My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Suspicious Bush Ice Wizard Night Witch Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Curse Goblin Barrel Night Witch
Giant Snowball
Royal Recruits Goblin Curse Goblin Barrel Night Witch
Zap
Goblin Curse Goblin Barrel Night Witch
Barbarian Barrel
Royal Recruits Goblin Curse Goblin Barrel Ice Wizard Night Witch
The Log
Royal Recruits Suspicious Bush Goblin Curse Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Royal Recruits Suspicious Bush Goblin Curse Goblin Barrel Night Witch
Royal Delivery
Royal Recruits Goblin Barrel Ice Wizard Night Witch Mother Witch
Fireball
Suspicious Bush Goblin Barrel Ice Wizard Night Witch Mother Witch
Poison
Royal Recruits Suspicious Bush Goblin Curse Ice Wizard Night Witch Mother Witch
Lightning
Ice Wizard Night Witch Mother Witch Goblinstein
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Suspicious Bush Goblin Curse Ice Wizard Night Witch Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Goblin Curse Goblin Barrel Ice Wizard Night Witch Mother Witch Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Suspicious Bush Goblin Curse Goblin Barrel Ice Wizard

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Suspicious Bush
Goblin Curse
Goblin Barrel
Ice Wizard
Ice Wizard
Goblin Barrel
Night Witch
Mother Witch
Goblinstein

Defense Synergies 0 4

Royal Recruits
Ice Wizard
Suspicious Bush
Goblin Curse
Goblin Barrel
Ice Wizard
Royal Recruits Night Witch Mother Witch
Night Witch
Ice Wizard Mother Witch
Mother Witch
Ice Wizard Night Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Royal Recruits Goblin Curse Ice Wizard Night Witch
Royal Recruits Goblin Curse Ice Wizard Night Witch
Royal Recruits Night Witch Goblin Curse Ice Wizard
Royal Recruits
Ice Wizard Night Witch Mother Witch
Goblin Curse Ice Wizard Night Witch
Royal Recruits
Royal Recruits Goblin Curse Ice Wizard Night Witch
Royal Recruits Ice Wizard Night Witch
Goblin Curse Ice Wizard Mother Witch Royal Recruits Night Witch
Goblin Curse Ice Wizard Night Witch
Royal Recruits Night Witch Goblin Curse Ice Wizard
Royal Recruits Goblin Curse Night Witch
Royal Recruits Goblin Curse
Royal Recruits Goblin Curse
Royal Recruits Night Witch
Royal Recruits Ice Wizard Night Witch
Royal Recruits Goblin Curse Ice Wizard Mother Witch
Royal Recruits Goblin Curse
Royal Recruits Goblin Curse Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Royal Recruits
Royal Recruits Night Witch
Royal Recruits Goblin Curse Night Witch
Mother Witch Goblin Curse Ice Wizard
Royal Recruits Ice Wizard Night Witch
Royal Recruits Goblin Curse
Royal Recruits
Royal Recruits Goblin Curse
Royal Recruits
Royal Recruits
Royal Recruits Goblin Curse Night Witch
Royal Recruits Goblin Curse
Royal Recruits Night Witch
Royal Recruits Goblin Curse Ice Wizard Mother Witch
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Goblin Curse Ice Wizard
Royal Recruits
Goblin Curse
Mother Witch Goblin Curse Ice Wizard
Goblin Curse Ice Wizard
Night Witch
Royal Recruits
Goblin Curse
Royal Recruits
Night Witch
Goblin Curse Mother Witch
Night Witch
Royal Recruits
Goblin Curse Mother Witch Ice Wizard
Ice Wizard
Goblin Curse
Goblin Curse Ice Wizard Night Witch Mother Witch
Night Witch
Night Witch
Goblin Curse
Royal Recruits Night Witch
Goblin Curse Ice Wizard
Royal Recruits
Royal Recruits
Royal Recruits

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