My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Wizard Ice Wizard Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Royal Hogs Inferno Dragon
Giant Snowball
Royal Recruits Battle Ram Royal Hogs Inferno Dragon
Zap
Battle Ram Royal Hogs Inferno Dragon
Barbarian Barrel
Royal Recruits Battle Ram Wizard Royal Hogs Ice Wizard Electro Wizard
The Log
Royal Recruits Battle Ram Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Recruits Royal Hogs
Royal Delivery
Royal Recruits Battle Ram Wizard Royal Hogs Ice Wizard Electro Wizard Inferno Dragon
Fireball
Battle Ram Wizard Royal Hogs Ice Wizard Electro Wizard Inferno Dragon
Poison
Royal Recruits Wizard Royal Hogs Ice Wizard Electro Wizard
Lightning
Battle Ram Wizard Ice Wizard Electro Wizard Inferno Dragon
Rocket
Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Poison Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Battle Ram Poison Electro Wizard Inferno Dragon Wizard Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Battle Ram Poison Electro Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Battle Ram Royal Hogs Electro Wizard
Battle Ram
Poison Royal Recruits Royal Hogs Electro Wizard
Wizard
Royal Hogs
Royal Hogs
Royal Recruits Battle Ram Wizard Poison Electro Wizard
Poison
Battle Ram Royal Hogs
Ice Wizard
Electro Wizard
Royal Recruits Battle Ram Royal Hogs
Inferno Dragon

Defense Synergies 0 7

Royal Recruits
Ice Wizard
Battle Ram
Wizard
Ice Wizard Electro Wizard
Royal Hogs
Poison
Ice Wizard Electro Wizard
Ice Wizard
Royal Recruits Wizard Poison Inferno Dragon
Electro Wizard
Wizard Poison Inferno Dragon
Inferno Dragon
Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Electro Wizard
Inferno Dragon Royal Recruits Ice Wizard Electro Wizard
Royal Recruits Ice Wizard Electro Wizard Inferno Dragon
Royal Recruits Inferno Dragon Ice Wizard Electro Wizard
Royal Recruits Poison
Ice Wizard Electro Wizard
Electro Wizard Inferno Dragon Wizard Poison Ice Wizard
Royal Recruits Poison Electro Wizard
Inferno Dragon Royal Recruits Ice Wizard
Royal Recruits Ice Wizard Electro Wizard
Poison Ice Wizard Electro Wizard Royal Recruits Wizard
Inferno Dragon Wizard Poison Ice Wizard Electro Wizard
Royal Recruits Wizard Ice Wizard Electro Wizard
Wizard Royal Recruits Poison Electro Wizard
Royal Recruits Inferno Dragon Electro Wizard
Royal Recruits Electro Wizard Inferno Dragon
Wizard Royal Recruits Poison Electro Wizard
Royal Recruits Wizard Ice Wizard Electro Wizard
Wizard Poison Royal Recruits Ice Wizard Electro Wizard Inferno Dragon
Royal Recruits Electro Wizard Inferno Dragon
Royal Recruits Wizard Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Electro Wizard
Poison Electro Wizard Wizard Inferno Dragon
Royal Recruits Electro Wizard
Royal Recruits Electro Wizard
Royal Recruits Inferno Dragon
Wizard Poison Ice Wizard Electro Wizard
Royal Recruits Ice Wizard Electro Wizard
Royal Recruits Inferno Dragon
Royal Recruits Electro Wizard Poison Inferno Dragon
Royal Recruits Inferno Dragon
Inferno Dragon Royal Recruits
Royal Recruits Poison Electro Wizard
Royal Recruits Wizard
Royal Recruits Wizard
Royal Recruits Electro Wizard Poison Inferno Dragon
Poison Royal Recruits Wizard Ice Wizard Electro Wizard Inferno Dragon
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits
Poison Ice Wizard Electro Wizard
Poison
Royal Recruits Poison
Wizard Poison
Wizard Poison Ice Wizard
Wizard Poison
Poison Wizard Ice Wizard
Poison Wizard
Poison Electro Wizard
Poison Royal Recruits Wizard Electro Wizard
Poison Wizard
Poison
Poison
Poison
Wizard Poison
Royal Recruits Wizard Poison
Poison
Wizard Poison Electro Wizard
Wizard Poison
Poison
Wizard Poison
Royal Recruits Poison
Poison Wizard Ice Wizard
Inferno Dragon
Poison Wizard Ice Wizard Electro Wizard
Wizard Poison
Poison
Poison Wizard Ice Wizard Electro Wizard
Electro Wizard Wizard Poison
Poison Wizard
Poison Electro Wizard
Wizard Poison
Electro Wizard Royal Recruits
Poison Wizard Ice Wizard Electro Wizard
Poison Wizard Electro Wizard
Wizard Poison
Poison
Royal Recruits
Royal Recruits Poison Electro Wizard
Poison Electro Wizard
Poison Royal Recruits Electro Wizard
Inferno Dragon
Wizard

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