My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Cannon Cart P.E.K.K.A Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Cannon Cart P.E.K.K.A Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army Cannon Cart Ram Rider Skeleton King
Giant Snowball
Royal Recruits Skeleton Army Ram Rider Skeleton King
Zap
Skeleton Army Cannon Cart Ram Rider Skeleton King
Barbarian Barrel
Royal Recruits Valkyrie Skeleton Army Cannon Cart Skeleton King
The Log
Royal Recruits Skeleton Army Cannon Cart Ram Rider Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Royal Recruits Skeleton Army Skeleton King
Royal Delivery
Royal Recruits Valkyrie Skeleton Army Cannon Cart P.E.K.K.A Ram Rider Skeleton King
Fireball
Skeleton Army Cannon Cart Ram Rider Skeleton King
Poison
Royal Recruits Skeleton Army Skeleton King
Lightning
Valkyrie Cannon Cart Ram Rider Skeleton King
Rocket
Valkyrie Cannon Cart Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Skeleton King Cannon Cart Ram Rider Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Skeleton King

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Cannon Cart Ram Rider
Valkyrie
Cannon Cart P.E.K.K.A Ram Rider
Skeleton Army
Skeleton King
Cannon Cart
Valkyrie The Log Royal Recruits Ram Rider
P.E.K.K.A
Valkyrie The Log Ram Rider
The Log
Cannon Cart P.E.K.K.A Ram Rider
Ram Rider
Royal Recruits Valkyrie Cannon Cart P.E.K.K.A The Log
Skeleton King
Skeleton Army

Defense Synergies 1 9

Royal Recruits
Skeleton Army The Log
Valkyrie
Cannon Cart P.E.K.K.A The Log
Skeleton Army
Royal Recruits Cannon Cart The Log Skeleton King
Cannon Cart
Valkyrie Skeleton Army
P.E.K.K.A
The Log Valkyrie
The Log
P.E.K.K.A Royal Recruits Valkyrie Skeleton Army Ram Rider
Ram Rider
The Log
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Royal Recruits Valkyrie The Log Ram Rider
Skeleton Army P.E.K.K.A Royal Recruits Valkyrie Cannon Cart The Log Ram Rider
Skeleton Army P.E.K.K.A Ram Rider Royal Recruits Valkyrie Cannon Cart
Royal Recruits Skeleton Army P.E.K.K.A Valkyrie Cannon Cart Ram Rider Skeleton King
Royal Recruits Valkyrie Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Valkyrie Cannon Cart
Ram Rider
Royal Recruits Valkyrie Cannon Cart P.E.K.K.A The Log Ram Rider
P.E.K.K.A Royal Recruits Skeleton Army Skeleton King
Skeleton Army Royal Recruits Valkyrie Cannon Cart
Valkyrie Skeleton Army Royal Recruits Cannon Cart The Log Ram Rider Skeleton King
Ram Rider
Royal Recruits Skeleton Army P.E.K.K.A Valkyrie Cannon Cart The Log Ram Rider
Valkyrie Skeleton Army Royal Recruits Cannon Cart P.E.K.K.A The Log Skeleton King
Royal Recruits Skeleton Army P.E.K.K.A Cannon Cart Ram Rider Skeleton King
Skeleton Army Royal Recruits P.E.K.K.A The Log Ram Rider
Royal Recruits Valkyrie Skeleton Army Cannon Cart P.E.K.K.A
Valkyrie Royal Recruits Skeleton Army Cannon Cart The Log Ram Rider
Valkyrie The Log Royal Recruits Cannon Cart Ram Rider
P.E.K.K.A Royal Recruits Cannon Cart Ram Rider
Royal Recruits Valkyrie Skeleton Army Cannon Cart P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Skeleton Army Cannon Cart P.E.K.K.A
Valkyrie Cannon Cart The Log
Royal Recruits Skeleton Army P.E.K.K.A Valkyrie Cannon Cart The Log Ram Rider
Royal Recruits Valkyrie Skeleton Army P.E.K.K.A Cannon Cart The Log Ram Rider
Royal Recruits P.E.K.K.A Valkyrie Skeleton Army Cannon Cart Ram Rider
Ram Rider
Royal Recruits Skeleton Army P.E.K.K.A Valkyrie Cannon Cart Ram Rider
P.E.K.K.A Royal Recruits Valkyrie Skeleton Army Cannon Cart
Royal Recruits P.E.K.K.A Valkyrie Skeleton Army Cannon Cart The Log
Royal Recruits P.E.K.K.A Skeleton Army
P.E.K.K.A Royal Recruits Valkyrie Cannon Cart
Royal Recruits Skeleton Army P.E.K.K.A Valkyrie The Log
Royal Recruits Skeleton Army Cannon Cart P.E.K.K.A Valkyrie Ram Rider Skeleton King
Royal Recruits Valkyrie Skeleton Army Cannon Cart
Royal Recruits Skeleton Army Valkyrie Cannon Cart P.E.K.K.A The Log Skeleton King
Valkyrie Royal Recruits Cannon Cart P.E.K.K.A The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie The Log
The Log Ram Rider
Cannon Cart The Log
Cannon Cart Royal Recruits Valkyrie The Log
Valkyrie The Log
Ram Rider
The Log
The Log Ram Rider
The Log Ram Rider
Royal Recruits Valkyrie Cannon Cart The Log Ram Rider
Cannon Cart The Log
Cannon Cart
Cannon Cart The Log
Cannon Cart The Log
Royal Recruits Cannon Cart The Log
The Log
Valkyrie The Log
The Log
The Log
Royal Recruits Cannon Cart The Log
The Log Valkyrie
The Log Ram Rider
The Log Ram Rider
The Log
The Log
P.E.K.K.A
The Log
Royal Recruits Skeleton Army Cannon Cart
Ram Rider
The Log
Valkyrie Cannon Cart
The Log Skeleton King
Royal Recruits Cannon Cart P.E.K.K.A
Royal Recruits The Log Skeleton King
Royal Recruits Cannon Cart The Log
Cannon Cart P.E.K.K.A

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