My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard Skeleton King
Giant Snowball
Graveyard Skeleton King
Zap
Mortar Graveyard Skeleton King
Barbarian Barrel
Mortar Electro Wizard Graveyard Skeleton King
The Log
Graveyard Skeleton King
Earthquake
Mortar Graveyard Skeleton King
Arrows
Graveyard Skeleton King
Royal Delivery
Electro Wizard Graveyard Skeleton King
Fireball
Mortar Electro Wizard Skeleton King
Poison
Mortar Electro Wizard Graveyard Skeleton King
Lightning
Mortar Electro Wizard Skeleton King
Rocket
Mortar Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Royal Delivery Void Mortar Electro Wizard Skeleton King Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Royal Delivery Void Mortar

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Mortar
Skeleton King
Rage
Electro Wizard
Void
Electro Wizard
Graveyard Rage Mega Knight
Graveyard
Electro Wizard Skeleton King Mega Knight
Mega Knight
Electro Wizard Graveyard
Skeleton King
Graveyard Mortar

Defense Synergies 1 5

Royal Delivery
Electro Wizard Mortar Mega Knight
Mortar
Royal Delivery Electro Wizard Skeleton King
Rage
Void
Electro Wizard
Royal Delivery Mortar Mega Knight
Graveyard
Mega Knight
Royal Delivery Electro Wizard
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Void Electro Wizard
Royal Delivery Mortar Electro Wizard Mega Knight
Mortar Mega Knight Royal Delivery Void Electro Wizard
Mortar Electro Wizard Mega Knight Skeleton King
Royal Delivery Mega Knight
Royal Delivery Electro Wizard Mega Knight
Electro Wizard Royal Delivery Mortar Void
Void Electro Wizard Mega Knight
Mortar Skeleton King
Royal Delivery Electro Wizard Mega Knight
Electro Wizard Royal Delivery Mega Knight Skeleton King
Royal Delivery Electro Wizard
Mortar Mega Knight Royal Delivery Electro Wizard
Mega Knight Royal Delivery Mortar Electro Wizard Skeleton King
Mortar Electro Wizard Mega Knight Skeleton King
Royal Delivery Mortar Electro Wizard Mega Knight
Mega Knight Royal Delivery Mortar Electro Wizard
Royal Delivery Mortar Mega Knight Electro Wizard
Royal Delivery Mortar Electro Wizard Mega Knight
Mortar Electro Wizard
Mega Knight Royal Delivery Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Void Electro Wizard
Royal Delivery Void Electro Wizard Mortar Mega Knight
Royal Delivery Mega Knight Electro Wizard
Mega Knight Royal Delivery Electro Wizard
Royal Delivery Mega Knight
Royal Delivery Electro Wizard
Royal Delivery Void Electro Wizard
Mega Knight Royal Delivery
Royal Delivery Void Electro Wizard Mega Knight Mortar
Royal Delivery
Mega Knight
Mega Knight Royal Delivery Void Electro Wizard
Royal Delivery Mega Knight Skeleton King
Mega Knight
Electro Wizard Royal Delivery Mortar Skeleton King
Mega Knight Royal Delivery Electro Wizard Skeleton King
Royal Delivery Mortar Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar
Mortar Void Electro Wizard
Void
Void
Mortar Mega Knight
Mortar
Void Mortar
Void Electro Wizard
Void Mortar Electro Wizard
Void
Mortar Void
Mortar Void
Mortar
Mortar
Mortar Mega Knight
Mortar
Void Mortar Electro Wizard Mega Knight
Mortar Void Mega Knight
Void Mega Knight
Void
Void
Mortar Void
Mortar Mega Knight
Mortar Void Electro Wizard
Void Mortar Mega Knight
Void Mortar
Void Electro Wizard
Electro Wizard Void
Void
Void Mortar Mega Knight
Void Electro Wizard
Mega Knight
Electro Wizard Void
Electro Wizard
Void Electro Wizard Mega Knight
Mortar Skeleton King
Void
Mega Knight
Electro Wizard Skeleton King
Void Electro Wizard
Void Mortar Electro Wizard Mega Knight
Mortar Void Mega Knight
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: