My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Cage Royal Ghost Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Sparky
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Skeleton Army Sparky
Barbarian Barrel
Dart Goblin Elixir Golem Goblin Cage Skeleton Army Royal Ghost Magic Archer Sparky
The Log
Dart Goblin Elixir Golem Goblin Cage Skeleton Army Sparky
Earthquake
Elixir Golem Goblin Cage Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Dart Goblin Elixir Golem Goblin Cage Skeleton Army Royal Ghost Magic Archer Sparky
Fireball
Dart Goblin Elixir Golem Goblin Cage Skeleton Army Magic Archer Sparky
Poison
Dart Goblin Elixir Golem Goblin Cage Skeleton Army Magic Archer Sparky
Lightning
Goblin Cage Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Royal Ghost Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Poison Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Skeleton Army Royal Ghost Goblin Cage Poison Magic Archer Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Elixir Golem Skeleton Army Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Elixir Golem Goblin Cage Sparky
Elixir Golem
Poison Dart Goblin Royal Ghost Magic Archer Sparky
Goblin Cage
Dart Goblin Royal Ghost Magic Archer
Skeleton Army
Sparky
Poison
Elixir Golem Royal Ghost
Royal Ghost
Elixir Golem Goblin Cage Poison Magic Archer
Magic Archer
Elixir Golem Goblin Cage Royal Ghost
Sparky
Dart Goblin Elixir Golem Skeleton Army

Defense Synergies 0 10

Dart Goblin
Goblin Cage Skeleton Army Magic Archer
Elixir Golem
Goblin Cage
Dart Goblin Skeleton Army Poison Magic Archer Sparky
Skeleton Army
Dart Goblin Goblin Cage Magic Archer Sparky
Poison
Goblin Cage Sparky
Royal Ghost
Magic Archer
Dart Goblin Goblin Cage Skeleton Army
Sparky
Goblin Cage Skeleton Army Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Cage Magic Archer Sparky
Skeleton Army Sparky Dart Goblin Goblin Cage
Goblin Cage Skeleton Army Sparky Dart Goblin
Goblin Cage Skeleton Army Sparky Dart Goblin
Goblin Cage Skeleton Army Poison Sparky
Skeleton Army Dart Goblin Royal Ghost Magic Archer
Dart Goblin Goblin Cage Poison Magic Archer
Dart Goblin Goblin Cage Poison Magic Archer Sparky
Sparky Goblin Cage Skeleton Army
Skeleton Army Dart Goblin Royal Ghost Sparky
Dart Goblin Skeleton Army Poison Royal Ghost Magic Archer
Dart Goblin Poison Magic Archer
Goblin Cage Skeleton Army Sparky
Skeleton Army Sparky Dart Goblin Goblin Cage Poison Royal Ghost Magic Archer
Skeleton Army Sparky Goblin Cage
Skeleton Army Goblin Cage Sparky
Sparky Goblin Cage Skeleton Army Poison
Goblin Cage Dart Goblin Skeleton Army Royal Ghost Magic Archer
Goblin Cage Poison Dart Goblin Royal Ghost Magic Archer
Sparky Dart Goblin Goblin Cage
Skeleton Army Royal Ghost Dart Goblin Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Royal Ghost Sparky
Poison Royal Ghost Magic Archer
Skeleton Army Goblin Cage Sparky
Skeleton Army Goblin Cage Sparky
Goblin Cage Skeleton Army Sparky
Poison Dart Goblin Magic Archer
Skeleton Army Sparky Dart Goblin Goblin Cage
Goblin Cage Skeleton Army Sparky
Goblin Cage Skeleton Army Poison Magic Archer Sparky
Dart Goblin Goblin Cage Skeleton Army Sparky
Dart Goblin Goblin Cage Sparky
Skeleton Army Goblin Cage Poison
Skeleton Army Goblin Cage Sparky
Dart Goblin Goblin Cage Skeleton Army Magic Archer Sparky
Skeleton Army Sparky Dart Goblin Goblin Cage Poison Magic Archer
Poison Dart Goblin Goblin Cage Royal Ghost Magic Archer Sparky
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Dart Goblin Royal Ghost Sparky
Poison Dart Goblin Royal Ghost Magic Archer
Dart Goblin Poison Magic Archer Sparky
Dart Goblin Poison Sparky
Poison Magic Archer Sparky
Poison Dart Goblin Magic Archer
Dart Goblin Poison Magic Archer Sparky
Poison Dart Goblin Magic Archer
Poison Dart Goblin
Poison Sparky
Poison Dart Goblin Magic Archer Sparky
Poison Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer Sparky
Dart Goblin Poison Magic Archer
Dart Goblin Poison Magic Archer Sparky
Dart Goblin Poison Magic Archer Sparky
Magic Archer Dart Goblin Poison Sparky
Poison Sparky
Sparky
Dart Goblin Poison Magic Archer Sparky
Dart Goblin Poison Magic Archer
Poison Magic Archer Sparky
Poison
Sparky
Poison
Poison Magic Archer Sparky
Poison Dart Goblin Royal Ghost Magic Archer Sparky
Poison Magic Archer Sparky
Poison Dart Goblin Magic Archer Sparky
Poison Dart Goblin Magic Archer Sparky
Dart Goblin Poison
Sparky
Poison Dart Goblin Magic Archer Sparky
Poison Magic Archer Sparky
Sparky
Poison Magic Archer Sparky
Dart Goblin Skeleton Army Magic Archer
Poison Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer Sparky
Dart Goblin Poison Magic Archer
Poison Sparky
Dart Goblin Sparky
Dart Goblin Poison Magic Archer Sparky
Dart Goblin Poison Magic Archer
Poison Dart Goblin Royal Ghost Magic Archer Sparky
Sparky
Dart Goblin Sparky

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