My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Barbarian Hut Baby Dragon Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Baby Dragon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Prince
Giant Snowball
Royal Recruits Baby Dragon Witch
Zap
Witch Prince
Barbarian Barrel
Royal Recruits Valkyrie Barbarian Hut Witch
The Log
Royal Recruits Barbarian Hut Witch Prince
Earthquake
Barbarian Hut Witch
Arrows
Royal Recruits Witch
Royal Delivery
Royal Recruits Valkyrie Baby Dragon Witch Prince
Fireball
Barbarian Hut Baby Dragon Witch
Poison
Royal Recruits Barbarian Hut Witch
Lightning
Valkyrie Barbarian Hut Baby Dragon Witch Prince
Rocket
Valkyrie Barbarian Hut Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Baby Dragon Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Baby Dragon Witch Prince Barbarian Hut Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Valkyrie Baby Dragon Witch

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Fireball
Baby Dragon Mega Knight
Valkyrie
Prince Barbarian Hut Baby Dragon Witch
Barbarian Hut
Valkyrie Baby Dragon
Baby Dragon
Fireball Valkyrie Barbarian Hut Witch Prince Mega Knight
Witch
Valkyrie Baby Dragon Prince Mega Knight
Prince
Valkyrie Mega Knight Baby Dragon Witch
Mega Knight
Prince Fireball Baby Dragon Witch

Defense Synergies 0 12

Royal Recruits
Fireball
Valkyrie Barbarian Hut Mega Knight
Valkyrie
Fireball Baby Dragon Witch Prince
Barbarian Hut
Fireball Baby Dragon
Baby Dragon
Valkyrie Barbarian Hut Witch Prince Mega Knight
Witch
Valkyrie Baby Dragon Prince Mega Knight
Prince
Valkyrie Baby Dragon Witch
Mega Knight
Fireball Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Royal Recruits Fireball Valkyrie Baby Dragon
Barbarian Hut Royal Recruits Valkyrie Witch Prince Mega Knight
Barbarian Hut Witch Prince Mega Knight Royal Recruits Valkyrie
Royal Recruits Barbarian Hut Witch Prince Valkyrie Mega Knight
Royal Recruits Fireball Valkyrie Prince Mega Knight
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Barbarian Hut Baby Dragon Witch
Barbarian Hut Royal Recruits Fireball Valkyrie Baby Dragon Mega Knight
Barbarian Hut Witch Royal Recruits Prince
Royal Recruits Valkyrie Prince Mega Knight
Valkyrie Witch Royal Recruits Fireball Baby Dragon Mega Knight
Fireball Barbarian Hut Baby Dragon Witch
Royal Recruits Barbarian Hut Prince Mega Knight Fireball Valkyrie Witch
Fireball Valkyrie Barbarian Hut Mega Knight Royal Recruits Baby Dragon Witch Prince
Royal Recruits Barbarian Hut Prince Mega Knight
Barbarian Hut Royal Recruits Fireball Prince Mega Knight
Barbarian Hut Mega Knight Royal Recruits Fireball Valkyrie Witch Prince
Fireball Mega Knight Royal Recruits Valkyrie Barbarian Hut Baby Dragon Witch Prince
Valkyrie Baby Dragon Witch Royal Recruits Fireball Barbarian Hut Mega Knight
Barbarian Hut Royal Recruits Prince
Royal Recruits Valkyrie Mega Knight Fireball Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Barbarian Hut Mega Knight Fireball Witch Prince
Fireball Valkyrie Baby Dragon Prince Mega Knight
Royal Recruits Mega Knight Valkyrie Barbarian Hut Witch Prince
Royal Recruits Valkyrie Prince Mega Knight Fireball Barbarian Hut
Royal Recruits Barbarian Hut Valkyrie Witch Prince Mega Knight
Fireball Baby Dragon Witch
Royal Recruits Prince Fireball Valkyrie Barbarian Hut Witch
Mega Knight Royal Recruits Valkyrie Barbarian Hut Prince
Royal Recruits Mega Knight Fireball Valkyrie Barbarian Hut Baby Dragon Witch Prince
Royal Recruits Witch Barbarian Hut
Mega Knight Royal Recruits Valkyrie Witch Prince
Royal Recruits Mega Knight Fireball Valkyrie Prince
Royal Recruits Prince Mega Knight Fireball Valkyrie Barbarian Hut Witch
Royal Recruits Fireball Valkyrie Barbarian Hut Baby Dragon Witch Mega Knight
Royal Recruits Witch Fireball Valkyrie Barbarian Hut Baby Dragon Prince
Valkyrie Mega Knight Royal Recruits Fireball Barbarian Hut Baby Dragon Witch
Fireball Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Valkyrie Barbarian Hut Baby Dragon
Fireball Baby Dragon
Fireball Barbarian Hut Baby Dragon
Royal Recruits Fireball Valkyrie Barbarian Hut Prince
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon Witch
Baby Dragon Witch
Fireball Barbarian Hut Baby Dragon
Fireball
Fireball Prince
Royal Recruits Fireball Valkyrie Prince
Fireball Baby Dragon
Fireball Barbarian Hut Baby Dragon
Fireball Baby Dragon
Fireball Barbarian Hut Baby Dragon Prince
Fireball Barbarian Hut Baby Dragon Witch
Royal Recruits Fireball Barbarian Hut Baby Dragon Mega Knight
Fireball
Fireball Baby Dragon Prince Mega Knight
Fireball Valkyrie Baby Dragon Witch Mega Knight
Fireball Baby Dragon Prince Mega Knight
Fireball
Prince
Royal Recruits Fireball Barbarian Hut Baby Dragon
Fireball Valkyrie Baby Dragon Witch Mega Knight
Witch
Fireball Baby Dragon Witch
Fireball Baby Dragon Witch Prince Mega Knight
Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Witch
Fireball
Fireball Mega Knight
Fireball
Prince Mega Knight
Fireball
Royal Recruits Fireball Barbarian Hut Witch Prince
Fireball Baby Dragon Witch
Fireball
Fireball Valkyrie Baby Dragon Prince Mega Knight
Fireball Baby Dragon
Fireball
Royal Recruits Prince Mega Knight
Royal Recruits Fireball Baby Dragon Witch
Fireball Witch
Royal Recruits Fireball Baby Dragon Witch Prince Mega Knight
Prince
Fireball Mega Knight

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