My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Goblin Giant P.E.K.K.A Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Goblin Giant P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Goblin Giant Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Royal Ghost
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard P.E.K.K.A Royal Ghost Inferno Dragon
Fireball
Wizard Inferno Dragon
Poison
Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Valkyrie Wizard The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie P.E.K.K.A Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Delivery Royal Ghost Valkyrie Inferno Dragon Wizard Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Royal Delivery Royal Ghost Valkyrie

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Valkyrie
Wizard P.E.K.K.A Royal Ghost
Wizard
Valkyrie Goblin Giant P.E.K.K.A Royal Ghost
Goblin Giant
Wizard The Log
P.E.K.K.A
Valkyrie Wizard The Log
The Log
Goblin Giant P.E.K.K.A
Royal Ghost
Valkyrie Wizard
Inferno Dragon

Defense Synergies 1 15

Royal Delivery
Valkyrie Wizard P.E.K.K.A The Log Royal Ghost Inferno Dragon
Valkyrie
Royal Delivery Wizard P.E.K.K.A The Log
Wizard
Royal Delivery Valkyrie P.E.K.K.A The Log Royal Ghost
Goblin Giant
The Log
P.E.K.K.A
The Log Royal Delivery Valkyrie Wizard
The Log
P.E.K.K.A Royal Delivery Valkyrie Wizard Goblin Giant Royal Ghost Inferno Dragon
Royal Ghost
Royal Delivery Wizard The Log
Inferno Dragon
Royal Delivery The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Goblin Giant The Log
P.E.K.K.A Inferno Dragon Royal Delivery Valkyrie The Log
P.E.K.K.A Royal Delivery Valkyrie Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie
Royal Delivery Valkyrie P.E.K.K.A The Log
Royal Delivery The Log Valkyrie Royal Ghost
Inferno Dragon Royal Delivery Wizard
Valkyrie Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon
Royal Delivery Valkyrie Royal Ghost
Valkyrie Royal Delivery Wizard Goblin Giant The Log Royal Ghost
Inferno Dragon Royal Delivery Wizard
P.E.K.K.A Royal Delivery Valkyrie Wizard The Log
Valkyrie Wizard Royal Delivery P.E.K.K.A The Log Royal Ghost
P.E.K.K.A Inferno Dragon
Royal Delivery P.E.K.K.A The Log Inferno Dragon
Wizard Royal Delivery Valkyrie P.E.K.K.A
Royal Delivery Valkyrie Wizard The Log Royal Ghost
Royal Delivery Valkyrie Wizard The Log Royal Ghost Inferno Dragon
P.E.K.K.A Inferno Dragon
Valkyrie Wizard Royal Ghost Royal Delivery Goblin Giant P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Royal Delivery P.E.K.K.A Royal Ghost
Royal Delivery Valkyrie Wizard The Log Royal Ghost Inferno Dragon
Royal Delivery P.E.K.K.A Valkyrie Goblin Giant The Log
Valkyrie P.E.K.K.A Royal Delivery Goblin Giant The Log
P.E.K.K.A Royal Delivery Valkyrie Goblin Giant Inferno Dragon
Royal Delivery Wizard Goblin Giant
Royal Delivery P.E.K.K.A Valkyrie Goblin Giant
P.E.K.K.A Royal Delivery Valkyrie Goblin Giant Inferno Dragon
Royal Delivery P.E.K.K.A Valkyrie The Log Inferno Dragon
P.E.K.K.A Royal Delivery Goblin Giant Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie
P.E.K.K.A Royal Delivery Valkyrie Goblin Giant The Log
Royal Delivery P.E.K.K.A Valkyrie Wizard Goblin Giant
Wizard Valkyrie
Royal Delivery Valkyrie Goblin Giant P.E.K.K.A The Log Inferno Dragon
Valkyrie Royal Delivery Wizard P.E.K.K.A The Log Royal Ghost Inferno Dragon
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Royal Ghost
The Log Royal Ghost
Goblin Giant The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Goblin Giant
Wizard The Log
The Log Wizard
The Log Wizard
Valkyrie Wizard The Log
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Wizard The Log
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
Inferno Dragon
The Log Wizard Royal Ghost
Wizard The Log
The Log
Wizard
Wizard
Wizard The Log
P.E.K.K.A
Wizard The Log
Wizard
The Log
Valkyrie Wizard
The Log Wizard
P.E.K.K.A
The Log
Goblin Giant The Log Royal Ghost
P.E.K.K.A Inferno Dragon
Wizard

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