My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Wizard Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Guards Miner Sparky
Giant Snowball
Royal Recruits Flying Machine Royal Hogs Guards Miner Little Prince
Zap
Flying Machine Royal Hogs Guards Sparky Little Prince
Barbarian Barrel
Royal Recruits Wizard Royal Hogs Guards Sparky Little Prince
The Log
Royal Recruits Royal Hogs Guards Sparky Little Prince
Earthquake
Royal Hogs Guards
Arrows
Royal Recruits Flying Machine Royal Hogs Guards Little Prince
Royal Delivery
Royal Recruits Flying Machine Wizard Royal Hogs Guards Miner Sparky Little Prince
Fireball
Flying Machine Wizard Royal Hogs Sparky Little Prince
Poison
Royal Recruits Flying Machine Wizard Royal Hogs Guards Sparky Little Prince
Lightning
Wizard Sparky Little Prince
Rocket
Wizard Royal Hogs Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Guards Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Miner Little Prince Flying Machine Wizard Royal Hogs Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Miner Little Prince Flying Machine

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Flying Machine Royal Hogs
Flying Machine
Royal Recruits Royal Hogs
Wizard
Royal Hogs Miner Sparky
Royal Hogs
Royal Recruits Flying Machine Wizard Guards Little Prince
Guards
Miner Royal Hogs
Miner
Guards Wizard Sparky
Sparky
Wizard Miner
Little Prince
Royal Hogs

Defense Synergies 0 3

Royal Recruits
Flying Machine
Guards
Wizard
Guards
Royal Hogs
Guards
Flying Machine Wizard Sparky
Miner
Sparky
Guards
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine Wizard Sparky
Sparky Royal Recruits Flying Machine
Sparky Royal Recruits
Royal Recruits Sparky Guards
Royal Recruits Sparky
Flying Machine Guards
Flying Machine Wizard Little Prince
Royal Recruits Flying Machine Sparky
Sparky Royal Recruits
Guards Royal Recruits Miner Sparky Little Prince
Guards Royal Recruits Flying Machine Wizard
Flying Machine Wizard
Royal Recruits Sparky Flying Machine Wizard Guards
Wizard Sparky Royal Recruits Guards
Royal Recruits Sparky
Royal Recruits Sparky
Wizard Sparky Royal Recruits
Royal Recruits Flying Machine Wizard Guards Little Prince
Wizard Royal Recruits Flying Machine Guards Little Prince
Sparky Royal Recruits
Royal Recruits Wizard Flying Machine Guards Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Sparky
Flying Machine Wizard Miner
Royal Recruits Guards Sparky
Royal Recruits Guards Sparky
Royal Recruits Guards Sparky
Wizard Flying Machine
Royal Recruits Guards Sparky Flying Machine
Royal Recruits Sparky
Royal Recruits Flying Machine Sparky
Royal Recruits Guards Sparky
Royal Recruits Flying Machine Guards Sparky
Royal Recruits Guards
Royal Recruits Wizard Guards Sparky
Royal Recruits Wizard Flying Machine Sparky
Royal Recruits Guards Sparky Flying Machine Little Prince
Royal Recruits Flying Machine Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine Guards Sparky
Flying Machine Miner
Flying Machine Miner Sparky
Royal Recruits Flying Machine Guards Sparky
Wizard Sparky
Wizard Flying Machine
Flying Machine Wizard Sparky
Flying Machine Wizard
Miner Flying Machine Wizard
Guards Sparky
Miner Royal Recruits Flying Machine Wizard Sparky
Flying Machine Wizard
Flying Machine Miner Sparky
Flying Machine
Flying Machine Sparky
Flying Machine Wizard Sparky
Royal Recruits Flying Machine Wizard Sparky
Sparky
Sparky
Flying Machine Wizard Sparky
Flying Machine Wizard Miner Little Prince
Sparky
Wizard
Sparky
Royal Recruits Flying Machine
Wizard Sparky Little Prince
Miner Flying Machine Wizard Sparky
Flying Machine Wizard Miner Sparky
Miner Sparky
Flying Machine Wizard Sparky Little Prince
Flying Machine Wizard Guards
Sparky
Wizard Miner Sparky
Sparky
Sparky
Wizard Sparky
Royal Recruits Flying Machine Guards
Flying Machine Wizard
Miner Flying Machine Wizard Sparky
Flying Machine Wizard
Sparky
Royal Recruits Flying Machine Sparky
Royal Recruits Flying Machine Guards Sparky
Flying Machine
Royal Recruits Flying Machine Miner Sparky Little Prince
Sparky
Wizard Sparky

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