My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Cannon Cart Electro Giant Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Phoenix
Giant Snowball
Zap
Inferno Tower Cannon Cart
Barbarian Barrel
Inferno Tower Wizard Cannon Cart
The Log
Cannon Cart
Earthquake
Inferno Tower
Arrows
Royal Delivery
Wizard Cannon Cart
Fireball
Inferno Tower Wizard Cannon Cart
Poison
Inferno Tower Wizard Phoenix
Lightning
Inferno Tower Wizard Cannon Cart Phoenix
Rocket
Inferno Tower Wizard Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Rocket Electro Giant Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Rocket Electro Giant Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Inferno Tower Rocket Electro Giant Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Phoenix Inferno Tower Wizard Cannon Cart Goblin Machine Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Royal Delivery Phoenix Inferno Tower Wizard

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Inferno Tower
Wizard
Rocket
Electro Giant
Cannon Cart
Electro Giant
Rocket
Phoenix
Goblin Machine

Defense Synergies 1 5

Royal Delivery
Inferno Tower Wizard Cannon Cart Phoenix
Inferno Tower
Royal Delivery Cannon Cart
Wizard
Royal Delivery Cannon Cart
Rocket
Cannon Cart
Royal Delivery Inferno Tower Wizard
Electro Giant
Phoenix
Royal Delivery
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Inferno Tower Wizard
Inferno Tower Royal Delivery Cannon Cart Phoenix
Inferno Tower Rocket Royal Delivery Cannon Cart
Inferno Tower Cannon Cart Phoenix
Royal Delivery Rocket
Royal Delivery Cannon Cart
Inferno Tower Rocket Royal Delivery Wizard Phoenix
Rocket Inferno Tower Cannon Cart Electro Giant Phoenix
Inferno Tower Phoenix
Royal Delivery Inferno Tower Cannon Cart Phoenix
Royal Delivery Wizard Cannon Cart Electro Giant
Inferno Tower Royal Delivery Wizard Phoenix
Inferno Tower Royal Delivery Wizard Rocket Cannon Cart
Wizard Rocket Royal Delivery Cannon Cart
Inferno Tower Cannon Cart Phoenix
Inferno Tower Rocket Royal Delivery Electro Giant
Wizard Royal Delivery Inferno Tower Cannon Cart
Royal Delivery Wizard Cannon Cart
Royal Delivery Wizard Cannon Cart
Inferno Tower Cannon Cart Phoenix
Wizard Royal Delivery Cannon Cart Electro Giant
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Inferno Tower Cannon Cart Electro Giant
Royal Delivery Wizard Rocket Cannon Cart Phoenix
Royal Delivery Inferno Tower Rocket Cannon Cart
Rocket Royal Delivery Inferno Tower Cannon Cart Phoenix
Inferno Tower Royal Delivery Cannon Cart Phoenix
Royal Delivery Wizard Rocket Electro Giant
Royal Delivery Rocket Inferno Tower Cannon Cart Phoenix
Inferno Tower Royal Delivery Cannon Cart Phoenix
Royal Delivery Rocket Inferno Tower Cannon Cart Phoenix
Inferno Tower Royal Delivery Phoenix
Inferno Tower Cannon Cart Phoenix
Rocket Royal Delivery Electro Giant Phoenix
Royal Delivery Rocket Cannon Cart Inferno Tower Wizard
Wizard Cannon Cart Electro Giant
Inferno Tower Electro Giant Phoenix Royal Delivery Rocket Cannon Cart
Royal Delivery Inferno Tower Wizard Cannon Cart Electro Giant Phoenix
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Rocket Cannon Cart
Cannon Cart Rocket
Wizard Rocket
Wizard Electro Giant Rocket Goblin Machine
Wizard
Wizard
Wizard
Rocket
Rocket Wizard Cannon Cart Goblin Machine
Wizard Rocket
Rocket Cannon Cart
Rocket Cannon Cart
Cannon Cart
Rocket Wizard Cannon Cart
Wizard Rocket Cannon Cart
Rocket
Rocket
Rocket Wizard Goblin Machine
Rocket Wizard Electro Giant Goblin Machine
Rocket
Rocket Wizard
Rocket
Rocket Cannon Cart
Electro Giant Wizard Goblin Machine
Wizard
Wizard
Rocket
Wizard Electro Giant
Rocket Wizard Electro Giant
Wizard Rocket
Rocket
Rocket Wizard
Rocket Cannon Cart
Rocket Wizard
Wizard Rocket Cannon Cart
Wizard
Rocket Electro Giant
Cannon Cart
Electro Giant Rocket
Rocket
Rocket Cannon Cart Electro Giant
Cannon Cart
Wizard Rocket

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