My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Tombstone Electro Dragon Executioner Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Tombstone Electro Dragon
Zap
Tombstone
Barbarian Barrel
Royal Recruits Tombstone Executioner Ice Wizard
The Log
Royal Recruits Tombstone
Earthquake
Tombstone
Arrows
Royal Recruits Tombstone
Royal Delivery
Royal Recruits Electro Dragon Executioner Ice Wizard
Fireball
Tombstone Electro Dragon Executioner Ice Wizard
Poison
Royal Recruits Tombstone Electro Dragon Executioner Ice Wizard
Lightning
Tombstone Electro Dragon Executioner Ice Wizard
Rocket
Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tombstone Tornado Executioner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tombstone Tornado Ice Wizard Electro Dragon Executioner Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Tombstone Tornado Ice Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Barbarian Barrel Electro Dragon
Tombstone
Barbarian Barrel
Royal Recruits Tornado Electro Dragon Executioner Ice Wizard Mega Knight
Tornado
Executioner Barbarian Barrel Electro Dragon Ice Wizard Mega Knight
Electro Dragon
Royal Recruits Barbarian Barrel Tornado Executioner Ice Wizard Mega Knight
Executioner
Tornado Barbarian Barrel Electro Dragon Mega Knight
Ice Wizard
Barbarian Barrel Tornado Electro Dragon
Mega Knight
Barbarian Barrel Tornado Electro Dragon Executioner

Defense Synergies 2 15

Royal Recruits
Tombstone Tornado Ice Wizard
Tombstone
Royal Recruits Barbarian Barrel Electro Dragon Ice Wizard
Barbarian Barrel
Tombstone Tornado Electro Dragon Ice Wizard Mega Knight
Tornado
Executioner Ice Wizard Royal Recruits Barbarian Barrel Electro Dragon Mega Knight
Electro Dragon
Tombstone Barbarian Barrel Tornado Ice Wizard
Executioner
Tornado Mega Knight
Ice Wizard
Tornado Royal Recruits Tombstone Barbarian Barrel Electro Dragon Mega Knight
Mega Knight
Barbarian Barrel Tornado Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone Barbarian Barrel Electro Dragon Executioner
Royal Recruits Tombstone Electro Dragon Executioner Ice Wizard Mega Knight
Tornado Mega Knight Royal Recruits Tombstone Electro Dragon Executioner Ice Wizard
Royal Recruits Tombstone Electro Dragon Ice Wizard Mega Knight
Royal Recruits Tombstone Barbarian Barrel Tornado Mega Knight
Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard Mega Knight
Tornado Tombstone Electro Dragon Executioner Ice Wizard
Royal Recruits Barbarian Barrel Electro Dragon Mega Knight
Royal Recruits Tombstone Tornado Ice Wizard
Tornado Royal Recruits Barbarian Barrel Ice Wizard Mega Knight
Executioner Ice Wizard Royal Recruits Tombstone Barbarian Barrel Tornado Electro Dragon Mega Knight
Executioner Tornado Electro Dragon Ice Wizard
Royal Recruits Tombstone Mega Knight Electro Dragon Ice Wizard
Executioner Mega Knight Royal Recruits Tombstone Barbarian Barrel Tornado Electro Dragon
Royal Recruits Tombstone Mega Knight
Tornado Royal Recruits Mega Knight
Mega Knight Royal Recruits Tombstone Tornado Electro Dragon Executioner
Tombstone Mega Knight Royal Recruits Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard
Barbarian Barrel Tornado Executioner Royal Recruits Tombstone Electro Dragon Ice Wizard Mega Knight
Royal Recruits Tornado
Royal Recruits Mega Knight Barbarian Barrel Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Tombstone Barbarian Barrel
Barbarian Barrel Electro Dragon Executioner Mega Knight
Royal Recruits Tombstone Mega Knight Electro Dragon
Royal Recruits Mega Knight Barbarian Barrel Tornado
Royal Recruits Tombstone Executioner Mega Knight
Executioner Tornado Electro Dragon Ice Wizard
Royal Recruits Tombstone Ice Wizard
Mega Knight Royal Recruits
Royal Recruits Electro Dragon Mega Knight Tombstone Barbarian Barrel Tornado
Royal Recruits Tombstone
Mega Knight Royal Recruits Tombstone Electro Dragon
Royal Recruits Mega Knight Tornado
Royal Recruits Mega Knight Tombstone Executioner
Royal Recruits Electro Dragon Executioner Mega Knight
Royal Recruits Tombstone Electro Dragon Barbarian Barrel Tornado Executioner
Executioner Mega Knight Royal Recruits Barbarian Barrel Electro Dragon Ice Wizard
Tombstone Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard
Barbarian Barrel Electro Dragon
Royal Recruits Barbarian Barrel
Executioner Barbarian Barrel Mega Knight
Executioner Tornado Electro Dragon Ice Wizard
Tornado Executioner
Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard
Tornado Electro Dragon
Tornado Electro Dragon
Royal Recruits Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon Executioner
Barbarian Barrel Executioner
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon Executioner
Royal Recruits Barbarian Barrel Electro Dragon Executioner Mega Knight
Barbarian Barrel Tornado
Barbarian Barrel Electro Dragon Executioner Mega Knight
Barbarian Barrel Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Royal Recruits Barbarian Barrel Electro Dragon
Tornado Barbarian Barrel Electro Dragon Executioner Ice Wizard Mega Knight
Barbarian Barrel Tornado Electro Dragon Executioner Ice Wizard
Tornado Electro Dragon Mega Knight
Barbarian Barrel Tornado
Tornado Electro Dragon Executioner Ice Wizard
Electro Dragon
Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Royal Recruits Tombstone Barbarian Barrel Electro Dragon
Tornado Electro Dragon Executioner Ice Wizard
Barbarian Barrel
Electro Dragon Executioner Mega Knight
Electro Dragon Executioner
Tornado
Royal Recruits Electro Dragon Executioner Mega Knight
Electro Dragon Royal Recruits Tornado
Tornado Electro Dragon Executioner
Electro Dragon Royal Recruits Barbarian Barrel Tornado Executioner Mega Knight
Electro Dragon Mega Knight

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