler
Poison Bowler
Poison
Fisherman
Poison Hunter Bowler Fisherman
Poison Bowler Electro Giant
Poison Bowler
Poison
Bowler Fisherman
Poison
Poison Electro Giant Hunter Bowler
Fisherman
Poison Hunter Bowler Fisherman
Poison Bowler Fisherman
Poison Fisherman
Poison Hunter Electro Giant
Guards Poison Electro Giant
Bowler
Poison Hunter
Poison
Poison Bowler
Guards
Poison Hunter
Poison Hunter Bowler
Poison Bowler
Poison Electro Giant
Electro Giant Guards Poison Bowler
Poison
Poison Bowler Electro Giant
Bowler

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