My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Hunter Witch Bandit Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Sparky
Giant Snowball
Skeleton Army Baby Dragon Witch Lumberjack
Zap
Skeleton Army Witch Bandit Sparky
Barbarian Barrel
Skeleton Army Hunter Witch Bandit Lumberjack Sparky
The Log
Skeleton Army Hunter Witch Bandit Lumberjack Sparky
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Skeleton Army Baby Dragon Hunter Witch Bandit Lumberjack Sparky
Fireball
Skeleton Army Baby Dragon Hunter Witch Bandit Lumberjack Sparky
Poison
Skeleton Army Hunter Witch Sparky
Lightning
Baby Dragon Hunter Witch Bandit Lumberjack Sparky
Rocket
Hunter Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Hunter Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Bandit Baby Dragon Hunter Lumberjack Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Bandit Baby Dragon Hunter

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Army
Sparky
Baby Dragon
Witch Bandit Lumberjack Sparky Mega Knight
Hunter
Bandit Lumberjack Sparky Mega Knight
Witch
Baby Dragon Bandit Lumberjack Mega Knight
Bandit
Baby Dragon Hunter Witch Lumberjack Mega Knight
Lumberjack
Baby Dragon Hunter Witch Bandit Sparky Mega Knight
Sparky
Skeleton Army Baby Dragon Hunter Lumberjack
Mega Knight
Baby Dragon Hunter Witch Bandit Lumberjack

Defense Synergies 0 15

Skeleton Army
Bandit Lumberjack Sparky
Baby Dragon
Witch Bandit Lumberjack Mega Knight
Hunter
Bandit Lumberjack Mega Knight
Witch
Baby Dragon Bandit Lumberjack Mega Knight
Bandit
Skeleton Army Baby Dragon Hunter Witch Lumberjack Mega Knight
Lumberjack
Skeleton Army Baby Dragon Hunter Witch Bandit
Sparky
Skeleton Army
Mega Knight
Baby Dragon Hunter Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Sparky
Skeleton Army Hunter Lumberjack Sparky Witch Bandit Mega Knight
Skeleton Army Hunter Witch Lumberjack Sparky Mega Knight Bandit
Skeleton Army Hunter Witch Lumberjack Sparky Bandit Mega Knight
Skeleton Army Lumberjack Sparky Mega Knight
Skeleton Army Baby Dragon Hunter Bandit Lumberjack Mega Knight
Hunter Baby Dragon Witch
Baby Dragon Bandit Sparky Mega Knight
Hunter Witch Sparky Skeleton Army Lumberjack
Skeleton Army Hunter Bandit Lumberjack Sparky Mega Knight
Skeleton Army Witch Baby Dragon Hunter Bandit Lumberjack Mega Knight
Hunter Baby Dragon Witch
Skeleton Army Hunter Lumberjack Sparky Mega Knight Witch Bandit
Skeleton Army Sparky Mega Knight Baby Dragon Hunter Witch Lumberjack
Skeleton Army Sparky Hunter Bandit Lumberjack Mega Knight
Skeleton Army Hunter Bandit Lumberjack Sparky Mega Knight
Sparky Mega Knight Skeleton Army Hunter Witch Lumberjack
Mega Knight Skeleton Army Baby Dragon Hunter Witch Bandit Lumberjack
Baby Dragon Hunter Witch Bandit Lumberjack Mega Knight
Sparky Hunter Lumberjack
Skeleton Army Mega Knight Baby Dragon Hunter Witch Bandit Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Witch Bandit Sparky
Bandit Baby Dragon Hunter Lumberjack Mega Knight
Skeleton Army Bandit Lumberjack Mega Knight Hunter Witch Sparky
Skeleton Army Hunter Lumberjack Mega Knight Bandit Sparky
Skeleton Army Hunter Witch Bandit Lumberjack Sparky Mega Knight
Baby Dragon Hunter Witch
Skeleton Army Sparky Hunter Witch Bandit Lumberjack
Mega Knight Skeleton Army Hunter Lumberjack Sparky
Mega Knight Skeleton Army Baby Dragon Witch Bandit Sparky
Witch Skeleton Army Sparky
Mega Knight Hunter Witch Lumberjack Sparky
Skeleton Army Mega Knight
Skeleton Army Mega Knight Hunter Witch Bandit Lumberjack Sparky
Skeleton Army Baby Dragon Witch Sparky Mega Knight
Skeleton Army Witch Sparky Baby Dragon Hunter Lumberjack
Mega Knight Baby Dragon Hunter Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit Sparky
Baby Dragon Bandit
Baby Dragon Bandit Sparky
Sparky
Baby Dragon Sparky Mega Knight
Baby Dragon Hunter Witch
Baby Dragon Witch Sparky
Baby Dragon Hunter
Bandit
Lumberjack Sparky
Bandit Sparky
Baby Dragon
Baby Dragon Hunter Bandit Sparky
Baby Dragon Bandit
Baby Dragon Sparky
Baby Dragon Hunter Witch Bandit Sparky
Baby Dragon Bandit Sparky Mega Knight
Sparky
Sparky
Baby Dragon Hunter Bandit Sparky Mega Knight
Baby Dragon Witch Mega Knight
Baby Dragon Sparky Mega Knight
Sparky
Baby Dragon
Baby Dragon Hunter Witch Sparky Mega Knight
Witch
Baby Dragon Hunter Witch Bandit Sparky
Baby Dragon Witch Bandit Sparky Mega Knight
Baby Dragon Bandit Sparky
Baby Dragon Hunter Witch Sparky
Witch
Sparky
Hunter Bandit Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Skeleton Army Witch Bandit
Baby Dragon Hunter Witch
Baby Dragon Hunter Lumberjack Sparky Mega Knight
Baby Dragon
Sparky
Sparky Mega Knight
Baby Dragon Witch Sparky
Witch
Baby Dragon Witch Bandit Sparky Mega Knight
Sparky
Sparky Mega Knight

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