My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Bomb Tower Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Tombstone Furnace Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Royal Hogs
Giant Snowball
Royal Recruits Tombstone Hog Rider Furnace Royal Hogs Witch
Zap
Tombstone Furnace Royal Hogs Witch
Barbarian Barrel
Royal Recruits Tombstone Bomb Tower Furnace Royal Hogs Witch
The Log
Royal Recruits Tombstone Hog Rider Furnace Royal Hogs Witch
Earthquake
Tombstone Bomb Tower Hog Rider Furnace Royal Hogs Witch
Arrows
Royal Recruits Tombstone Furnace Royal Hogs Witch
Royal Delivery
Royal Recruits Hog Rider Royal Hogs Witch Mother Witch
Fireball
Tombstone Bomb Tower Hog Rider Furnace Royal Hogs Witch Mother Witch
Poison
Royal Recruits Tombstone Bomb Tower Furnace Royal Hogs Witch Mother Witch
Lightning
Tombstone Bomb Tower Furnace Witch Mother Witch
Rocket
Bomb Tower Hog Rider Furnace Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tombstone Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Bomb Tower Hog Rider Furnace Mother Witch Royal Hogs Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tombstone Bomb Tower Hog Rider Furnace

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Hog Rider Furnace Royal Hogs
Tombstone
Bomb Tower
Hog Rider
Royal Recruits Furnace Witch Mother Witch
Furnace
Royal Recruits Hog Rider Royal Hogs
Royal Hogs
Mother Witch Royal Recruits Furnace
Witch
Hog Rider
Mother Witch
Royal Hogs Hog Rider

Defense Synergies 0 2

Royal Recruits
Tombstone
Tombstone
Royal Recruits Mother Witch
Bomb Tower
Hog Rider
Furnace
Royal Hogs
Witch
Mother Witch
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone
Bomb Tower Royal Recruits Tombstone Furnace Witch
Bomb Tower Furnace Witch Royal Recruits Tombstone
Royal Recruits Bomb Tower Witch Tombstone Furnace
Royal Recruits Tombstone Bomb Tower
Bomb Tower Furnace Mother Witch
Furnace Tombstone Bomb Tower Witch
Royal Recruits Bomb Tower
Witch Royal Recruits Tombstone Bomb Tower Furnace
Royal Recruits
Witch Mother Witch Royal Recruits Tombstone Bomb Tower Furnace
Furnace Witch
Royal Recruits Tombstone Bomb Tower Furnace Witch
Bomb Tower Royal Recruits Tombstone Furnace Witch
Royal Recruits Tombstone Bomb Tower Furnace
Bomb Tower Royal Recruits Furnace
Bomb Tower Royal Recruits Tombstone Furnace Witch
Tombstone Bomb Tower Royal Recruits Furnace Witch
Bomb Tower Furnace Witch Royal Recruits Tombstone Mother Witch
Royal Recruits Bomb Tower
Royal Recruits Bomb Tower Furnace Witch Mother Witch
Tombstone Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tombstone Furnace Witch
Bomb Tower
Royal Recruits Tombstone Bomb Tower Furnace Witch
Royal Recruits
Royal Recruits Tombstone Witch
Furnace Mother Witch Bomb Tower Witch
Royal Recruits Tombstone Bomb Tower Furnace Witch
Royal Recruits Bomb Tower
Royal Recruits Tombstone Bomb Tower Witch
Royal Recruits Witch Tombstone
Royal Recruits Tombstone Bomb Tower Witch
Royal Recruits
Royal Recruits Tombstone Bomb Tower Witch
Royal Recruits Bomb Tower Furnace Witch
Royal Recruits Tombstone Witch Bomb Tower Furnace
Royal Recruits Bomb Tower Witch Mother Witch
Tombstone Bomb Tower Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Royal Recruits
Furnace
Mother Witch Furnace Witch
Furnace Witch
Royal Recruits
Furnace
Furnace Witch
Royal Recruits Furnace
Witch Mother Witch
Royal Recruits
Mother Witch Furnace Witch
Witch
Witch
Witch
Furnace Witch Mother Witch
Witch
Royal Recruits Tombstone Witch
Witch
Royal Recruits
Royal Recruits Witch
Witch
Royal Recruits Witch

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