My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Cannon Cart X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Cannon Cart X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Cannon Cart Miner
Giant Snowball
Wall Breakers Miner
Zap
Inferno Tower Wall Breakers Cannon Cart X-Bow
Barbarian Barrel
Inferno Tower Wall Breakers Cannon Cart X-Bow
The Log
Mini P.E.K.K.A Wall Breakers Cannon Cart X-Bow
Earthquake
Inferno Tower X-Bow
Arrows
Wall Breakers
Royal Delivery
Mini P.E.K.K.A Wall Breakers Cannon Cart Miner
Fireball
Inferno Tower Wall Breakers Cannon Cart X-Bow
Poison
Inferno Tower X-Bow
Lightning
Mini P.E.K.K.A Inferno Tower Cannon Cart X-Bow
Rocket
Inferno Tower Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Mini P.E.K.K.A Inferno Tower Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Royal Delivery Void Miner Mini P.E.K.K.A Inferno Tower Cannon Cart X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Royal Delivery Void Miner

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Mini P.E.K.K.A
X-Bow
Inferno Tower
Wall Breakers
Miner
Void
Cannon Cart
Miner
X-Bow
Mini P.E.K.K.A
Miner
Wall Breakers Cannon Cart

Defense Synergies 1 6

Royal Delivery
Inferno Tower Mini P.E.K.K.A Cannon Cart X-Bow
Mini P.E.K.K.A
Royal Delivery Cannon Cart
Inferno Tower
Royal Delivery Cannon Cart X-Bow
Wall Breakers
Void
Cannon Cart
Royal Delivery Mini P.E.K.K.A Inferno Tower
X-Bow
Royal Delivery Inferno Tower
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Inferno Tower Void X-Bow
Mini P.E.K.K.A Inferno Tower Royal Delivery Cannon Cart X-Bow
Mini P.E.K.K.A Inferno Tower Royal Delivery Void Cannon Cart
Mini P.E.K.K.A Inferno Tower Cannon Cart
Royal Delivery Mini P.E.K.K.A X-Bow
Royal Delivery Cannon Cart X-Bow
Inferno Tower Royal Delivery Void X-Bow
Inferno Tower Void Cannon Cart X-Bow
Mini P.E.K.K.A Inferno Tower X-Bow
Royal Delivery Mini P.E.K.K.A Inferno Tower Cannon Cart Miner
Royal Delivery Cannon Cart X-Bow
Inferno Tower Royal Delivery
Mini P.E.K.K.A Inferno Tower Royal Delivery Cannon Cart X-Bow
Royal Delivery Mini P.E.K.K.A Cannon Cart X-Bow
Mini P.E.K.K.A Inferno Tower Cannon Cart X-Bow
Inferno Tower Royal Delivery Mini P.E.K.K.A X-Bow
Royal Delivery Mini P.E.K.K.A Inferno Tower Cannon Cart X-Bow
Royal Delivery Cannon Cart X-Bow
Royal Delivery Cannon Cart
Mini P.E.K.K.A Inferno Tower Cannon Cart
Royal Delivery Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Royal Delivery Inferno Tower Void Cannon Cart X-Bow
Royal Delivery Void Mini P.E.K.K.A Cannon Cart X-Bow Miner
Royal Delivery Mini P.E.K.K.A Inferno Tower Cannon Cart
Mini P.E.K.K.A Royal Delivery Inferno Tower Cannon Cart X-Bow
Inferno Tower Royal Delivery Mini P.E.K.K.A Cannon Cart
Royal Delivery
Royal Delivery Mini P.E.K.K.A Inferno Tower Void Cannon Cart
Mini P.E.K.K.A Inferno Tower Royal Delivery Cannon Cart
Royal Delivery Void Mini P.E.K.K.A Inferno Tower Cannon Cart X-Bow
Inferno Tower Royal Delivery
Mini P.E.K.K.A Inferno Tower Cannon Cart
Royal Delivery Void
Royal Delivery Mini P.E.K.K.A Cannon Cart Inferno Tower
Cannon Cart
Inferno Tower Royal Delivery Mini P.E.K.K.A Cannon Cart X-Bow
Royal Delivery Mini P.E.K.K.A Inferno Tower Cannon Cart
Royal Delivery Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void X-Bow
Void X-Bow Miner
Void Cannon Cart X-Bow Miner
Cannon Cart Void
X-Bow
Void Miner X-Bow
Mini P.E.K.K.A Void X-Bow
Void Miner Cannon Cart X-Bow
Void
Void Cannon Cart Miner
Void Cannon Cart X-Bow
Cannon Cart X-Bow
X-Bow Cannon Cart
Cannon Cart X-Bow
Mini P.E.K.K.A
Void Mini P.E.K.K.A X-Bow
Void X-Bow Miner
Void X-Bow
Void
Void X-Bow
Void Cannon Cart X-Bow
Void X-Bow Miner
Void X-Bow Miner
Void Miner X-Bow
Void X-Bow
Void
Mini P.E.K.K.A Void
Void X-Bow Miner
Void
Void Cannon Cart X-Bow
Void Miner Mini P.E.K.K.A Cannon Cart
Void
Cannon Cart
Void
Void Cannon Cart X-Bow Miner
Cannon Cart
Void
Void

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