My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Golem Ice Wizard Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Fisherman
Giant Snowball
Skeleton Army Baby Dragon Fisherman Lumberjack
Zap
Skeleton Army Fisherman
Barbarian Barrel
Skeleton Army Ice Wizard Lumberjack
The Log
Skeleton Army Fisherman Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Baby Dragon Ice Wizard Fisherman Lumberjack
Fireball
Skeleton Army Baby Dragon Ice Wizard Fisherman Lumberjack
Poison
Skeleton Army Ice Wizard Fisherman
Lightning
Baby Dragon Ice Wizard Fisherman Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Golem Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Skeleton Army Ice Wizard Fisherman Baby Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Skeleton Army Ice Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Baby Dragon Golem The Log Lumberjack
Skeleton Army
Baby Dragon
Golem Giant Snowball Ice Wizard Fisherman Lumberjack
Golem
Baby Dragon Giant Snowball The Log Ice Wizard Lumberjack
The Log
Giant Snowball Golem Fisherman Lumberjack
Ice Wizard
Baby Dragon Golem Fisherman Lumberjack
Fisherman
Baby Dragon The Log Ice Wizard
Lumberjack
Giant Snowball Baby Dragon Golem The Log Ice Wizard

Defense Synergies 1 15

Giant Snowball
Baby Dragon The Log Ice Wizard Fisherman Lumberjack
Skeleton Army
The Log Ice Wizard Lumberjack
Baby Dragon
Ice Wizard Giant Snowball The Log Lumberjack
Golem
The Log
Giant Snowball Skeleton Army Baby Dragon Ice Wizard Fisherman Lumberjack
Ice Wizard
Baby Dragon Giant Snowball Skeleton Army The Log Fisherman Lumberjack
Fisherman
Giant Snowball The Log Ice Wizard
Lumberjack
Giant Snowball Skeleton Army Baby Dragon The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Skeleton Army Lumberjack The Log Ice Wizard Fisherman
Skeleton Army Fisherman Lumberjack Giant Snowball Ice Wizard
Skeleton Army Lumberjack Ice Wizard Fisherman
Skeleton Army The Log Lumberjack
Skeleton Army The Log Giant Snowball Baby Dragon Ice Wizard Lumberjack
Giant Snowball Baby Dragon Ice Wizard
Baby Dragon The Log
Skeleton Army Ice Wizard Fisherman Lumberjack
Skeleton Army Giant Snowball Ice Wizard Fisherman Lumberjack
Skeleton Army Ice Wizard Giant Snowball Baby Dragon The Log Fisherman Lumberjack
Giant Snowball Baby Dragon Ice Wizard
Skeleton Army Lumberjack Giant Snowball The Log Ice Wizard
Skeleton Army Giant Snowball Baby Dragon The Log Lumberjack
Skeleton Army Lumberjack
Skeleton Army Giant Snowball The Log Fisherman Lumberjack
Skeleton Army Fisherman Lumberjack
Giant Snowball Skeleton Army Baby Dragon The Log Ice Wizard Fisherman Lumberjack
Giant Snowball Baby Dragon The Log Ice Wizard Fisherman Lumberjack
Fisherman Lumberjack
Skeleton Army Giant Snowball Baby Dragon The Log Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Giant Snowball Fisherman
Giant Snowball Baby Dragon The Log Fisherman Lumberjack
Skeleton Army Lumberjack The Log Fisherman
Skeleton Army Lumberjack The Log Fisherman
Skeleton Army Fisherman Lumberjack
Giant Snowball Baby Dragon Ice Wizard
Skeleton Army Ice Wizard Lumberjack
Skeleton Army Fisherman Lumberjack
Giant Snowball Skeleton Army Baby Dragon The Log
Skeleton Army
Lumberjack
Skeleton Army Giant Snowball The Log
Skeleton Army Lumberjack
Skeleton Army Baby Dragon
Skeleton Army Baby Dragon The Log Fisherman Lumberjack
Giant Snowball Baby Dragon The Log Ice Wizard
Giant Snowball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Giant Snowball Baby Dragon The Log Ice Wizard Fisherman
Baby Dragon The Log
The Log
Giant Snowball Baby Dragon The Log
Giant Snowball Baby Dragon Ice Wizard
Baby Dragon The Log
The Log Giant Snowball Baby Dragon Ice Wizard
The Log Giant Snowball Fisherman
Giant Snowball Fisherman Lumberjack
The Log Fisherman
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon The Log Fisherman
Baby Dragon Fisherman
Giant Snowball Baby Dragon The Log Fisherman
Giant Snowball Baby Dragon The Log
Baby Dragon The Log
Giant Snowball
Fisherman
Giant Snowball Baby Dragon The Log Fisherman
Giant Snowball Baby Dragon The Log
Baby Dragon The Log
Giant Snowball
The Log Fisherman
Giant Snowball Baby Dragon The Log
Giant Snowball The Log Baby Dragon Ice Wizard
Fisherman
The Log Giant Snowball Baby Dragon Ice Wizard Fisherman
Giant Snowball Baby Dragon The Log Fisherman
Baby Dragon The Log Fisherman
Giant Snowball Baby Dragon Ice Wizard
Giant Snowball
Giant Snowball
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log
Skeleton Army
Giant Snowball Baby Dragon Ice Wizard
The Log
Baby Dragon Lumberjack
The Log Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon The Log
Giant Snowball
Giant Snowball Baby Dragon The Log

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