My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Wizard Witch Executioner Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Sparky
Giant Snowball
Royal Recruits Witch
Zap
Witch Sparky
Barbarian Barrel
Royal Recruits Valkyrie Wizard Witch Executioner Sparky
The Log
Royal Recruits Witch Sparky
Earthquake
Witch
Arrows
Royal Recruits Witch
Royal Delivery
Royal Recruits Valkyrie Wizard Witch Executioner Sparky
Fireball
Wizard Witch Executioner Sparky
Poison
Royal Recruits Wizard Witch Executioner Sparky
Lightning
Valkyrie Wizard Witch Executioner Sparky
Rocket
Valkyrie Wizard Witch Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Wizard Witch Executioner Sparky Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Valkyrie Wizard Witch

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Fireball
Sparky Mega Knight
Valkyrie
Wizard Witch Executioner Sparky
Wizard
Valkyrie Sparky Mega Knight
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Sparky
Fireball Valkyrie Wizard
Mega Knight
Fireball Wizard Witch Executioner

Defense Synergies 0 9

Royal Recruits
Fireball
Valkyrie Mega Knight
Valkyrie
Fireball Wizard Witch Executioner Sparky
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Sparky
Valkyrie
Mega Knight
Fireball Wizard Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Valkyrie Wizard Executioner Sparky
Sparky Royal Recruits Valkyrie Witch Executioner Mega Knight
Witch Sparky Mega Knight Royal Recruits Valkyrie Executioner
Royal Recruits Witch Sparky Valkyrie Mega Knight
Royal Recruits Fireball Valkyrie Sparky Mega Knight
Fireball Valkyrie Executioner Mega Knight
Fireball Wizard Witch Executioner
Royal Recruits Fireball Valkyrie Sparky Mega Knight
Witch Sparky Royal Recruits
Royal Recruits Valkyrie Sparky Mega Knight
Valkyrie Witch Executioner Royal Recruits Fireball Wizard Mega Knight
Executioner Fireball Wizard Witch
Royal Recruits Sparky Mega Knight Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Executioner Sparky Mega Knight Royal Recruits Witch
Royal Recruits Sparky Mega Knight
Royal Recruits Fireball Sparky Mega Knight
Wizard Sparky Mega Knight Royal Recruits Fireball Valkyrie Witch Executioner
Fireball Valkyrie Mega Knight Royal Recruits Wizard Witch Executioner
Valkyrie Wizard Witch Executioner Royal Recruits Fireball Mega Knight
Sparky Royal Recruits
Royal Recruits Valkyrie Wizard Mega Knight Fireball Witch Executioner Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Mega Knight Fireball Witch Sparky
Fireball Valkyrie Wizard Executioner Mega Knight
Royal Recruits Mega Knight Valkyrie Witch Sparky
Royal Recruits Valkyrie Mega Knight Fireball Sparky
Royal Recruits Valkyrie Witch Executioner Sparky Mega Knight
Fireball Wizard Executioner Witch
Royal Recruits Sparky Fireball Valkyrie Witch
Mega Knight Royal Recruits Valkyrie Sparky
Royal Recruits Mega Knight Fireball Valkyrie Witch Sparky
Royal Recruits Witch Sparky
Mega Knight Royal Recruits Valkyrie Witch Sparky
Royal Recruits Mega Knight Fireball Valkyrie
Royal Recruits Mega Knight Fireball Valkyrie Wizard Witch Executioner Sparky
Royal Recruits Wizard Fireball Valkyrie Witch Executioner Sparky Mega Knight
Royal Recruits Witch Sparky Fireball Valkyrie Executioner
Valkyrie Executioner Mega Knight Royal Recruits Fireball Wizard Witch Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Valkyrie Sparky
Fireball Executioner
Fireball Sparky
Royal Recruits Fireball Valkyrie Sparky
Fireball Wizard Executioner Valkyrie Sparky Mega Knight
Fireball Wizard Executioner Witch
Wizard Witch Executioner Sparky
Fireball Wizard Executioner
Fireball Wizard
Fireball Sparky
Royal Recruits Fireball Valkyrie Wizard Sparky
Fireball Wizard Executioner
Fireball Executioner Sparky
Fireball
Fireball Sparky
Fireball Wizard Witch Executioner Sparky
Royal Recruits Fireball Wizard Executioner Sparky Mega Knight
Fireball Sparky
Sparky
Fireball Wizard Executioner Sparky Mega Knight
Fireball Valkyrie Wizard Witch Mega Knight
Fireball Sparky Mega Knight
Fireball Wizard
Sparky
Royal Recruits Fireball
Fireball Valkyrie Wizard Witch Executioner Sparky Mega Knight
Witch
Fireball Wizard Witch Executioner Sparky
Fireball Wizard Witch Sparky Mega Knight
Fireball Sparky
Fireball Wizard Witch Executioner Sparky
Fireball Wizard Witch
Fireball Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball Wizard Sparky
Royal Recruits Fireball Witch
Fireball Wizard Witch Executioner
Fireball
Fireball Valkyrie Wizard Executioner Sparky Mega Knight
Fireball Wizard Executioner
Fireball Sparky
Royal Recruits Executioner Sparky Mega Knight
Royal Recruits Fireball Witch Sparky
Fireball Witch Executioner
Royal Recruits Fireball Witch Executioner Sparky Mega Knight
Sparky
Fireball Wizard Sparky Mega Knight

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