My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Dark Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Goblin Drill Inferno Dragon
Giant Snowball
Zappies Skeleton Army Goblin Drill Inferno Dragon
Zap
Firecracker Zappies Skeleton Army Dark Prince Goblin Drill Inferno Dragon
Barbarian Barrel
Firecracker Zappies Skeleton Army Dark Prince Goblin Drill
The Log
Firecracker Zappies Skeleton Army Dark Prince Goblin Drill
Earthquake
Firecracker Zappies Skeleton Army Goblin Drill
Arrows
Firecracker Zappies Skeleton Army Goblin Drill
Royal Delivery
Firecracker Zappies Skeleton Army Dark Prince Goblin Drill Inferno Dragon
Fireball
Firecracker Zappies Skeleton Army Goblin Drill Inferno Dragon
Poison
Firecracker Zappies Skeleton Army Goblin Drill
Lightning
Dark Prince Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Poison Goblin Drill Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Zappies Dark Prince Poison Goblin Drill Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Zappies Dark Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Zappies Dark Prince Goblin Drill Inferno Dragon Mega Knight
Zappies
Firecracker Dark Prince Mega Knight
Skeleton Army
Dark Prince
Firecracker Zappies Poison Goblin Drill
Poison
Dark Prince Goblin Drill Mega Knight
Goblin Drill
Firecracker Dark Prince Poison Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Zappies Poison Goblin Drill

Defense Synergies 0 12

Firecracker
Zappies Skeleton Army Dark Prince Mega Knight
Zappies
Firecracker Skeleton Army Goblin Drill Mega Knight
Skeleton Army
Firecracker Zappies Goblin Drill Inferno Dragon
Dark Prince
Firecracker Poison
Poison
Dark Prince Mega Knight
Goblin Drill
Zappies Skeleton Army
Inferno Dragon
Skeleton Army Mega Knight
Mega Knight
Firecracker Zappies Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies
Skeleton Army Inferno Dragon Firecracker Zappies Dark Prince Goblin Drill Mega Knight
Skeleton Army Mega Knight Zappies Dark Prince Goblin Drill Inferno Dragon
Skeleton Army Inferno Dragon Firecracker Zappies Dark Prince Goblin Drill Mega Knight
Firecracker Skeleton Army Dark Prince Poison Mega Knight
Skeleton Army Firecracker Zappies Dark Prince Mega Knight
Inferno Dragon Firecracker Zappies Poison
Poison Mega Knight
Zappies Inferno Dragon Skeleton Army Goblin Drill
Skeleton Army Firecracker Zappies Dark Prince Mega Knight
Skeleton Army Poison Firecracker Zappies Dark Prince Goblin Drill Mega Knight
Inferno Dragon Firecracker Zappies Poison
Skeleton Army Goblin Drill Mega Knight Zappies Dark Prince
Skeleton Army Mega Knight Firecracker Zappies Dark Prince Poison Goblin Drill
Skeleton Army Inferno Dragon Zappies Goblin Drill Mega Knight
Skeleton Army Zappies Goblin Drill Inferno Dragon Mega Knight
Mega Knight Firecracker Zappies Skeleton Army Dark Prince Poison Goblin Drill
Mega Knight Firecracker Zappies Skeleton Army Dark Prince Goblin Drill
Poison Goblin Drill Firecracker Zappies Dark Prince Inferno Dragon Mega Knight
Zappies Goblin Drill Inferno Dragon
Skeleton Army Dark Prince Mega Knight Firecracker Zappies Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zappies Dark Prince
Poison Firecracker Inferno Dragon Mega Knight
Zappies Skeleton Army Mega Knight Dark Prince
Skeleton Army Dark Prince Mega Knight Zappies
Zappies Skeleton Army Dark Prince Goblin Drill Inferno Dragon Mega Knight
Firecracker Poison Zappies
Skeleton Army Dark Prince Zappies
Mega Knight Zappies Skeleton Army Dark Prince Inferno Dragon
Mega Knight Firecracker Zappies Skeleton Army Dark Prince Poison Inferno Dragon
Zappies Skeleton Army Goblin Drill Inferno Dragon
Inferno Dragon Mega Knight Zappies Dark Prince
Skeleton Army Mega Knight Dark Prince Poison
Skeleton Army Dark Prince Mega Knight Zappies
Firecracker Zappies Skeleton Army Mega Knight
Zappies Skeleton Army Firecracker Dark Prince Poison Goblin Drill Inferno Dragon
Poison Mega Knight Firecracker Zappies Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Goblin Drill
Firecracker Poison
Poison Goblin Drill
Firecracker Dark Prince Poison
Poison Firecracker Dark Prince Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker
Poison Firecracker
Poison
Firecracker Poison Dark Prince
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Goblin Drill
Firecracker Poison Mega Knight
Poison
Firecracker Dark Prince Poison Mega Knight
Firecracker Poison Mega Knight
Poison Mega Knight
Poison
Poison Goblin Drill
Firecracker Poison Dark Prince Mega Knight
Inferno Dragon
Firecracker Poison
Poison Mega Knight
Poison Firecracker
Poison Firecracker
Firecracker Zappies Poison
Poison Mega Knight
Firecracker Zappies Poison
Mega Knight
Firecracker Poison
Zappies Skeleton Army Dark Prince
Poison Firecracker Zappies
Poison Firecracker Dark Prince Mega Knight
Firecracker Poison
Poison
Firecracker Dark Prince Mega Knight
Firecracker Zappies Poison
Firecracker Zappies Poison
Poison Firecracker Dark Prince Mega Knight

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