My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Elite Barbarians Wizard Goblin Barrel Skeleton Army Giant Skeleton
The Log
Elite Barbarians Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Elite Barbarians Wizard Goblin Barrel Skeleton Army Giant Skeleton
Fireball
Elite Barbarians Wizard Goblin Barrel Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Royal Delivery Goblin Barrel Skeleton Army Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Royal Delivery Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians Giant Skeleton
Mirror
Goblin Barrel The Log Skeleton Army Giant Skeleton
Goblin Barrel
Mirror Skeleton Army Giant Skeleton
Skeleton Army
Mirror Goblin Barrel
Giant Skeleton
Wizard Mirror Goblin Barrel The Log
The Log
Mirror Elite Barbarians Giant Skeleton

Defense Synergies 2 14

Royal Delivery
Mirror Elite Barbarians Wizard Skeleton Army Giant Skeleton The Log
Elite Barbarians
Royal Delivery Wizard The Log
Wizard
Royal Delivery Elite Barbarians Skeleton Army Giant Skeleton The Log
Mirror
Royal Delivery Skeleton Army The Log
Goblin Barrel
Skeleton Army
Mirror Royal Delivery Wizard Giant Skeleton The Log
Giant Skeleton
Royal Delivery Wizard Skeleton Army The Log
The Log
Royal Delivery Elite Barbarians Wizard Mirror Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Elite Barbarians Skeleton Army Royal Delivery The Log
Skeleton Army Royal Delivery Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army
Royal Delivery Elite Barbarians Skeleton Army Giant Skeleton The Log
Royal Delivery Skeleton Army The Log
Royal Delivery Wizard
Giant Skeleton The Log
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Royal Delivery Giant Skeleton
Skeleton Army Royal Delivery Wizard Giant Skeleton The Log
Royal Delivery Wizard
Skeleton Army Royal Delivery Elite Barbarians Wizard Giant Skeleton The Log
Wizard Skeleton Army Royal Delivery The Log
Elite Barbarians Skeleton Army
Skeleton Army Royal Delivery Elite Barbarians The Log
Wizard Royal Delivery Elite Barbarians Skeleton Army
Royal Delivery Elite Barbarians Wizard Skeleton Army The Log
Royal Delivery Wizard The Log Giant Skeleton
Elite Barbarians
Wizard Skeleton Army Royal Delivery Elite Barbarians Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Delivery Elite Barbarians Giant Skeleton
Royal Delivery Elite Barbarians Wizard The Log
Royal Delivery Skeleton Army Giant Skeleton Elite Barbarians The Log
Skeleton Army Giant Skeleton Royal Delivery Elite Barbarians The Log
Giant Skeleton Royal Delivery Elite Barbarians Skeleton Army
Royal Delivery Wizard
Royal Delivery Skeleton Army Elite Barbarians Giant Skeleton
Giant Skeleton Royal Delivery Elite Barbarians Skeleton Army
Royal Delivery Giant Skeleton Elite Barbarians Skeleton Army The Log
Royal Delivery Skeleton Army
Elite Barbarians Giant Skeleton
Skeleton Army Royal Delivery Elite Barbarians Giant Skeleton The Log
Royal Delivery Elite Barbarians Skeleton Army Giant Skeleton Wizard
Wizard Skeleton Army
Elite Barbarians Skeleton Army Royal Delivery Giant Skeleton The Log
Royal Delivery Elite Barbarians Wizard Giant Skeleton The Log
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log
Giant Skeleton The Log
Giant Skeleton The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians The Log
Elite Barbarians The Log
Wizard The Log
Wizard The Log
Wizard The Log
Wizard The Log
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Wizard
The Log Wizard
Wizard The Log
The Log
Elite Barbarians Wizard
Wizard
Elite Barbarians
Wizard The Log
Giant Skeleton
Wizard The Log
Skeleton Army
Wizard
The Log
Wizard
The Log Wizard
Giant Skeleton
Elite Barbarians
Elite Barbarians Giant Skeleton The Log
Giant Skeleton The Log
Wizard

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