My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Three Musketeers Electro Dragon P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Three Musketeers
Giant Snowball
Royal Recruits Three Musketeers Electro Dragon
Zap
Three Musketeers
Barbarian Barrel
Royal Recruits Three Musketeers
The Log
Royal Recruits Three Musketeers
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Three Musketeers Electro Dragon P.E.K.K.A
Fireball
Three Musketeers Electro Dragon
Poison
Royal Recruits Three Musketeers Electro Dragon
Lightning
Three Musketeers Electro Dragon
Rocket
Three Musketeers Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Electro Dragon Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Tornado P.E.K.K.A Goblin Machine Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Electro Dragon Goblin Machine Rocket Royal Recruits P.E.K.K.A Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Tornado Electro Dragon Goblin Machine Rocket

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Electro Dragon
Rocket
Tornado
Three Musketeers
Tornado
Tornado
Rocket P.E.K.K.A Three Musketeers Electro Dragon Mega Knight
Electro Dragon
Royal Recruits Tornado P.E.K.K.A Mega Knight
P.E.K.K.A
Tornado Electro Dragon
Goblin Machine
Mega Knight
Tornado Electro Dragon

Defense Synergies 2 4

Royal Recruits
Tornado
Rocket
Tornado
Three Musketeers
Tornado
Tornado
Rocket P.E.K.K.A Royal Recruits Three Musketeers Electro Dragon Mega Knight
Electro Dragon
Tornado
P.E.K.K.A
Tornado
Goblin Machine
Mega Knight
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Royal Recruits Electro Dragon
P.E.K.K.A Royal Recruits Three Musketeers Electro Dragon Mega Knight
Rocket Three Musketeers Tornado P.E.K.K.A Mega Knight Royal Recruits Electro Dragon
Royal Recruits Three Musketeers P.E.K.K.A Electro Dragon Mega Knight
Royal Recruits Rocket Tornado P.E.K.K.A Mega Knight
Tornado Electro Dragon Mega Knight
Rocket Three Musketeers Tornado Electro Dragon
Rocket Royal Recruits Electro Dragon P.E.K.K.A Mega Knight
Three Musketeers P.E.K.K.A Royal Recruits Tornado
Tornado Royal Recruits Mega Knight
Royal Recruits Tornado Electro Dragon Mega Knight
Three Musketeers Tornado Electro Dragon
Royal Recruits P.E.K.K.A Mega Knight Rocket Three Musketeers Electro Dragon
Rocket Three Musketeers Mega Knight Royal Recruits Tornado Electro Dragon P.E.K.K.A
Royal Recruits P.E.K.K.A Three Musketeers Mega Knight
Rocket Tornado Royal Recruits Three Musketeers P.E.K.K.A Mega Knight
Three Musketeers Mega Knight Royal Recruits Tornado Electro Dragon P.E.K.K.A
Mega Knight Royal Recruits Three Musketeers Tornado Electro Dragon
Tornado Royal Recruits Electro Dragon Mega Knight
P.E.K.K.A Royal Recruits Three Musketeers Tornado
Royal Recruits Mega Knight Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight P.E.K.K.A
Rocket Electro Dragon Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Rocket Electro Dragon
Royal Recruits Rocket P.E.K.K.A Mega Knight Tornado
Royal Recruits P.E.K.K.A Three Musketeers Mega Knight
Rocket Three Musketeers Tornado Electro Dragon
Royal Recruits Rocket P.E.K.K.A
P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Rocket Electro Dragon P.E.K.K.A Mega Knight Tornado
Royal Recruits P.E.K.K.A Three Musketeers
P.E.K.K.A Mega Knight Royal Recruits Electro Dragon
Royal Recruits Rocket P.E.K.K.A Mega Knight Tornado
Royal Recruits Rocket P.E.K.K.A Mega Knight Three Musketeers
Royal Recruits Three Musketeers Electro Dragon Mega Knight
Royal Recruits Electro Dragon Rocket Three Musketeers Tornado P.E.K.K.A
Mega Knight Royal Recruits Electro Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Rocket Electro Dragon
Tornado Electro Dragon
Rocket Electro Dragon
Royal Recruits Rocket
Rocket Mega Knight
Rocket Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Tornado Electro Dragon
Rocket Three Musketeers Tornado Electro Dragon
Rocket Royal Recruits Tornado Electro Dragon
Rocket Tornado Electro Dragon
Rocket Three Musketeers
Rocket Electro Dragon
Rocket Three Musketeers Electro Dragon
Royal Recruits Rocket Three Musketeers Electro Dragon Mega Knight
Rocket Three Musketeers Tornado
Rocket
Rocket Three Musketeers Electro Dragon Mega Knight
Rocket Tornado Electro Dragon Mega Knight
Rocket Mega Knight
Rocket Tornado
Rocket Tornado
Rocket Royal Recruits Electro Dragon
Tornado Electro Dragon Mega Knight
Tornado Electro Dragon
Tornado Electro Dragon Mega Knight
Rocket Tornado
Tornado Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon Mega Knight
Rocket Electro Dragon
P.E.K.K.A Mega Knight
Rocket
Royal Recruits Rocket Electro Dragon
Rocket Three Musketeers Tornado Electro Dragon
Rocket Three Musketeers Electro Dragon Mega Knight
Electro Dragon
Rocket Tornado
Royal Recruits Three Musketeers Electro Dragon P.E.K.K.A Mega Knight
Electro Dragon Royal Recruits Rocket Tornado
Rocket Tornado Electro Dragon
Electro Dragon Royal Recruits Rocket Tornado Mega Knight

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