My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Royal Ghost Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Tesla Goblin Barrel Royal Ghost Electro Wizard
The Log
Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel Royal Ghost Electro Wizard
Fireball
Tesla Goblin Barrel Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Goblin Barrel Royal Ghost Tesla Electro Wizard Giant Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Royal Delivery Goblin Barrel Royal Ghost Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Tesla
Giant
Goblin Barrel Lightning Royal Ghost Electro Wizard
Goblin Barrel
Giant Royal Ghost Mega Knight
Lightning
Giant
Royal Ghost
Giant Goblin Barrel Electro Wizard Mega Knight
Electro Wizard
Giant Royal Ghost Mega Knight
Mega Knight
Goblin Barrel Royal Ghost Electro Wizard

Defense Synergies 1 7

Royal Delivery
Electro Wizard Tesla Royal Ghost Mega Knight
Tesla
Royal Delivery Electro Wizard
Giant
Goblin Barrel
Lightning
Royal Ghost
Royal Delivery Electro Wizard Mega Knight
Electro Wizard
Royal Delivery Tesla Royal Ghost Mega Knight
Mega Knight
Royal Delivery Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Electro Wizard
Royal Delivery Tesla Electro Wizard Mega Knight
Tesla Mega Knight Royal Delivery Lightning Electro Wizard
Tesla Electro Wizard Mega Knight
Lightning Royal Delivery Mega Knight
Royal Delivery Tesla Royal Ghost Electro Wizard Mega Knight
Tesla Lightning Electro Wizard Royal Delivery
Lightning Tesla Electro Wizard Mega Knight
Tesla
Royal Delivery Tesla Royal Ghost Electro Wizard Mega Knight
Electro Wizard Royal Delivery Tesla Royal Ghost Mega Knight
Tesla Royal Delivery Electro Wizard
Tesla Mega Knight Royal Delivery Lightning Electro Wizard
Mega Knight Royal Delivery Tesla Royal Ghost Electro Wizard
Tesla Electro Wizard Mega Knight
Royal Delivery Tesla Lightning Electro Wizard Mega Knight
Tesla Mega Knight Royal Delivery Electro Wizard
Royal Delivery Tesla Mega Knight Royal Ghost Electro Wizard
Royal Delivery Tesla Royal Ghost Electro Wizard Mega Knight
Tesla Electro Wizard
Royal Ghost Mega Knight Royal Delivery Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Tesla Royal Ghost Electro Wizard
Royal Delivery Electro Wizard Tesla Lightning Royal Ghost Mega Knight
Royal Delivery Mega Knight Lightning Electro Wizard
Lightning Mega Knight Royal Delivery Tesla Electro Wizard
Royal Delivery Tesla Mega Knight
Royal Delivery Tesla Electro Wizard
Royal Delivery Tesla Lightning Electro Wizard
Mega Knight Royal Delivery Tesla
Royal Delivery Lightning Electro Wizard Mega Knight
Royal Delivery Tesla
Mega Knight Tesla
Lightning Mega Knight Royal Delivery Electro Wizard
Royal Delivery Lightning Mega Knight Tesla
Tesla Mega Knight
Tesla Electro Wizard Royal Delivery Lightning
Mega Knight Royal Delivery Tesla Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Royal Ghost Electro Wizard
Lightning
Lightning
Mega Knight
Lightning
Lightning
Lightning Electro Wizard
Lightning Electro Wizard
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Mega Knight
Lightning
Lightning
Lightning Electro Wizard Mega Knight
Lightning Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning
Mega Knight
Lightning Royal Ghost Electro Wizard
Lightning Mega Knight
Lightning
Lightning Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Mega Knight
Lightning Electro Wizard
Mega Knight
Lightning
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard Mega Knight
Lightning
Lightning
Mega Knight
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Royal Ghost Electro Wizard Mega Knight

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