My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Wizard Witch Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Drill Fisherman
Giant Snowball
Royal Recruits Flying Machine Goblin Drill Witch Fisherman
Zap
Flying Machine Goblin Drill Witch Fisherman
Barbarian Barrel
Royal Recruits Wizard Goblin Drill Witch
The Log
Royal Recruits Goblin Drill Witch Fisherman
Earthquake
Goblin Drill Witch
Arrows
Royal Recruits Flying Machine Goblin Drill Witch
Royal Delivery
Royal Recruits Flying Machine Wizard Goblin Drill Witch Fisherman
Fireball
Flying Machine Wizard Goblin Drill Witch Fisherman
Poison
Royal Recruits Flying Machine Wizard Goblin Drill Witch Fisherman
Lightning
Wizard Witch Fisherman
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fisherman Flying Machine Goblin Drill Wizard Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Fisherman Flying Machine Goblin Drill

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Flying Machine
Flying Machine
Royal Recruits Goblin Drill Mega Knight
Wizard
Tornado Mega Knight
Tornado
Wizard Witch Mega Knight
Goblin Drill
Flying Machine Mega Knight
Witch
Tornado Mega Knight
Fisherman
Mega Knight
Mega Knight
Flying Machine Wizard Tornado Goblin Drill Witch Fisherman

Defense Synergies 1 11

Royal Recruits
Tornado
Flying Machine
Goblin Drill Fisherman Mega Knight
Wizard
Tornado Mega Knight
Tornado
Wizard Royal Recruits Goblin Drill Witch Mega Knight
Goblin Drill
Flying Machine Tornado
Witch
Tornado Fisherman Mega Knight
Fisherman
Flying Machine Witch Mega Knight
Mega Knight
Flying Machine Wizard Tornado Witch Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine Wizard
Royal Recruits Flying Machine Goblin Drill Witch Fisherman Mega Knight
Tornado Witch Fisherman Mega Knight Royal Recruits Goblin Drill
Royal Recruits Witch Goblin Drill Fisherman Mega Knight
Royal Recruits Tornado Mega Knight
Tornado Flying Machine Mega Knight
Tornado Flying Machine Wizard Witch
Royal Recruits Flying Machine Mega Knight
Witch Royal Recruits Tornado Goblin Drill Fisherman
Tornado Royal Recruits Fisherman Mega Knight
Witch Royal Recruits Flying Machine Wizard Tornado Goblin Drill Fisherman Mega Knight
Flying Machine Wizard Tornado Witch
Royal Recruits Goblin Drill Mega Knight Flying Machine Wizard Witch
Wizard Mega Knight Royal Recruits Tornado Goblin Drill Witch
Royal Recruits Goblin Drill Mega Knight
Tornado Royal Recruits Goblin Drill Fisherman Mega Knight
Wizard Mega Knight Royal Recruits Tornado Goblin Drill Witch Fisherman
Mega Knight Royal Recruits Flying Machine Wizard Tornado Goblin Drill Witch Fisherman
Wizard Tornado Goblin Drill Witch Royal Recruits Flying Machine Fisherman Mega Knight
Royal Recruits Tornado Goblin Drill Fisherman
Royal Recruits Wizard Mega Knight Flying Machine Witch Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Witch Fisherman
Flying Machine Wizard Fisherman Mega Knight
Royal Recruits Mega Knight Witch Fisherman
Royal Recruits Mega Knight Tornado Fisherman
Royal Recruits Goblin Drill Witch Fisherman Mega Knight
Wizard Flying Machine Tornado Witch
Royal Recruits Flying Machine Witch
Mega Knight Royal Recruits Fisherman
Royal Recruits Mega Knight Flying Machine Tornado Witch
Royal Recruits Witch Goblin Drill
Mega Knight Royal Recruits Flying Machine Witch
Royal Recruits Mega Knight Tornado
Royal Recruits Mega Knight Wizard Witch
Royal Recruits Wizard Flying Machine Witch Mega Knight
Royal Recruits Witch Flying Machine Tornado Goblin Drill Fisherman
Mega Knight Royal Recruits Flying Machine Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine Goblin Drill
Flying Machine Tornado Fisherman
Flying Machine Goblin Drill
Royal Recruits Flying Machine
Wizard Mega Knight
Wizard Flying Machine Tornado Witch
Flying Machine Wizard Tornado Witch
Flying Machine Wizard Tornado
Flying Machine Wizard Tornado Fisherman
Tornado Fisherman
Royal Recruits Flying Machine Wizard Tornado Fisherman
Flying Machine Wizard Tornado
Flying Machine Fisherman
Flying Machine Fisherman
Flying Machine Fisherman
Flying Machine Wizard Goblin Drill Witch
Royal Recruits Flying Machine Wizard Mega Knight
Tornado
Fisherman
Flying Machine Wizard Fisherman Mega Knight
Flying Machine Wizard Tornado Witch Mega Knight
Mega Knight
Wizard Tornado
Tornado Fisherman
Royal Recruits Flying Machine Goblin Drill
Tornado Wizard Witch Mega Knight
Witch Fisherman
Flying Machine Wizard Tornado Witch Fisherman
Flying Machine Wizard Tornado Witch Fisherman Mega Knight
Tornado Fisherman
Flying Machine Wizard Tornado Witch
Flying Machine Wizard Witch
Wizard Mega Knight
Mega Knight
Wizard
Royal Recruits Flying Machine Witch
Flying Machine Wizard Tornado Witch
Flying Machine Wizard Mega Knight
Flying Machine Wizard
Tornado
Royal Recruits Flying Machine Mega Knight
Royal Recruits Flying Machine Tornado Witch
Flying Machine Tornado Witch
Royal Recruits Flying Machine Tornado Witch Mega Knight

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